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Invisible, Inc.
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Overview
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Take control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high-profit missions, where every move may cost an agent their life. Klei Entertainment, the independent studio behind the hit games Mark of the Ninja and Don't Starve, presents: Invisible, Inc. Key Features Character selection: Start with any of the 10 unlockable agents in the game, plus 6 agent variants, and 6 starting programs to crack corporate security. Deep customization of builds: each play through is different as you create your own strategy using agents, items, augments and programs, and adapt to your surroundings. Randomly generated world: locations, threats, and loot are randomly generated so each playthrough is vastly different and you’ll never get complacent. Choose your own game mode: with 5 different game modes and extensive custom generation options, each player can play the way they prefer. Fully animated cutscenes and voice over: with hundreds of lines of voice over, great animation, and fully animated cutscenes, we didn’t spare any expense to make an immersive experience.
Description from IGDB IGDB
Wikipedia Description WIKIPEDIA
The game is a turn-based tactics based-game inspired by X-COM, with emphasis on stealth and espionage. In each playthrough, the player takes on the role of an agent handler for covert operations and has three days to prepare for their final mission. This is done by performing various missions across the globe to retrieve information, valuables, equipment and personnel, keeping cognizant of the amount of time taken for travel and missions within that three day period. The player selects two agents to perform these missions to start, and may be able to free other agents during missions; should one agent die during a mission, they remain dead for the remainder of the runthrough unless revived using a medkit consumable or dragged to the exit by another agent, while if all agents die, the game is over. The mission details and location layouts are procedurally generated for each run through, featuring a variety of objectives, obstacles, and difficulty. Missions are played out in a turn-based manner. Each agent under the player's control has a limited number of action points each turn that allow them to move, open/close doors, take out guards silently, or perform other covert tasks. Additionally, the player may need to collect power to be able to use "Incognita", the hacking interface that allows them to disable alarms and security cameras or remove locks on safes. Once the player has completed their turn, any enemy forces move, and in most locations an alarm level is raised; with higher alarm levels, new security forces and threats will arrive, making the mission more difficult. Certain stations can let the player purchase upgrades or equipment for the agents to help in the mission, using collected in-game money. The objective of the mission depends on the facility type being infiltrated, usually requiring the player to retrieve a specific item from a secure location and escape, stealing as much money and equipment as possible along the way. The game has a larger meta-game aspect, in that as they play and complete certain goals, they can unlock different agents with different skill sets or new default equipment to begin missions with in future playthroughs.
About Invisible, Inc.
Invisible, Inc. is a Squad Management, Stealth, Strategy, Tactical, Turn-based, Turn-based strategy (TBS) game released in 2015 developed by Klei Entertainment that offers Single player gameplay from a bird view / isometric perspective playable on Linux, Mac, Nintendo Switch with 70 user ratings averaging 76.3/100. The game explores themes like Cyberpunk, Indie, Procedural Generation. If you enjoy Invisible, Inc., you might also like similar games in our database of 45,000+ titles.
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Платформы 6
Genres 6
Themes 4
Player Perspectives 1
Game Modes 1
Companies
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Klei Entertainment
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Klei Entertainment
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