Game Info
↑ Back to top
Luna
Genres:
Themes:
Perspectives:
Game Modes:
Overview
↑ Back to topDescription from Steam STEAM
Luna is the story of a young creature cast off by her Creator. Banished to the Depths of Subduction for lacking beefiness, Luna journeys through six strange worlds, fending off the likes of Lush Boy, Power Boy, Pure Boy, and Logic Boy in the hopes of becoming truly swoll. Luna is a simple platformer with a unique twist: you can quickly rotate the world left or right, forcing physics to work for you as you navigate through a series of mind-bending challenges and puzzles. You'll fend off obstacles, from simple boxes to fire pendulums to lasers to gravity shifters. But like many of its modern platforming peers, Luna fully explores the unique mechanics that drive it without impeding your progress with extraneous side quests or game overs. The gameplay comes first. Key Features Fast paced, tense, and challenging gameplay 6 colorfully designed worlds with equally unique gameplay elements Frequent checkpoints that keep you moving through the game A charmingly weird screenplay focused around beefy baddies and introspection An album’s worth of addictive, retro video game music with a modern twist, composed by Vinnie Byrne Playable with Keyboard, Xbox and Playstation controllers
Description from IGDB IGDB
Storyline IGDB
Wikipedia Description WIKIPEDIA
Touhou Luna Nights is a two-dimensional (2D) side-scrolling Metroidvania video game with action elements. It takes inspiration from the Touhou Project series of bullet hell shooter video games. The game tasks the player with navigating through a large mansion, maneuvering through puzzle gauntlets, defeating hostile enemies, and fighting bosses. The player controls the maid Sakuya Izayoi, whose ultimate goal is to escape her imprisonment in the mansion, situated in a parallel reality, at the hands of her master Remilia Scarlet. She is intercepted by members of Touhou's main cast, whom serve as the bosses. The mansion houses five primary explorable regions, as well as an optional sixth; each region concludes with a mandatory boss encounter. Sakuya's core abilities, hailing from her native Touhou appearances, consist of manipulating time and throwing knives, the latter being her default offensive attack. Sakuya later gains access to secondary armaments, including chainsaws, shields, and weapons that stun her foes. Time manipulation is initially restricted to decelerating time passage for a limited duration, referred to as Snail Time. The player unlocks the ability to freeze worldly movement altogether, known as Time Stop. During Time Stop, which can be manually toggled at any point, Sakuya can traverse atop non-solid terrain such as water. Sakuya encounters enemies and obstacles highlighted in certain colors, signifying that their movement behavior alters during Time Stop. These colors are green, meaning the object is usually stationary but will begin moving in Time Stop; yellow, meaning the object will reverse course; and purple, meaning the object moves as normal both during regular gameplay and Time Stop. Time Stop is governed by a self-replenishing meter that if fully reduced renders the ability temporarily unusable. Discharging knives drains the mana point (MP) meter, which refills at a slow rate. A health point (HP) meter, which drops upon being attacked by enemies, does not regenerate; losing all health results in death. Sakuya's HP can be refilled by using one of several vending machines scattered throughout the mansion. MP and HP can together be accumulated by having enemy attacks scrape the edge of Sakuya's collision hitbox. This occurrence is known as "grazing", which originates from official Touhou games. HP cannot be obtained through grazing if the move is performed while time is frozen. The Time Stop meter's contents can also be artificially increased through grazing, but deplete at a faster rate if Sakuya continuously moves during Time Stop. Sakuya obtains collectible gems by defeating enemies. While stored in the inventory, gems aid gameplay by passively improving the strength of existing abilities such as throwing knives; gems are categorized by their specific effects. They can be exchanged for gold at the shopkeeper Nitori Kawashiro, but doing so retracts the gems' associated perks. The player can spend gold to permanently upgrade Sakuya's capabilities, acquire new secondary weapons, and increase her maximum MP and HP. Novel skills such as double jumping and mid-air gliding can be learned by finding them strewn across the mansion. Also dispersed throughout the map are save points and magical doorways that, when unlocked using keys obtained from bosses, instantaneously transport the player to a region of their choosing.
About Luna
Luna is a Platform, Puzzle, Role-playing (RPG), Shooter game released in 2020 that offers Single player gameplay from a text perspective playable on PC (Microsoft Windows) with 0 user ratings averaging 0/100. The game explores themes like Fantasy, Horror, Indie. If you enjoy Luna, you might also like similar games in our database of 45,000+ titles.
Basic Info
Details
↑ Back to topAdditional Information
Платформы 1
Genres 4
Themes 3
Player Perspectives 1
Game Modes 1
Companies
↑ Back to topPublishers
PsychoFlux Entertainment
No description available
Keywords
↑ Back to topScreenshots
↑ Back to top