Game Info
↑ Back to top
Bot Colony
Genres:
Themes:
Perspectives:
Game Modes:
Game Engines:
Overview
↑ Back to topDescription from Steam STEAM
It’s August 2021 and you're recruited by Nakagawa Corp., Japan's leading robot manufacturer. Agrihan, Nakagawa’s private island in the South Pacific was infiltrated. The robots are acting strangely. Agrihan ( Bot Colony) is a Mars testbed staffed mostly by robots - so you'll need to talk to THEM to investigate what happened. Bot Colony ( is unique in that it's currently the ONLY game on the planet relying on AI-based conversation as the main game mechanic. You speak in English with robots (or type) in order to advance in the game. Bot Colony will appeal to players interested in genre-defining games with novel mechanics. If you enjoy figuring out how to get through to robots, command them through actions and investigate - you'll enjoy Bot Colony. The game is played in an eerie South Pacitic setting where modern architecture and robots contrast with the jungle environment. It integrates adventure, simulation, RPG and puzzles into a unique language-based gameplay with a great atmospheric soundtrack. You'll get to experience Artificial Intelligence that is currently in the realm of cinematic fantasy in Her, Ex Machina, iRobot, Blade Runner, 2001 A Space Odyssey. It's a challenging and entertaining experience that will make you realize how literally machines process language, and how much we take for granted when we speak with people. KEY FEATURES Type of speak freely and discover the story using your own words. The answers spoken by the robots is generated dynamically. Contrast with typical game storytelling, where canned voice acting is controlled by dialog trees. Experience the eerie atmosphere of a South Pacific island featuring ultra modern architecture and robots amid a lush jungle setting. The techno-romantic mood is enhanced by the original music soundtrack of the game. Play detective and piece together the events that took place in a house in a 48 hour period by exploring the robot's video observations. Work with the robots to scuttle violent sabotage attempts by robot-hating organizations. Game sessions are unique to each player: What you say controls how robots react and what they answer. Sessions of other players will have different dialog than your session. Every session is unique. Make the game your own: Teach robots new knowledge and new commands. Speak or type. The Microsoft Cognitive speech-to-text does an amazing job understanding what you say, irrespective of your accent. When speech-to-text makes mistakes, you can easily correct them. You can combine playing through speech or text according to your preference. Inspired by Bot Colony sci-fi novel, a near future industrial espionage thriller by Eugene Joseph. The novel ( available on Amazon Kindle) explores the verbal abilities of future robots and introduces the 5th law of robotics 'do as people do'.
Description from IGDB IGDB
Wikipedia Description WIKIPEDIA
The player communicates with the game by speaking into a microphone, and the game uses speech-to-text software to interpret and react to the spoken words. Before beginning the game, a player is usually required to build an acoustic profile and train speech-to-text, unless typing is preferred. The player will need to control robots, vehicles, or cranes to complete missions, and may advance the story by playing cards or trading in the Bazaar, discussing food with a robotic waiter in the restaurant, training robotic animals to do tricks on the kabuki stage, or investigating a crime against a robot in Old Nakagawa. To compensate for the freedom nature of the game, intelligent help is provided in the form of Miki-05 (the player's PDA) through a conversational interface. The player is forced to converse in order to advance in the game. North Side see this as an advance over some current state-of-the-art video games, in which the player chooses a pre-written selection from a dialogue tree. In Bot Colony the player can discover the story organically by querying characters about their environment and events they witnessed, guiding robots through complex tasks, negotiating transactions with robots and teaching them new concepts and new animations. These conversation-based interactions are mediated by speech-to-text and text-to-speech solutions integrated into the North Side dialogue pipeline as client and server side components.
About Bot Colony
Bot Colony is a Open World, Puzzle, Role-playing (RPG), Strategy game released in 2014 developed by North Side that offers Single player gameplay from a third person perspective playable on PC (Microsoft Windows) with 0 user ratings averaging 50.0/100. The game explores themes like Fantasy, Indie, Mecha. If you enjoy Bot Colony, you might also like similar games in our database of 45,000+ titles.
Basic Info
Details
↑ Back to topAdditional Information
Платформы 1
Genres 4
Themes 6
Player Perspectives 1
Game Modes 1
Companies
↑ Back to topDevelopers
North Side
No description available
Publishers
North Side
No description available
Keywords
↑ Back to topScreenshots
↑ Back to top