Game Info

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Attrition
N/A
PC
Game

Attrition

Released: Dec 15, 2025
Genres:
Base Building Card & Board Game Real Time Strategy (RTS) Roguelike / Roguelite Role-playing (RPG) Strategy Tactical
Themes:
Crafting & Gathering Fantasy Indie Science fiction
Perspectives:
First person
Game Modes:
Multiplayer Player vs Player (PvP) Single player
Game Engines:
Unreal Engine 5

Overview

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Description from Steam STEAM

Attrition is a tactical 4-player PvP card game of survival and sabotage, where every move counts — build deadly combos, outmaneuver your opponents, and be the last one standing. Every turn is a gamble — play offensively to deal damage, or hold back and defend against incoming attacks. Timing, resource management, and reading your opponents are key to surviving the chaos. With each card played, the battlefield shifts, forcing you to adapt your tactics or face total elimination. Play online with friends in fast-paced matches designed for both casual players and competitive strategists. No two games are the same — every round tells a different story of betrayal, comeback victories, and perfectly timed plays. Will you outsmart the competition or fall to Attrition?

Description from IGDB IGDB

Attrition is a tactical 4-player PvP card game of survival and sabotage, where every move counts. Build deadly combos, outmaneuver your opponents, and be the last one standing. Every turn is a gamble. Play offensively to deal damage, or hold back and defend against incoming attacks. Timing, resource management, and reading your opponents are key to surviving the chaos. With each card played, the battlefield shifts, forcing you to adapt your tactics or face total elimination. Play online or locally with friends in fast-paced matches designed for both casual players and competitive strategists. No two games are the same. Every round tells a different story of betrayal, comeback victories, and perfectly timed plays. Will you outsmart the competition or fall to Attrition?

Wikipedia Description WIKIPEDIA

The core of Rise of Nations's gameplay centers around the concept of "territory". The area near the player's settlements is considered their territory, and players may only construct buildings within their territory or that of an ally (with the exception of the Lakota). A nation's borders can be expanded by the creation and expansion of cities and forts, a technology tree, and obtaining access to certain rare resources. Other technologies and resources cause enemy units within a nation's borders to suffer attrition over time, which can eventually destroy an unsupplied invasion force. Citizens in Rise of Nations gather resources, or build or repair damaged buildings. All of the six resource types in Rise of Nations are infinite in supply. Any of the game's nations can be played during any age, regardless of that nation's fate throughout actual history. Each of the 18 civilizations in Rise of Nations has 4 to 8 unique units. Some unique units are based on units that those nations would have, if they were not destroyed in real-life. For example, the Native American nations (the Aztecs, Maya, and Inca) have unique units in the Modern and Information ages which resemble real-world Iberian-South American guerrillas. There are 4 end conditions: capture, territorial superiority, wonder victory, or score victory. Gameplay focuses heavily on creating a balance between offense, defense, and economy. Generalship is also needed in this game like most RTS games; this includes a knowledge of the troops and what they are good at fighting. For example, pikemen are better than cannon at killing cavalry. Terrain plays a major part in this game and knowing the terrain is an important asset in battle. Generals can also be created from a fort to aid an army. Five tactical formations are also available, including the ability to compress or expand the line of battle. When a formation is chosen, the selected units automatically reposition themselves accordingly, typically with faster moving units in the front and slower moving, vulnerable units in the rear. In a manner similar to chess, slight strategic mistakes early in the game can turn into major tactical problems later on. For example, if a player starts with the nomad setting where no city is built at the start, it is wise to scout for an area that has resources before building a city, for without resources building units and structures is difficult and the player will lose. A single-player campaign, Conquer the World, is included in the game. It is comparable to the board game Risk, except that attacks are resolved with a real-time battle, which can last as long as 90 minutes depending upon the scenario. The player can also purchase reinforcements or bonus cards and engage in diplomacy with other nations. Bonus cards and reinforcement cards must be deployed from the Map screen. If the Player attacks a Nation's capital from the Map screen and wins, all of the territory belonging to that Nation come under the control of the Player and that Nation is eliminated. The campaign starts at the Ancient Age and progresses slowly over the course over the campaign to end at the Information Age (present day). During a battle it may be possible to advance to the next available age and upgrade units for the battle. Rise of Nations uses an Elo rating system to rank players.

About Attrition

Attrition is a Base Building, Card & Board Game, Real Time Strategy (RTS), Roguelike / Roguelite, Role-playing (RPG), Strategy, Tactical game released in 2025 developed by Forty No Forte Studios that offers Multiplayer, Player vs Player (PvP) gameplay from a first person perspective playable on PC (Microsoft Windows) with 0 user ratings averaging 0/100. The game explores themes like Crafting & Gathering, Fantasy, Indie. If you enjoy Attrition, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: December 15, 2025
IGDB ID: 378197

Details

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Additional Information
Release Date: December 15, 2025
IGDB ID: 378197
Платформы 1
PC
Genres 7
Base Building Card & Board Game Real Time Strategy (RTS) Roguelike / Roguelite Role-playing (RPG) Strategy Tactical
Themes 4
Crafting & Gathering Fantasy Indie Science fiction
Player Perspectives 1
First person
Game Modes 3
Multiplayer Player vs Player (PvP) Single player

Companies

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Developers
Forty No Forte Studios

No description available

Publishers
Forty No Forte Studios

No description available

Keywords

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game 38048 play 21097 player 17513 feature 15873 base 15453 story 14536 make 14384 take 14371 time 14243 enemy 12654 own 11404 experience 10848 different 10679 create 10589 build 9952 turn 9475 challenge 8526 friend 6991 come 6746 attack 6701 face 5920 strategy 5823 team 5676 back 5559 survive 5386 design 5376 force 5284 Learn 4930 try 4901 map 4839 move 4755 point 4738 key 4635 keep 4499 turn-base 4449 variety 4345 online 4306 mission 4259 offer 4231 type 4175 support 3943 single 3841 resource 3768 last 3746 tactic 3575 fast 3536 small 3459 fall 3450 survival 3396 provide 3276 tactical 3273 developer 2754 strategic 2731 damage 2649 card 2580 stand 2525 hold 2515 army 2447 steam 2446 tell 2396 depth 2317 buy 2268 pace 2263 combination 2248 match 2154 pick 2153 deal 2101 campaign 2094 deadly 2087 defend 2040 generate 2034 victory 2015 chaos 2013 overcome 1909 progression 1903 unit 1856 opponent 1847 entire 1824 management 1706 digital 1688 fast pace 1627 ai 1615 battlefield 1609 adapt 1556 soon 1497 combo 1488 vary 1454 randomly 1426 total 1365 board 1250 indie 1246 custom 1237 scenario 1194 quick 1191 military 1081 pvp 1080 check 1039 shift 1039 minute 949 read 934 count 927 invite 896 terrain 878 casual 820 infinite 813 round 795 amaze 760 front 722 wear 668 prefer 634 counter 594 competition 581 competitive 577 editor 526 loss 498 mastery 475 warfare 458 online multiplayer 433 betrayal 388 resource management 354 mechanical 342 australia 326 outsmart 307 skirmish 305 gamble 262 composition 255 perfectly 249 incoming 226 steam workshop 198 sabotage 189 summary 169 engagement 152 locally 137 outmaneuver 123 attain 116 hex 110 1v1 107 strategist 92 personnel 91 elimination 68 cardboard 54 catalogue 37 comeback 30 attrition 22 continual 16 offensively 16 in-game map editor 13 stat track 4

Screenshots

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