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↑ Back to topSpellbound
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Overview
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Spellbound is a virtual reality game where you can be a wizard and throw fireballs at zombies! At least, that's what it appears to be at first glance to the uninitiated eye but there's much more lingering below the surface, waiting for you to discover it. Spellbound is intended to be a rich story telling platform where players get to select a fable and become the active protagonist in the story. Each story is a creative exploration into a particular topic / theme designed to explore and discover the capabilities of virtual reality. The first story is a three part tale about a red wizard who has suffered from a lifetime of loneliness after being chased away from his home village by villagers scared of his magical abilities. He grew up in a hidden tower deep in the dark forests, never meeting another person, always fearful of his own magical abilities. One day, he meets a strange crow on a tree which somehow knows how to speak. They become friends and the crow becomes his mentor on all magical things. What the wizard doesn't know is that his feathered friend isn't just any old run of the mill talking bird, there is something deep, dark, and sinister lurking beneath the surface... Spell Casting in VR: Within Spellbound, you use your hands to cast magical spells. Each spell has a different way of interacting with hands in VR. Fireballs can be thrown like baseballs and fly depending on how hard you throw them. A 'cone of cold' will freeze your foes, but the focal angle and length of the cone is based on the distance between your hands. Frozen foes can be punched, causing them to shatter. Spells may seem a bit basic at first glance, but there is a lot of underlying complexity with the combinations you can create from the basic elements. For example, spraying sticky grease all over the ground may appear to slow down anyone passing through it, but it's flammable as well. If you ignite it with a fireball, you create a wall of fire. You can continue spraying grease into the fire but it becomes a dangerous flame thrower... VR Features and Capabilities: 1. Room scale: You can walk around in your play space and your character does as well! When you duck and dodge, so does your character. 2. Full Body Avatars: You're more than just a pair of floating hands and a head, you're a full wizard. Expect some really cool uses of this in the future. 3. Object Collision: You can't phase through solid objects in VR, even though you can physically try to walk through it in your living room. 4. Locomotion System: Swing your arms side to side to walk. Jogging motions sprint for a moment. You don't have to leave your play area to walk across a meadow. 5. 360 degrees of freedom: You can throw a fireball from behind your back or under your leg. That wraith never saw it coming... 6. Pets: Every story will have magical pets you can interact with directly. Red wizard gets a crow; Sorceress of light gets a unicorn. After experimenting with pets in VR, I almost wanted to just stop everything else and make the game about interacting with pets. Hardware Support: Display Support: HTC Vive: Full Support Oculus Rift: Full Support Traditional Monitor: Limited Support Inputs: Vive Motion Controllers: Full Support Mouse & Keyboard: Limited Support Game Pad: Limited Support Oculus Touch: Full Support Leap Motion: Coming Soon Comfort & Suitability Motion Sensitivity: This is a comfortable VR experience for a majority of people, but very motion sensitive people may experience brief moments of nausea. I strive to limit this. Also, I recommend not drinking alcohol prior to doing any VR. This game may not be appropriate for young children: I discovered this the hard way when an eight year old girl tried my game for the first time and saw a life sized zombie. She immediately started crying and was very traumatized. Parental discretion is advised! No jump scares: There aren't any intentionally added in. Romance & Intimacy . There may be suggestive themes in future installments of content. Heart Warning: Beware: To my surprise, this game has been scary for many people. If you have a heart condition, play at your own risk and discretion.
Description from IGDB IGDB
Wikipedia Description WIKIPEDIA
Unlike the previous game in the series, Finders Keepers, the game is less action-oriented and more of a graphic adventure although it still contains some platform game elements. The player controls Magic Knight as he wanders around the castle. As well as the player character, the cast also contains various other characters who have found themselves trapped. Like Magic Knight, these characters move around (albeit off-screen, they are always static when on-screen) and can fall asleep and grow hungry. Magic Knight needs to look after and "maintain" these other characters (as well as himself) and this adds a further strategic element to gameplay. Magic Knight interacts with his environment and other characters using a drop-down window system called "Windimation", which is full of commands such as "take object" and "talk to character". Because of this, much of the gameplay is quite similar to later graphic adventures such as The Secret of Monkey Island. Most of the game's puzzles are solved by using objects in the correct place or giving objects to the correct character and then having them assist the player. Another method of solving problems is to use Magic Knight's spellcasting abilities. Most of his spells require him to have collected certain objects first. The castle itself consists of several floors (including a roof garden and a basement) that can be accessed via a lift. Some of these areas are only fully accessible once some puzzles are solved. Magic Knight only has a certain amount of energy and if he runs out of this he dies and it is game over. His energy is depleted both by moving between rooms and when dangerous objects such as bouncing balls hit him. Finding a way of topping up Magic Knight's energy is one of the first puzzles the player must solve. There are also a few rooms that cause Magic Knight to die just by entering them. These can be passed by solving puzzles. The game is also played against a time limit: there are only 48 hours of in-game time until Gimbal is destroyed by his spell and Magic Knight and the other characters are trapped in the castle forever.
About Spellbound
Spellbound is a Platform, Role-playing (RPG) game released in 2016 that offers Single player gameplay from a virtual reality perspective playable on PC (Microsoft Windows) with 0 user ratings averaging 60.0/100. The game explores themes like Fantasy, Indie, Romance. If you enjoy Spellbound, you might also like similar games in our database of 45,000+ titles.
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