Game Info

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Dragon Crystal
Rating: 70.2
3DS GG SMS
Game

Dragon Crystal

Released: Dec 22, 1990
Series:
Dragon Crystal
Genres:
Roguelike / Roguelite Role-playing (RPG) Turn-based
Themes:
Fantasy
Perspectives:
Bird view / Isometric
Game Modes:
Single player

Overview

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Description from IGDB IGDB

A roguelike "dungeon" crawler that leads you through 30 levels on your quest to find a way to return to your own world. You're caught in a fantastic world of unearthly beauty and deadly demons. You'll pass through thirty worlds in search of the Magic Goblet. There's no way out of this musical nightmare...until you find it.

Wikipedia Description WIKIPEDIA

The player starts off in the middle of a maze level covered by fog. The first ten levels are a mix of trees, cacti, sunflowers, and Easter Island style statues. Progress is achieved by completing each floor and warping to the next by moving the character to a differently colored square, found by clearing the level. Weapons, armor, potions, rings, food, money and enemies are randomly placed on the ground. If a player walks around for too long without picking up food, he will die of starvation. Cake objects give 11 to 27 and meat objects 42 to 46 food points. The maximum number of food points is 99 and each food point allows the character to move six spaces on the screen. The player has a number of Hit Points dependent on the level achieved, these increase by killing monsters and advancing to the next character level. Hit points are traded in battle with the enemy and recovered by moving around. Money is used to revive from death, increasing in cost with the number and severity of previous deaths. The game is essentially turn-based, with each movement or action the equivalent to one turn and both monsters and the player will take it in turn to make an attack. This means getting surrounded can be particularly dangerous as every enemy would get one attack for every one attack the player makes. Likewise, a player who wanted to take their time in thinking about what to do next in a battle could do so without being attacked by just standing still. Items picked up in the game, with the exception of armor and weapons, are color-coded, with colors representing an effect that cannot be discovered until the player does one of the following: uses an item of that color, or throws it on an enemy. Once, say, a Bronze Book has been used, all future Bronze Books will be renamed to reflect its powers. Generally speaking, Pots are potions that can heal or poison the player, Books provide either maps or spells that may strengthen the player in some way or negate a harmful effect (such as removing cursed items), Rods cast spells that affect enemies and Rings provide bonuses to stats (or sometimes are cursed, such as the Hunger Ring, which makes the player consume food much more quickly and requires a Bless Book to remove). Unwanted items, such as armor or weapons weaker than the ones already worn by the player or cursed or poisonous items, can either be dropped or thrown at enemies for minor damage. The player may only carry a limited number of items. As the player equips better items, their in-game appearance changes to reflect the new gear if it's sufficiently different. Robe, Cuirass, and Leathers all have the same basic appearance, while Chainmail gives the player a new look. As the player gains levels, the egg accompanying the player hatches into a dragon that grows with the player as he moves through the levels. Each enemy has a unique attack. Toads can poison the player, Fire Diamonds cause dizziness (which has the effect of randomizing the direction the player moves), Ninjas teleport around the map, some Slime Blobs create copies of themselves and so on. The game ends when the player finds and picks up the holy goblet hidden in level 30, or runs out of hit points. If the player has collected sufficient gold throughout their playthrough, they may continue the game, but will lose all unequipped items they had before they continued.

About Dragon Crystal

Dragon Crystal is a Roguelike / Roguelite, Role-playing (RPG), Turn-based game released in 1990 developed by M2, Sega Enterprises, Ltd. that offers Single player gameplay from a bird view / isometric perspective playable on Nintendo 3DS, Sega Game Gear, Sega Master System/Mark III with 6 user ratings averaging 70.2/100. The game explores themes like Fantasy. If you enjoy Dragon Crystal, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: December 22, 1990
IGDB Rating: 70.2/100 (6)
Rating Count: 6
IGDB ID: 18226

Details

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Additional Information
IGDB Rating: 70.2/100 (6 votes)
Release Date: December 22, 1990
IGDB ID: 18226
Series: Dragon Crystal
Платформы 3
3DS
GG
SMS
Genres 3
Roguelike / Roguelite Role-playing (RPG) Turn-based
Themes 1
Fantasy
Player Perspectives 1
Bird view / Isometric
Game Modes 1
Single player

Companies

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Developers
M2

No description available

Sega Enterprises, Ltd.

No description available

Publishers
Sega

No description available

Sega Enterprises, Ltd.

No description available

Sega of America

No description available

Keywords

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game 38048 world 21802 player 17513 new 16891 character 16396 base 15453 use 15100 make 14384 take 14371 time 14243 action 13662 battle 13420 find 12717 enemy 12654 unique 11942 own 11404 power 10813 way 10761 different 10679 create 10589 turn 9475 level 9243 get 8930 weapon 8610 follow 8376 item 8079 monster 7516 quest 7463 place 7453 discover 7020 style 6795 attack 6701 collect 6447 change 6378 dungeon 6051 start 6004 magic 5965 complete 5898 end 5784 allow 5778 run 5583 give 5523 lead 5334 long 5276 good 5205 hide 5103 map 4839 move 4755 lose 4740 point 4738 want 4676 gain 4471 turn-base 4449 grow 4154 progress 3887 return 3757 search 3645 effect 3604 look 3552 death 3432 increase 3426 provide 3276 future 3254 space 3185 kill 3118 spell 3105 advance 3104 next 3085 music 3079 number 2947 limit 2924 mean 2833 dangerous 2814 require 2775 cast 2772 dragon 2732 damage 2649 die 2593 demon 2542 roguelike 2531 stand 2525 island 2505 armor 2498 gear 2481 fire 2425 trade 2411 stats 2410 equip 2395 mix 2352 think 2286 continue 2247 pick 2153 book 2151 cause 2114 deadly 2087 in-game 1960 hit 1954 previous 1932 carry 1865 color 1846 screen 1823 affect 1817 bonus 1810 grind 1770 object 1716 money 1707 movement 1701 say 1687 food 1650 mine 1609 gold 1608 clear 1557 drop 1557 curse 1548 catch 1544 randomly 1426 heal 1416 achieve 1361 throw 1345 quickly 1319 appearance 1318 tree 1312 walk 1296 square 1255 cost 1245 cover 1198 basic 1133 surround 1096 potion 1032 represent 970 strengthen 957 pas 944 direction 931 recover 877 consume 874 nightmare 834 floor 814 accompany 764 middle 754 speak 746 code 735 remove 668 wear 668 maximum 663 maze 632 randomize 630 weak 629 beauty 608 ring 605 generally 604 reflect 562 hunger 534 fantastic 523 revive 511 holy 502 copy 492 poison 482 musical 463 ninja 460 warp 373 fog 347 teleport 346 particularly 342 egg 336 minor 314 bless 312 differently 294 cod 242 statue 223 easter 221 exception 203 meat 202 diamond 165 slime 164 rename 151 hatch 139 rod 135 sufficient 125 essentially 120 thirty 120 dependent 114 equivalent 113 pot 94 unwanted 90 poisonous 86 starvation 77 cake 76 crawler 51 leather 50 harmful 46 toad 45 bronze 43 blob 41 cactus 37 negate 29 unearthly 28 sufficiently 25 sunflower 22 dizziness 18 goblet 17 severity 16 unequipped 6 cuirass 0 out 0 robe 0

Screenshots

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