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Heaven Will Be Mine
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Overview
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It’s 1981, and the dream of a new home in space for all humanity is dead. After fighting for decades against an intangible and ephemeral existential threat from beyond the solar system, Earth command has declared the war effort a huge waste of time. The honeymoon is over, and a future of glittering cities across the solar system and cosmic battles between giant robots just isn’t going to happen. The outcome is clear: it’s time to come home. But we don’t care. Giant robots may not make any sense. Celestial cities across the solar system are silly dreams. They are, however, extremely awesome. We, the girls who were raised in space, to be special and incredible and pave the way for a new future, aren’t giving up so easily. We’ve got invincible Ship-Selves for ferrying human bodies through time and space, and we have the weight and power to make a fantasy of the future real. We’re not going out without a fight. From the Creators of We Know The Devil Heaven Will Be Mine is a queer science fiction mecha visual novel from the creators of queer cult horror visual novel We Know The Devil, about joyriding mecha, kissing your enemies, and fighting gravity’s pull. Follow three women piloting giant robots in the last days of an alternate 1980s space program fighting for humanity’s future—or ditching their jobs to make out with each other instead. Experience the story from the perspective of three pilots bound by fate and gravity: veteran ace Luna-Terra, overwhelming super psychic Pluto, and hacker-hijacker Saturn as they fight across three different factions in an eight day war. Your choices decide if they become clandestine lovers or passionate rivals, and which faction’s ultimate plan for humanity’s fate in space and beyond will be realized. Win for your ideals or lose for love, and grasp heaven in your hands. Co-Creators Aevee Bee, Founder of Mammonmachine: ZEAL and critic of games by and for weirdos, and illustrator & cartoonist Mia Schwartz reprise their roles as writer and artist respectively, Alec Lambert (We Know The Devil) returns with a surreal and cosmic soundtrack of lo-fi, deep tech electronics and Christopher Simon joins the team with gorgeous retro UI aesthetics. Developed in collaboration with Pillow Fight. Features: Multiple Playable Protagonists: Watch the narrative unfold from the perspective of one of the three main characters. A Battle For The Fate Of Space: Your choices determine which of three factions will emerge victorious and determine the fate of space—but if you just pick based on who you wanna kiss, we won’t get mad. A Rich World To Explore: Look through chat logs and emails to understand the rise and fall of the space program, and the end of their many dreams. For mature audiences. Features fantasy violence, body horror and discussion of sexuality, abuse and trauma.
Description from IGDB IGDB
Wikipedia Description WIKIPEDIA
The gameplay in Heaven Will Be Mine is focused primarily around player choice. The game is divided into 8 days wherein the player may choose from two missions, either of which will increment the "day" amount by one. The mission picked per day will not prevent the player from picking the other mission the following day, and the mission selected per day does not change the occurrences within each mission. After a mission begins, a text exchange will play between the player's chosen character and her support technician, followed by the mission itself beginning and usually an encounter with an enemy pilot. At the culmination of each mission, the player will be faced with a choice, which may involve intentionally losing a fight to win an opponent's affection or something less tangible, such as fighting with words rather than fighting with weapons. Each decision will be marked with "Betray" or "Loyal," which will signify whether or not said decision will align with the player character's default faction. Every "loyal" decision will increment the player's alignment by 12.5%, and every "betray" decision will increment the player's alignment toward the enemy's faction by 25%. The player alignment can be viewed on the "Alignment" page between missions. Whichever faction the player has the most affinity with by the game's end will trigger that faction's ending.
About Heaven Will Be Mine
Heaven Will Be Mine is a Role-playing (RPG), Visual Novel game released in 2018 developed by Pillow Fight, Worst Girls Games that offers Single player gameplay from a text, third person perspective playable on Linux, Mac, PC (Microsoft Windows) with 1 user ratings averaging 80.0/100. The game explores themes like Fantasy, Indie, Mecha. If you enjoy Heaven Will Be Mine, you might also like similar games in our database of 45,000+ titles.
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Платформы 4
Genres 2
Themes 4
Player Perspectives 2
Game Modes 1
Companies
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Pillow Fight
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Worst Girls Games
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Pillow Fight
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