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The Banner Saga: Factions
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The Banner Saga: Factions allows players to pit teams of six combatants, chosen from 16 classes, against each other on a grid. Players make their units take actions like movement or attack in alternating turns. All units can be renamed by the player. The player can also buy new characters from the "Mead House" building or upgrade their statistics using an in-game currency called "Renown", which can be earned through matches or bought through microtransactions. There are four base classes, each upgradeable to three different classes. Renown can also be used to expand the barracks, which allows the player to increase the maximum number of units they can have. Player characters consist of two races, which are the humans and the Varl. Humans make up the base classes of archer and raider, while taking up 1 tile on the combat board. An archer deals damage using a bow and arrow, although she has lesser health than other units. The raider uses a melee weapon and shield, which allows him to increase the points of armor of any ally standing next to him. The Varls meanwhile make up the base classes of warrior and shieldbangers, and take up 4 tiles of space. A warrior deals heavier damage compared to other classes, although having slower mobility than other units, while the shieldbanger has a high amount of armor and deals a lower amount of damage compared to the warrior. Each character in the game has particular statistics called Strength, Armor, Willpower, Exertion and Break. Strength counts both as a character's health and the points of damage they can deal to another character's health, while Armor reduces the damage taken to strength. Willpower allows a character to move further or hit harder than they normally would, in addition to using special abilities. It can be regenerated to an extent by not having a unit take any action during its turn. Exertion is used to determine how much willpower a character can use, while Break is the amount of damage they can inflict on an opponent's Armor. When characters reach the maximum level of five, they can be "promoted", which resets all of their statistics to default, while upgrading their abilities and increasing the limit of a particular statistic. The game's matching system pits opponents based on their ability, character power level and experience. Each player has a limited amount of time to position their combatants before the battle begins. Players can also participate in tournaments and ascend through the ranking ladder by winning matches. Tournaments require the player to spend "Renown" to take part. Cosmetic items can be purchased from the in-game cash shop. Banners for displaying in the game and during matches can be purchased from the weaver's hut through "Renown", with players being able to choose their backgrounds and guild crests. They can also sew the achievements they earn on the banners. The game uses the city of Strand as its main user interface, with players selecting different buildings where they can upgrade their characters, see their achievements, buy new characters, among other functionalities. Additionally, Stoic had stated that the city would evolve as the story progressed. Those who play the single-player games can also use characters from them in the multiplayer. A beginner player goes through a combat tutorial which includes a cutscene, and is actually taken from the single-player game. Players are also offered "basic" and "advanced" video tutorials explaining the combat.
About The Banner Saga: Factions
The Banner Saga: Factions is a Grid-Based, Role-playing (RPG), Squad Management, Strategy, Tactical, Turn-based, Turn-based strategy (TBS) game released in 2013 developed by Stoic that offers Multiplayer, Single player gameplay from a bird view / isometric perspective playable on Mac, PC (Microsoft Windows) with 0 user ratings averaging 0/100. The game explores themes like Dark Fantasy, Fantasy, Historical. If you enjoy The Banner Saga: Factions, you might also like similar games in our database of 45,000+ titles.
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Платформы 2
Genres 7
Themes 4
Player Perspectives 1
Game Modes 2
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Stoic
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Versus Evil
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