Game Info

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Jones in the Fast Lane
Rating: 70.1
DOS PC
Game

Jones in the Fast Lane

Released: Dec 31, 1990
Genres:
Card & Board Game Point-and-click Role-playing (RPG) Simulator Strategy Turn-based
Themes:
Business
Perspectives:
Bird view / Isometric
Game Modes:
Single player
Game Engines:
SCI1

Overview

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Description from IGDB IGDB

Jones in the Fast Lane is a life simulation game developed and published by Sierra Entertainment in 1990. The objective of the game is to attain certain amounts of money, happiness, status, and education. The exact amounts needed are defined by the player(s) when the game begins. The game's name and goals are a play on the concept of keeping up with the Joneses. As of 2006, the game was unofficially ported to Adobe Flash.

Wikipedia Description WIKIPEDIA

The game world is represented by a board game-like ring of buildings in squares, resembling a cross between Monopoly and Careers. The game can be played by up to four players, who take turns "living" their respective weeks. If only one player is present, he or she may play against the titular "Jones". Each player is represented by a coloured marble on the board. Players are free to move around in either direction, only limited by the time remaining per turn. Time is used up by moving to a new location and by performing actions like working, attending class, or resting. Each turn represents a week of the character's life, during which the player decides what the character does. On weekends, each character experiences an "Oh What a Weekend" event, which uses up some money (usually less than $200), or, if the player has got a computer, creates some money in the form of earnings. These events are usually based on a purchase that the player made during his or her previous week, such as attending a show if the player purchased theater or concert tickets. The event can also be random, described to the player with traditional Sierra humor, e.g. "You went to Las Vegas in a $20,000 car and came back in a $200,000 Greyhound bus." If the player chooses to deposit all his or her cash in the bank at the end of week or simply ends the week with no cash then no money will be spent over the weekend. This also prevents a visit to the doctor which additionally uses up time. The object of the game is to be the first player to achieve 100% success, this is achieved by reaching the top of four goals. The goals are wealth, happiness, education and career. Wealth is achieved by having a certain level of money in the bank, shares and cash in the hand, the player normally would earn this money by going to work. Happiness is achieved by achieving other goals, acquiring goods and taking time off work. Education is achieved by completing the available university qualifications, the number of qualifications the player must complete will be dependent on how high the goal level is set. Career is achieved by climbing the career ladder into a management position in a particular job. The game does have several fail states such as when a player exits the bank or Black's Market the player may have his or her money stolen by Wild Willy. Wild Willy, from time to time, may also rip off the Low Cost Housing apartments, taking items from all players living there, such as TV sets and VCRs. Wild Willy will never rip off the Security Apartments. Other fail states may include a bank glitch causing the loss of savings in the banks and also the loss of the players' jobs. The game also has a changing economy where prices may increase or drop including rents and wages. If prices drop the player will normally stay on the same wage but if the player changes jobs he or she may be forced to take a pay cut. The player can also choose to lock in a lower rent when prices are low and continue to pay that price for the remainder of the game regardless of increases to prices. Most buildings feature a live-action clerk or store person who greets the player with a variety of humorous phrases, complete with lip-syncing.

About Jones in the Fast Lane

Jones in the Fast Lane is a Card & Board Game, Point-and-click, Role-playing (RPG), Simulator, Strategy, Turn-based game released in 1990 developed by Sierra On-Line that offers Single player gameplay from a bird view / isometric perspective playable on DOS, PC (Microsoft Windows) with 11 user ratings averaging 70.1/100. The game explores themes like Business. If you enjoy Jones in the Fast Lane, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: December 31, 1990
IGDB Rating: 70.1/100 (11)
Rating Count: 11
IGDB ID: 7473

Details

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Additional Information
IGDB Rating: 70.1/100 (11 votes)
Release Date: December 31, 1990
IGDB ID: 7473
Платформы 2
DOS
PC
Genres 6
Card & Board Game Point-and-click Role-playing (RPG) Simulator Strategy Turn-based
Themes 1
Business
Player Perspectives 1
Bird view / Isometric
Game Modes 1
Single player

Companies

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Developers
Sierra On-Line

No description available

Publishers
Sierra On-Line

No description available

Keywords

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game 38048 world 21802 play 21097 player 17513 develop 17064 new 16891 character 16396 feature 15873 base 15453 use 15100 make 14384 take 14371 time 14243 action 13662 publish 13338 set 12525 experience 10848 create 10589 include 10330 build 9952 turn 9475 level 9243 get 8930 life 8747 choose 8556 item 8079 go 7710 come 6746 live 6448 change 6378 begin 5973 complete 5898 end 5784 name 5584 back 5559 work 5542 person 5466 entertainment 5454 force 5284 good 5205 free 5186 high 5081 event 5044 move 4755 keep 4499 variety 4345 available 4020 form 3853 hand 3789 class 3554 fast 3536 simple 3432 increase 3426 earn 3324 state 3213 location 3098 several 3090 computer 3048 decide 3015 reach 2990 number 2947 limit 2924 show 2829 goal 2685 port 2591 certain 2555 present 2369 store 2249 continue 2247 purchase 2223 job 2183 house 2153 share 2133 cause 2114 top 2105 simulation 2040 remain 2001 price 1933 previous 1932 spend 1858 stay 1854 random 1777 acquire 1761 visit 1752 object 1716 money 1707 management 1706 traditional 1671 wild 1609 perform 1595 drop 1557 black 1539 cut 1456 rest 1399 objective 1390 steal 1379 pay 1366 achieve 1361 simply 1333 low 1312 tradition 1303 amount 1298 square 1255 board 1250 cost 1245 position 1237 market 1095 define 1084 success 1022 represent 970 fail 961 climb 957 cross 945 direction 931 prevent 926 lock 853 concept 802 status 771 wealth 652 describe 643 economy 629 ring 605 career 566 particular 543 humor 540 car 531 additionally 523 week 517 loss 498 1990 433 security 404 flash 398 regardless 393 exit 372 cash 358 doctor 338 university 337 titular 282 humorous 279 attend 278 happiness 276 bank 267 wage 265 apartment 244 education 228 resemble 222 ladder 205 live action 199 respective 195 normally 192 life simulation 188 exact 179 colour 167 theater 164 lane 160 rent 154 wag 146 glitch 145 rip 143 ticket 139 greet 119 attain 116 jones 115 dependent 114 phrase 114 sierra 114 unofficial 109 sync 99 deposit 83 vega 75 bus 73 weekend 72 concert 64 lip 52 earnings 51 marble 46 monopoly 44 clerk 36 remainder 31 unofficially 29 adobe 25 qualification 24 greyhound 0

Screenshots

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