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Pixel Piracy
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Overview
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MY NEXT GAME + DEMO About the Game Prepare for a thrilling pirate adventure in Pixel Piracy! This is a Pirate Simulator Game. Assemble a skilled crew, construct a formidable ship, and embark on a perilous journey across the vast seas in search of legendary treasures and untold riches. Manage your resources wisely, recruit capable sailors, and navigate through dynamically generated worlds teeming with dangerous creatures and rival pirates. Customize your ship's layout, upgrade its weaponry, and adapt to the challenges that lie ahead. Unleash your strategic prowess as you engage in intense naval battles, explore uncharted islands, and interact with diverse civilizations. Unlock powerful abilities, gather valuable loot, and cement your legacy as the ultimate pirate captain in this immersive open-world experience.
Description from IGDB IGDB
Pixel Piracy is a side-scrolling 2d, real time strategy/sandbox/simulation game created by indie developer Vitali Kirpu and produced by Alexander Poysky. In the game, the player leads the life of a pirate captain. Recruit a crew, outfit and customize your ship and set sail on the open seas. There you’ll use any combination of aggression, diversion and trade to become the most infamous pirate crew of the seven seas! You can raid, pillage and plunder everything in your path, divert and lie to get what you want or trade for a quick buck. Remember to be careful though, death is everywhere and quite permanent! Adventure awaits…
Wikipedia Description WIKIPEDIA
Pixel Piracy is an open world and side-scrolling action-adventure game that uses 16-bit-styled sprites and 2D graphics. The single-player game combines elements of role-playing, particularly the roguelike subgenre, platformer, simulation, and strategy genres. The goal of the game is to defeat four notorious pirate captains, but players are allowed to explore the game's world. The game includes a tutorial that teaches players the game's core mechanics. After customizing the player character and difficulty settings of the procedurally-generated world, the player takes control of a pirate captain who spawns on an island, where players are given a set of blocks to build their own ship and coins to hire a crew. The pirate captain has nearly complete control over the size of the ship and crew and can upgrade their ship with cannons. The captain can also die by starvation, enemy pirates, or wild animals; the game also has permadeath, which means that the captain does not respawn after death. Gameplay consists of sailing the ship between islands, fighting foes, and interacting with the inhabitants of islands. While traveling, the player must manage the crew's hunger and deal with equipment requirements. The game has a day-night cycle. To embark, the player can select a destination on the world map. Locations range in population and danger. The game controls the actual sailing, but the ship will stop for a battle if its route crosses an occupied map node. Ship battles are determined by acquired stats, such as health, morale, and supply level, and by choices the player can make. Winning battles earns the player points and equipment, which they can use to improve the crew's size and abilities, such as swimming, cleaning, cooking, and fishing. In addition, once foes are defeated, the player can choose to take over or destroy their ships. Upon reaching a destination, the inhabitants may be friendly or hostile toward the crew; the islands can also contain animals, valuables, and taverns that can be adopted as the crew's headquarters. The crew can also catch wild animals in cages and domesticate them as part of the crew. Other types of encounters include towns with four different types of stores. The game features "squirrel-ish" voice acting between the pirates and shop owners. Crew stats affect the success of pillaging at a destination. Taverns provide an infinite supply of food and beverages, like ale, to aid the crew in healing their wounds, as well as armed pirates for crew expansion. The captain can use books, either found or purchased, to teach the crew new abilities. Additionally, crew members may defecate aboard the ship. Pirates can equip melee, ranged, or rock weaponry. The game has been updated over time, introducing a variety of difficulty modes. In addition to the standard gameplay, Pixel Piracy previously offered an "arena mode" in which the pirate captain would defend an island that was being invaded by a wave of pirates who progressively increased in difficulty and speed.
About Pixel Piracy
Pixel Piracy is a Action, Open World, Platform, Real Time Strategy (RTS), Roguelike / Roguelite, Role-playing (RPG), Sandbox, Squad Management, Strategy, Survival game released in 2013 developed by Quadro Delta that offers Single player gameplay from a side view perspective playable on Linux, Mac, PC (Microsoft Windows) with 12 user ratings averaging 78.8/100. The game explores themes like Comedy, Indie, Procedural Generation. If you enjoy Pixel Piracy, you might also like similar games in our database of 45,000+ titles.
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Платформы 5
Genres 10
Themes 3
Player Perspectives 1
Game Modes 1
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Quadro Delta
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Publishers
505 Games
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Re-Logic
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