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Half-Life
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Overview
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Description from IGDB IGDB
Storyline IGDB
Dr. Gordon Freeman arrives late for work at 8:47 am in the Black Mesa Research Facility, using the advanced Black Mesa tram system that leads through the facility. He arrives at the Anomalous Materials Lab, his work place, and he is informed by the security officer that the scientists have a special experiment today, so he goes to the locker room and puts on the hazard suit. He goes to the lab's lower levels, and arrives at the Anti-Mass Chamber, where he is instructed that the specimen to be used that day is the rarest and also the most unstable specimen. He is tasked with pushing the specimen into the scanning beam of the Anti-Mass Spectrometer for analysis. However as soon as he pushes it, it explodes, and creates a sudden catastrophe called a "resonance cascade", opening a portal between Earth and a dimension called Xen. Freeman is apparently teleported to an alien planet and catches glimpses of various alien lifeforms, including a circle of Vortigaunts, shortly before blacking out.
Wikipedia Description WIKIPEDIA
Half-Life is a first-person shooter (FPS) that requires the player to perform combat tasks and solve puzzles to advance. Unlike most FPS games at the time, which relied on cut-scene intermissions to detail their plotlines, Half-Life's story is told mostly using scripted sequences (bar one short cutscene), keeping the player in control of the first-person viewpoint. In line with this, the player rarely loses the ability to control the player character, Gordon Freeman, who never speaks and is never actually seen in the game; the player sees "through his eyes" for the entire length of the game. Half-Life has no levels; it instead divides the game into chapters, whose titles briefly appear on screen as the player progresses through the game. With the exception of short loading pauses, progression throughout the game is continuous, with each map directly connecting to the next, although levels with teleportation are an exception. The game regularly integrates puzzles, such as navigating a maze of conveyor belts or using nearby boxes to build a small staircase to the next area the player must travel to. Some puzzles involve using the environment to kill an enemy, like turning a valve to spray hot steam at their enemies. There are few bosses in the conventional sense, where the player defeats a superior opponent by direct confrontation. Instead, such organisms occasionally define chapters, and the player is generally expected to use the terrain, rather than firepower, to kill the boss. Late in the game, the player receives a "long jump module" for the HEV suit, which allows the player to increase the horizontal distance and speed of jumps by crouching before jumping. The player must rely on this ability to navigate various platformer-style jumping puzzles in Xen toward the end of the game. The player is occasionally assisted by security guards and scientists. The guards fight alongside the player, and both guards and scientists can assist in reaching new areas and pass on plot information. Alien enemies include headcrabs, bullsquids, vortigaunts, and headcrab zombies. The player also faces hostile human soldiers and Black Ops assassins. Half-Life includes online multiplayer support for both individual and team-based deathmatch modes. It was one of the first mainstream games to use the WASD keys as the default control scheme.
About Half-Life
Half-Life is a Action, Platform, Puzzle, Shooter game released in 1998 developed by Valve that offers Multiplayer, Single player gameplay from a first person perspective playable on Linux, Mac, PC (Microsoft Windows) with 2662 user ratings averaging 88.4/100. The game explores themes like Horror, Science fiction, Thriller. If you enjoy Half-Life, you might also like similar games in our database of 45,000+ titles.
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Платформы 4
Genres 4
Themes 4
Player Perspectives 1
Game Modes 2
Companies
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Valve
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Sierra Entertainment
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Valve
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