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Mythic
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Join our Discord! Update Road map About the Game A Mythical Journey "Yaoling: Mythical Journey" takes place on the mysterious Land of the Ancients, where unique environments gave birth to different types of Yaolings. With the combined efforts of the Divine Jade Tree and Yaoling Keepers, Yaolings have become inseparable friends and companions to humans. However, a dark power brews behind the seemingly harmonious veil, stirring up unease among the Yaolings… Diverse and Unique Yaolings The Land of the Ancients is home to over 300 types of fantastical Yaolings of unique species, characteristics, and abilities. Every Yaoling is unique due to their combination of stats and talents. As they gain combat experience, Yaolings can evolve into more powerful forms, many of which might bring you unexpected surprises! Yaoling Keeping Mastery No Yaolings are weak in the hands of an adept Yaoling Keeper! On your journey to become an outstanding Yaoling Keeper, you must learn the abilities and talents of different Yaolings, be flexible in creating strong lineups, and devise strategies against different opponents and situations. Rare Yaoling Encounters In rare circumstances, you may encounter Yaolings with unusual colors, shiny appearances, or larger sizes during your journey. Rumor has it that some Yaolings may even possess all these traits simultaneously! These unique features will be retained through level-ups and evolution. One would wonder what other surprises await Yaoling Keepers on this mythical journey? Forging a Home Rescue companions in times of crisis and invite them to help build up your village. They will unlock useful buildings such as restaurants, training grounds, breeding dens, and more! In addition to their excellence in combat, some Yaolings make great helpers for farming, mining, cooking, and crafting. Dangerous Demon Lords For unknown reasons, Yaolings are becoming restless and transforming into demons, with some even becoming unique demon lords. Defeating these demon lords will help them regain their consciousness, turning them back into their innocent baby forms to fight alongside you. Unfold Your Story As a destined Yaoling Keeper, you will venture through the beautiful land alongside your Yaolings, procuring hidden treasures, challenging Schools of Yaoling Keepers, and face off against powerful Demon Lords. You can catch and document Yaolings you encounter, explore different line-ups during battles, or simply fish along the waterbanks. Your journey is for you to unfold! The Magic of Charms Knowing the right time and place to use charms is an essential skill for a Yaoling Keeper. Spells casted through charms can both provide buffs and healing for allies, while damaging and crippling enemies. Some are even used to forge bonds with Yaolings. Casting charms outside of battle may bring about many surprises!
Description from IGDB IGDB
Wikipedia Description WIKIPEDIA
Warhammer Online: Age of Reckoning featured Mythic Entertainment's Realm versus Realm (RvR) combat system, originally developed in Dark Age of Camelot. This took place within three different racial pairings: Dwarfs vs. Greenskins, Empire vs. Chaos, and High Elves vs. Dark Elves. Although there were only two races per pairing, players could travel to either of the other two pairings to help fight with their friends and allies. There were four types of RvR combat: Skirmishes (random world encounters), Battlefields (objective-driven battles in RvR-specific areas), Scenarios (instanced, point-based battles against the opposing faction), and Campaigns (invading enemy lands and capital cities). In RvR players fought other players and, to a lesser extent, non-player characters. Each activity generated Victory Points (VP) which measured a realm's progress in capturing a zone. When one realm reached a designated number of Victory Points in a particular zone, that zone fell under their control and the war pushed deeper into enemy territory. This back and forth struggle for zone control would continue until one side held two racial pairings, and the attacking side may sack, loot, and pillage the enemy's capital city. The capture of a capital city was the objective of the campaign. Once a capital city was taken, the attackers were given a period time to loot the city. When this period expired, the defeated players received increasing support from NPC guards until they were able to force the attackers out of their city and close the gates. At this point the campaign would then begin anew, restarting the cycle. Warhammer Online: Age of Reckoning was an RvR game with two factions: Order and Destruction. Each faction contained three separate armies, each of which was further broken down into four career choices. Each of the careers (classes) in Warhammer Online conformed to an archetype role. For example, the Warrior Priest was an archetypal support or healer career, though he also had many melee DPS elements. In this way, the careers were given variety and avoided being simple reiterations of common archetypes. The initial character creation process allowed players to select the race, career, and basic look of their character, including facial features and accessories. In addition to the original name that the player would choose for their character at creation, the player had the option to add a surname to their character for a small fee at rank 20. Dye was available at NPC vendors for recolouring armor and accessories. Players were able to decorate themselves with trophies, such as the heads of fallen enemies, which would be equipped and displayed at various points on the character model. Mythic offered four different server types at launch: Core, Open RvR, Role-Play, and Open RvR/RP. On Core servers, enemy factions could only attack each other if both players are flagged for RvR. Players were automatically flagged for RvR upon entering RvR-specific areas or enemy PvE areas, and could choose to turn their flag on at any time. Open RvR servers were flagged for RvR at all times, with few exceptions. Role-Play servers had the same rules as the Core servers, and players were encouraged to role-play their characters. Finally, Open RvR/RP servers followed the same rules as the Open RvR servers, and players were encouraged to role-play their characters.
About Mythic
Mythic is a Roguelike / Roguelite, Role-playing (RPG) game released in 2022 developed by Abyssal Studios that offers Massively Multiplayer Online (MMO), Multiplayer gameplay from a bird view / isometric perspective playable on Linux, Mac, PC (Microsoft Windows) with 0 user ratings averaging 0/100. The game explores themes like Fantasy, Indie. If you enjoy Mythic, you might also like similar games in our database of 45,000+ titles.
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Платформы 3
Genres 2
Themes 2
Player Perspectives 1
Game Modes 2
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Abyssal Studios
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Abyssal Studios
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