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Everything
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Overview
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Everything is an interactive experience where every object in the Universe is a playable character - from animals to planets to galaxies and beyond. Travel between outer and inner space, and explore a vast, interconnected universe of things without enforced goals, scores, or tasks to complete. Everything is a procedural, AI-driven simulation of the systems of nature, seen from the points of view of everything in the Universe. Learn to transform yourself to create worlds within worlds within worlds, or let go any time to allow Everything to take over and produce a never ending documentary about the world you live in. Narrated by the inspiring philosophy of Alan Watts, and featuring a rich score from composer Ben Lukas Boysen, Everything will give you a new perspective on life.
Description from IGDB IGDB
Wikipedia Description WIKIPEDIA
Everything is a simulation game where the player can explore a generated universe and control various objects. The player starts as one of many moving creatures. Initially, the player can shift control to any creature or object smaller than the currently occupied one. The scale of gameplay expands or contracts accordingly. Eventually the player can only shift into smaller parts of matter, down to the sub-atomic level, after which the game then allows the player to shift to larger objects. From this point, the player can take forms that include landmasses, planets, and whole star systems. As the player moves and shifts forms, other creatures or objects speak. The game uses many levels of existence, representing different length scales, which the player can move between while shifting into different objects. When a player bonds with a form for the first time, by moving or singing, that object is added to an in-game encyclopedia catalogued by type. At any time, the player can shift to any previously inhabited form, though this form will be scaled appropriately to the current scale the player is at. Taking the form of a planet in the middle of a street will produce a miniature-sized planet. A goal is to complete this encyclopedia and occupy all available objects. Throughout the game, quotes from philosopher Alan Watts are presented. Once the encyclopedia is complete, a New Game Plus-type mode is unlocked, but starting from any random object.
About Everything
Everything is a Open World, Role-playing (RPG), Sandbox game released in 2017 developed by David OReilly that offers Single player gameplay from a third person perspective playable on Linux, Mac, Nintendo Switch with 60 user ratings averaging 71.5/100. The game explores themes like Educational, Fantasy, Indie. If you enjoy Everything, you might also like similar games in our database of 45,000+ titles.
Basic Info
Details
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Платформы 6
Genres 3
Themes 3
Player Perspectives 1
Game Modes 1
Companies
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David OReilly
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David OReilly
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Double Fine Productions
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Keywords
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