Game Info

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The Legacy: Realm of Terror
N/A
DOS PC
Game

The Legacy: Realm of Terror

Released: Dec 31, 1992
Genres:
Point-and-click Puzzle Role-playing (RPG)
Themes:
Gothic Horror Non-fiction
Perspectives:
First person
Game Modes:
Single player

Overview

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Description from Steam STEAM

Your dream home has turned into a living nightmare! For the past 400 years, your evil ancestors have been planning this housewarming party just for you. And it's one party you may never leave! Exploring hundreds of reality-twisting rooms in your eerie estate, you'll encounter unearthly puzzles, sinister spells, and forbidden tomes. And you'll battle hideous hosts like grotesque gargoyles and loathsome death leeches as you struggle to vanquish the evil forces contaminating your happy home! Can you survive this living nightmare? The answer lies within the walls of The Legacy: Realm of Terror. Unique blend of RPG and Adventure game conventions with an intuitive and flexible interface Spine-tingling effects will turn you chalk-white with horror! Hair-raising combat with sickening creatures! Stupefying stumpers in surreal rooms!

Description from IGDB IGDB

For the past 400 years, your evil ancestors have been planning this housewarming party just for you. And it's one party you may never leave! This horror classic blends elements of RPG and Adventure games in a one-of-a-kind, spine-tingling package.

Wikipedia Description WIKIPEDIA

The game starts with the premise that the main character has inherited a haunted mansion. Magic is real and plays a central role in the game, but it is set in the present day (that is, early 1990s) so the player can expect to find modern items such as chainsaws, TV sets, etc. The gameplay consists mainly of exploring the house by interacting with objects, characters, fighting monsters and solving puzzles, using the mouse as an input device. The game interface has five windows that can be resized and moved in any way, making the interface customizable to suit player preferences. Unlike most RPG titles of the time, the player does not have a party of characters but instead just one character. (In the user manual, the developers remark that this decision was made with the idea that the player would have a greater feeling of isolation by having only one playable character rather than a party.) When starting the game, the player can choose from a list of available characters that fit in with the story, or can change characters' stats to customize them. The game offers customization of a character by first selecting the appearance, and then the stats. The character's stats can also improve while progressing through the game. The game then begins as the character has just walked in the front door of the mansion and the door has slammed behind them. The object of the game is to get out alive. To do this, the player must learn magic, increase battle skills, and solve puzzles to combat the final boss, Belthegor. There are ten areas to explore. They are the 1st floor (the beginning of the game), 2nd floor (looks similar to the first, just more to explore), 3rd floor (also known as the sanitarium), 4th floor (museum), the observatory, 1st basement, 2nd basement, temple, fish people lair, and finally the other realm. While it is played alone, there are three other people in the house: two apparent relatives (that must be killed) and a trapped private detective locked in the second floor. Many aspects of the horror spectrum are present in the game. If the character does not have a high enough willpower, they will be immobilized by fear. The first time the character sees a monster, they will scream until it is out of sight, only to become more acclimated to it and therefore not scared anymore on subsequent encounters. Scattered through the house on the various floors and realms are objects of varying utility and power. The first object one can get is the spell book. Depending on stats to begin the game, a character may even have a spell or two available to use. If not, the player must increase the character's knowledge and willpower during game play and find a spell page lying around so the spell can be added to the spell book. Spells are broken up into four categories: the Destructors, the Protectors, the Enhancers, and the Mystics, with four to six spells in each category. The player must have the spell book open in order to use a spell, but once used its effects do not require the book to remain open. Crystals are used to restore spell points, while rest and first aid kits (as well as use of the "Elixir of Health" spell) restore vitality points. The game features a scattered arsenal of weapons and armor, from small caliber pistols and a baseball bat to a katana and a chainsaw. The inventory of the items any character can carry is limited. At first the character only has pockets and hands available, but if the player finds a briefcase, carrying items becomes easier. The character's weapons can run out of bullets, the chainsaw will run out of gas and, while magic is the only way to win the game, the character can run out of power. The character can die easily, hence use of the save game feature is suggested. Attacking is carried out by pressing one of the "Hit" or "Aim" buttons. There are two of each of these buttons, one pair for the left hand and one pair for the right. Whatever is in the hand will be used as the weapon. The "Hit" button will attack the nearest target automatically, while the "Aim" button will turn the cursor into cross hairs. The player can then manually aim at the target, which can be useful when facing multiple enemies at once, but is otherwise unneeded.

About The Legacy: Realm of Terror

The Legacy: Realm of Terror is a Point-and-click, Puzzle, Role-playing (RPG) game released in 1992 that offers Single player gameplay from a first person perspective playable on DOS, PC (Microsoft Windows) with 0 user ratings averaging 0/100. The game explores themes like Gothic, Horror, Non-fiction. If you enjoy The Legacy: Realm of Terror, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: December 31, 1992
IGDB ID: 79233

Details

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Additional Information
Release Date: December 31, 1992
IGDB ID: 79233
Платформы 2
DOS
PC
Genres 3
Point-and-click Puzzle Role-playing (RPG)
Themes 3
Gothic Horror Non-fiction
Player Perspectives 1
First person
Game Modes 1
Single player

Companies

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No Companies Available

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Keywords

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game 38048 play 21097 player 17513 character 16396 feature 15873 use 15100 adventure 14593 story 14536 make 14384 time 14243 battle 13420 find 12717 explore 12690 enemy 12654 fight 12555 set 12525 role 12250 unique 11942 power 10813 way 10761 combat 10402 skill 9888 turn 9475 get 8930 know 8866 weapon 8610 choose 8556 item 8079 monster 7516 year 6795 attack 6701 live 6448 various 6407 change 6378 element 6328 start 6004 open 5990 begin 5973 magic 5965 face 5920 window 5708 save 5646 run 5583 boss 5549 day 5439 survive 5386 people 5301 force 5284 main 5210 real 5094 high 5081 great 5034 see 4996 Learn 4930 order 4874 move 4755 point 4738 puzzle 4717 encounter 4611 creature 4539 leave 4474 classic 4400 multiple 4356 offer 4231 add 4173 home 4136 available 4020 area 4006 title 3980 progress 3887 evil 3883 hand 3789 solve 3705 party 3696 effect 3604 look 3552 list 3530 small 3459 death 3432 increase 3426 right 3405 horror 3313 early 3299 plan 3270 customize 3211 break 3132 kill 3118 spell 3105 improve 2938 limit 2924 decision 2900 feel 2822 require 2775 win 2774 developer 2754 trap 2728 easy 2662 die 2593 armor 2498 realm 2471 dream 2454 stats 2410 present 2369 final 2346 enough 2329 store 2249 interact 2247 alone 2236 playable 2204 kind 2191 depend 2190 house 2153 book 2151 select 2004 remain 2001 hundred 1997 modern 1957 hit 1954 room 1946 similar 1886 carry 1865 twist 1823 restore 1799 object 1716 raise 1699 consist 1695 health 1691 lie 1645 reality 1629 blend 1567 curse 1548 struggle 1479 wall 1470 instead 1461 aim 1455 vary 1454 finally 1436 rest 1399 alive 1349 aid 1337 appearance 1318 walk 1296 fear 1290 user 1281 device 1242 fish 1225 target 1214 knowledge 1186 unlike 1143 mouse 1142 suit 1137 answer 1126 expect 1099 rather 1063 button 1050 scatter 1001 door 996 arsenal 977 inventory 971 cross 945 page 944 aspect 932 crystal 927 bullet 921 fit 917 idea 909 haunt 899 host 880 interface 868 lock 853 white 848 nightmare 834 floor 814 automatically 799 legacy 786 press 775 whatever 771 happy 768 front 722 useful 699 easily 645 sinister 596 detective 595 temple 591 sight 565 input 529 central 496 terror 464 pair 446 intuitive 431 surreal 418 forbid 414 category 411 mansion 378 private 377 vanquish 356 manual 354 package 349 mainly 345 pocket 342 scar 339 eerie 333 flexible 329 hair 320 inherit 314 subsequent 305 preference 298 pistol 291 therefore 283 kit 255 mystic 254 lair 236 manually 216 bat 202 suggest 201 convention 197 utility 187 gas 186 scream 175 estate 174 protector 170 relative 170 spectrum 164 ancestor 152 grotesque 141 museum 139 anymore 137 tome 130 premise 119 elixir 117 baseball 115 basement 114 apparent 93 cursor 93 slam 87 isolation 81 vitality 81 hideous 76 contaminate 64 spine 57 willpower 47 chainsaw 46 private detective 40 unearthly 28 gargoyle 26 caliber 25 resize 21 enhancer 20 observatory 19 remark 19 tingle 19 immobilize 18 leech 17 briefcase 14 chalk 10 unneeded 10 sicken 9 sanitarium 8 loathsome 7 acclimate 0 housewarming 0

Screenshots

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