Game Info

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The Spirit Engine 2
N/A
PC
Game

The Spirit Engine 2

Released: Jul 30, 2008
Series:
The Spirit Engine
Genres:
Real-Time with Pause (RTwP) Role-playing (RPG) Squad Management Strategy Tactical
Themes:
Fantasy Science fiction Warfare
Perspectives:
Side view
Game Modes:
Single player
Game Engines:
Multimedia Fusion

Overview

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Description from IGDB IGDB

Sequel to The Spirit Engine, this is a strong improvement on the original game's formula. Form a three person party out of nine available characters, and uncover the secrets of both the world you're exploring and your own party members.

Storyline IGDB

An extensive plot spanning nine distinct chapters. History is unravelling in the once peaceful state of Lereftain. Murderous cults are running unchecked through the streets, parliament is bickering, tension is building with old enemies in the west and the country's inhuman rulers seem to be losing control of the situation. Three citizens who find their paths crossing in an act of charity one dark night will find themselves burdened with the responsibility of not only defending the nation but deciding whether to save civilisation as they know it.

Wikipedia Description WIKIPEDIA

Outside of combat, the player can move the party along sidescrolling levels, speaking to NPCs and obtaining missions, purchasing or selling items to equip on characters, and moving between areas. Enemy encounters are not random, although enemy type is sometimes randomized. Special statues function as save points. The Spirit Engine 2's battle system takes place in real time, and characters attack automatically. Battle speed may be sped up, slowed down, or paused. The game removes the mana mechanic of The Spirit Engine that allowed for a limited number of attacks before needing to recharge, and players' actions can be paused to build up extra attack power or wait for an opening. The two teams form lines on either side of the screen. On one side is the player's three characters, on the other side are the enemies currently being fought. The player can rotate the three party members: changing who is in front, in the middle, and in the back. Melee attacks cause characters to change positions, potentially becoming vulnerable, while ranged attacks can strike back row, or multiple characters. Party members have "damage multipliers" which rise as the number of continuous hits sustained increases and vice versa. Characters, both player and enemy, are automatically revived after a certain amount of time with decreased health. All health is restored between battles. Each combatant has a unique set of skills that they can draw from. Unlike the "regular actions" of The Spirit Engine, skills must be used at all times, and consist of four damage types. "Skill chains" can be formed for each player, or for the entire party, before battle takes place, and allow a number of skills to be used in sequence depending on the situation. The player characters’ actions begin relatively weak, but can be improved by investing skill points. When the player's party gains enough experience through defeating enemies, it will gain a level. Higher level parties have more powerful actions in general, however each individual character gains one skill point when the party increases in level. These skill points allow the player to specialize their party members. Skills can only be increased up to a quarter of the party level, and higher level skills are boosted less per skill point. Characters also gain "refund points" which can be used to free previously assigned skill points.

About The Spirit Engine 2

The Spirit Engine 2 is a Real-Time with Pause (RTwP), Role-playing (RPG), Squad Management, Strategy, Tactical game released in 2008 developed by Mark Pay that offers Single player gameplay from a side view perspective playable on PC (Microsoft Windows) with 0 user ratings averaging 0/100. The game explores themes like Fantasy, Science fiction, Warfare. If you enjoy The Spirit Engine 2, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: July 30, 2008
IGDB ID: 54292

Details

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Additional Information
Release Date: July 30, 2008
IGDB ID: 54292
Series: The Spirit Engine
Платформы 1
PC
Genres 5
Real-Time with Pause (RTwP) Role-playing (RPG) Squad Management Strategy Tactical
Themes 3
Fantasy Science fiction Warfare
Player Perspectives 1
Side view
Game Modes 1
Single player

Companies

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Developers
Mark Pay

No description available

Publishers
Mark Pay

No description available

Keywords

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game 38048 world 21802 player 17513 character 16396 use 15100 take 14371 time 14243 action 13662 battle 13420 find 12717 explore 12690 enemy 12654 fight 12555 set 12525 unique 11942 own 11404 system 10915 experience 10848 power 10813 combat 10402 build 9952 skill 9888 level 9243 know 8866 control 8462 item 8079 place 7453 powerful 7251 attack 6701 defeat 6547 change 6378 secret 6119 open 5990 begin 5973 allow 5778 dark 5689 team 5676 save 5646 run 5583 back 5559 person 5466 free 5186 real 5094 high 5081 original 4831 special 4776 move 4755 lose 4740 point 4738 encounter 4611 gain 4471 multiple 4356 uncover 4344 path 4283 mission 4259 type 4175 side 4092 strong 4050 mechanic 4047 available 4020 area 4006 form 3853 party 3696 increase 3426 old 3418 state 3213 decide 3015 number 2947 improve 2938 limit 2924 range 2888 member 2798 night 2699 damage 2649 sequel 2646 rise 2603 rule 2569 certain 2555 draw 2520 history 2451 equip 2395 enough 2329 wait 2288 plot 2255 line 2225 purchase 2223 depend 2190 cause 2114 defend 2040 hit 1954 NPC 1920 sell 1914 entire 1824 screen 1823 restore 1799 random 1777 spirit 1726 consist 1695 health 1691 act 1673 strike 1655 obtain 1652 speed 1651 currently 1619 chapter 1596 engine 1577 unravel 1555 situation 1509 distinct 1451 extra 1358 country 1349 melee 1335 individual 1323 amount 1298 position 1237 slow 1210 boost 1206 unlike 1143 street 1024 specialize 987 cross 945 chain 942 general 905 peaceful 903 assign 857 previously 832 nation 816 automatically 799 middle 754 speak 746 function 735 front 722 regular 673 remove 668 span 667 improvement 652 citizen 638 extensive 637 randomize 630 weak 629 cult 572 sequence 567 west 532 revive 511 ruler 485 mana 471 build up 440 tension 418 invest 409 pause 355 decrease 269 rotate 263 potentially 257 formula 244 responsibility 242 continuous 225 statue 223 vulnerable 212 row 210 relatively 203 sustain 188 burden 164 combatant 149 vice 146 recharge 128 multiplier 94 save point 93 murderous 85 civilisation 75 unchecked 58 inhuman 45 refund 44 charity 29 parliament 18 bicker 17 out 0

Screenshots

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