Game Info

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Black/Matrix
N/A
Saturn
Game

Black/Matrix

Released: Aug 27, 1998
Series:
Black/Matrix
Genres:
Role-playing (RPG) Squad Management Strategy Tactical Turn-based Visual Novel
Themes:
Dark Fantasy
Perspectives:
Bird view / Isometric
Game Modes:
Single player
Game Engines:
TrueMotion

Overview

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Description from IGDB IGDB

The original Black/Matrix title was released August 27, 1998 for the Sega Saturn console in Japan. There were two remake releases that add more detailed graphics and additional content: Black/Matrix AD (Advanced) for Sega Dreamcast was released in 1999 and Black/Matrix Cross for Sony Playstation was released in 2000.

Wikipedia Description WIKIPEDIA

Black/Matrix gives the player control of a group of playable characters who traverse various two-dimensional 3/4 isometric-view maps that represent towns and battlefields. The flow of gameplay cycles between expository cut scenes revealing the plot, towns and menus for procurement and management of items and equipment, and battles which pit the playable characters against computer controlled opponents in battle maps. Progression through Black/Matrix is plot-driven, and the player has limited influence on the overall course of the game - evidenced by the absence of an overworld map mode. The gameplay in Black/Matrix is broken into chapters based on plot themes, and the plot is delivered in fully voiced cut scenes that begin and conclude each chapter, as well as precede and follow each battle. The visual style of the cut scenes varies based on version; Black/Matrix and Black/Matrix + use the same graphical style seen in town and battlefield maps, while Black/Matrix AD employs visual novel style static landscapes with large character sprites superimposed over them. Regardless of form these scenes announce events such as the addition of new playable characters, and occasionally offer the player opportunities to recruit optional characters such as white-wing slaves and, depending on the version, unused master characters. === Battle mechanics === Battles are organized into turns which alternate between the player and the computer. During the player turn any player-controlled character can perform actions in any order, with a maximum of three actions per character per turn. Every character can use the actions "move", "attack", and "item", though depending on the character and the point in the game, they may have others actions as well. The move action allows a character to travel on the map; battlefield maps are composed of square tiles and the number of tiles in a given character's range is determined by their statistics. Characters have a single preset attack technique and can equip any type of weapon appropriate to that technique; for example, a character with the "stab" attack type can equip rapiers, spears, and staffs. Additionally, characters automatically respond by counterattacking, defending, or attempting to dodge when they are attacked; the player can switch the response at any time through the "Waiting Stance" command. Specific, plot-determined characters have access to the "magic" command at all times, while others require special equipment to unlock it. Spell effectiveness varies from turn to turn, as governed by a "Biorhythm" clock. In place of conventional magic points to manage magic use, Black/Matrix uses a system called "Blood Points". Blood Points can be distributed to individual playable characters before battles to expend in spell casting. Blood points are accrued by attacking the prostrate bodies of defeated enemies, effectively killing them. (Some fallen playable characters are susceptible to the same fate, after which they are lost permanently.) Additionally, the player can infuse a weapon with Blood Points to improve its effectiveness and possibly unlock a special attack called a "latent ability". Latent abilities function like spells in that they cost Blood Points to use and add various effects to the damage dealt by the weapon. At the conclusion of each battle the game evaluates the player's performance and assigns a letter grade-based rank, which determines the value of bonus items and the amounts of money and experience points the player is awarded. Experience points go into a common pool and the player distributes it to the characters at will, choosing which characters gain experience levels. Upon level-up, the player also determines how a given character's statistics mature, allowing for customization.

About Black/Matrix

Black/Matrix is a Role-playing (RPG), Squad Management, Strategy, Tactical, Turn-based, Visual Novel game released in 1998 developed by Flight-Plan that offers Single player gameplay from a bird view / isometric perspective playable on Sega Saturn with 0 user ratings averaging 0/100. The game explores themes like Dark Fantasy. If you enjoy Black/Matrix, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: August 27, 1998
IGDB ID: 45415

Details

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Additional Information
Release Date: August 27, 1998
IGDB ID: 45415
Series: Black/Matrix
Платформы 1
Saturn
Genres 6
Role-playing (RPG) Squad Management Strategy Tactical Turn-based Visual Novel
Themes 1
Dark Fantasy
Player Perspectives 1
Bird view / Isometric
Game Modes 1
Single player

Companies

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Developers
Flight-Plan

No description available

Publishers
NEC Interchannel

No description available

Keywords

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game 38048 world 21802 player 17513 new 16891 character 16396 release 15455 base 15453 use 15100 time 14243 action 13662 battle 13420 enemy 12654 system 10915 experience 10848 turn 9475 level 9243 weapon 8610 choose 8556 control 8462 follow 8376 ability 8197 item 8079 go 7710 place 7453 style 6795 attack 6701 defeat 6547 unlock 6510 various 6407 begin 5973 magic 5965 allow 5778 give 5523 mode 5317 large 5148 event 5044 Master 5026 see 4996 call 4960 order 4874 map 4839 original 4831 version 4816 special 4776 move 4755 lose 4740 point 4738 switch 4713 gain 4471 offer 4231 type 4175 add 4173 japan 4095 content 4086 mechanic 4047 travel 3992 title 3980 form 3853 equipment 3851 single 3841 effect 3604 town 3590 drive 3489 group 3460 fall 3450 console 3429 option 3294 fate 3253 graphic 3143 break 3132 kill 3118 spell 3105 advance 3104 manage 3090 access 3054 computer 3048 novel 3033 number 2947 improve 2938 limit 2924 range 2888 require 2775 cast 2772 damage 2649 visual 2647 command 2550 additional 2497 theme 2429 equip 2395 fully 2368 voice 2291 wait 2288 plot 2255 playable 2204 depend 2190 detail 2132 determine 2125 deal 2101 recruit 2060 defend 2040 course 2015 specific 1977 scene 1940 attempt 1933 addition 1906 progression 1903 opponent 1847 bonus 1810 body 1763 reveal 1757 influence 1756 money 1707 management 1706 view 1667 battlefield 1609 opportunity 1600 chapter 1596 perform 1595 august 1580 black 1539 blood 1536 cut 1456 vary 1454 award 1448 rank 1333 individual 1323 landscape 1306 amount 1298 example 1281 square 1255 cost 1245 traverse 1242 deliver 1199 dodge 1120 announce 1117 value 1006 menu 996 represent 970 cross 945 common 938 optional 921 remake 905 cycle 896 performance 865 assign 857 white 848 automatically 799 2000 752 technique 742 compose 740 organize 740 function 735 alternate 698 flow 663 maximum 663 isometric 655 staff 624 overall 594 distribute 538 additionally 523 letter 522 overworld 502 dimensional 497 pit 464 wing 460 sprite 441 statistic 422 employ 414 regardless 393 pool 386 tile 386 permanently 377 special attack 334 clock 332 response 331 respond 330 spear 317 occasionally 311 saturn 294 possibly 288 mature 286 govern 281 slave 273 conclusion 272 evidence 272 graphical 248 infuse 231 appropriate 226 effectively 212 effectiveness 205 convention 197 conclude 171 counterattack 168 grade 162 static 135 stance 127 matrix 118 precede 117 stab 114 absence 100 conventional 95 preset 86 evaluate 58 expend 54 unused 45 accrue 44 latent 27 rapier 25 susceptible 14 superimpose 8 procurement 7 prostrate 3

Screenshots

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