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Grom: Terror in Tibet
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Overview
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During World War II, Hitler's Third Reich sought out and pilfered art and wealth, hording their stolen booty in secret strongholds. This game takes place during that time. In 1942, special German forces have invaded Tibet and are searching for more to add to their Führer's arsenal - the 12 "miracle" weapons of King Arunja in an undiscovered "Lost City". One of these weapons, according to legend, could obliterate major cities, wiping them off the face of the earth. The player takes the part of Colonel Grom, a member of the Polish army fighting the Nazis during World War II. Grom is a seasoned and shrewd commander who has his own personal score to settle with the Germans. GROM: Terror in Tibet is a predominantly role-playing game with elements of stealth and emphasis on tactical combat. The player controls a party of characters, navigating them through towns and other locations in a fairly linear fashion, often engaging in conversations with multiple dialogue choices. Travelling between the various locations is handled by way of a country map. Combat system has similarities to that of Baldur's Gate, with real-time management and the ability to pause in order to issue commands. Unlike in most RPGs, the characters themselves do not level up in this game; their only growing attribute is weapon proficiency, which plays an important role in combat.
Wikipedia Description WIKIPEDIA
Gameplay in Terror in Tibet follows the conventions of action-adventure games, with players controlling three characters to navigate three-dimensional top-down maps to complete 100 missions over seven chapters. Combat is a mixture of direct combat and stealth, with options to take cover or lie low to avoid confrontation, although all enemies need to be defeated in order to progress a mission. Players control characters using a drag-box to group characters and issue orders, and use a wheel-based scroll menu to select movement commands. The game features several different weapons, including blunderbusses and machine guns, with each character having a different level of proficiency with each weapon, determining its damage. Although primarily an action-based game, Terror in Tibet imports a number of role-playing mechanics into the game. The game features an inventory of weapons and a simplified series of skills and abilities for characters, including strength, intelligence, and agility. The player also has minor party management, discovering up to 40 characters to join the party of three over the game, and players are able to allocate statistics, give orders and suggest actions. The game also features a trading system in which players complete a card-based minigame to bargain with traders, with the outcome of the game determining whether prices increase or decrease.
About Grom: Terror in Tibet
Grom: Terror in Tibet is a Action, Platform, Role-playing (RPG), Squad Management, Stealth, Tactical game released in 2002 developed by Rebelmind that offers Single player gameplay from a bird view / isometric, side view perspective playable on PC (Microsoft Windows) with 0 user ratings averaging 0/100. The game explores themes like Historical, Warfare. If you enjoy Grom: Terror in Tibet, you might also like similar games in our database of 45,000+ titles.
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Платформы 1
Genres 6
Themes 2
Player Perspectives 2
Game Modes 1
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Rebelmind
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cdv Software Entertainment
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