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Princess
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RETRO-STYLE ACTION RPG ADVENTURE! The curious young Princess has always looked for the chance to explore the world beyond the castle, and her most recent outing has left her very ill. But with the arrival of an antidote, and the King leaving town, she just can't wait to attempt yet another escape... NO CASUAL GAMING HERE! Traverse a vast non-linear kingdom of endless secrets, hostile creatures, and unfair death traps as you discover bountiful weapons, gear and items. Level up as you fight off common adversaries in button-mashing action, and take down malevolent guardians in calculated turn-based battles. Watch your step!!! !!! DISABLE STEAM OVERLAY IN SETTINGS TO AVOID ISSUES WITH CONTROLLER SUPPORT I recommend my custom Xbox controller configuration: 'DV_1' ID: 2722407589
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Storyline IGDB
Wikipedia Description WIKIPEDIA
The Legend of Zelda: Twilight Princess is an action-adventure game focused on combat, exploration, and puzzle-solving. It uses the basic control scheme introduced in Ocarina of Time, including context-sensitive action buttons and L-targeting (Z-targeting on the Wii), a system that allows the player to keep Link's view focused on an enemy or important object while moving and attacking. Link can walk, run, and attack, and he will automatically jump when running off of or reaching for a ledge. Link uses a sword and shield in combat, complemented with secondary weapons and items, including a bow and arrows, a boomerang, and bombs. While L-targeting, projectile-based weapons can be fired at a target without the need for manual aiming. The context-sensitive button mechanic allows one button to serve a variety of functions, such as talking, opening doors, and pushing, pulling, and throwing objects. The on-screen display shows what action, if any, the button will trigger, determined by the situation. For example, if Link is holding a rock, the context-sensitive button will cause Link to throw the rock if he is moving or targeting an object or enemy or place the rock on the ground if he is standing still. The GameCube and Wii versions feature several minor differences in their controls and gameplay. The Wii version uses the motion sensors and built-in speaker of the Wii Remote. The speaker emits the sounds of a bowstring when shooting an arrow, Midna's laugh when she gives advice to Link, and the series' trademark "chime" when discovering secrets. The player controls Link's sword by swinging the Wii Remote. Other attacks are triggered using similar gestures with the Nunchuk. In the GameCube version, players can control the camera freely, without entering a special "lookaround" mode required on the Wii; however, in the GameCube version, only two of Link's secondary weapons can be equipped at a time, as opposed to four in the Wii version. The game features nine dungeons—large, contained areas where Link battles enemies, collects items, and solves puzzles. Link navigates these dungeons and fights a boss at the end in order to obtain an item or otherwise advance the plot. The dungeons are connected by a large overworld, across which Link can travel on foot; on his horse, Epona; or by teleporting with Midna's assistance. When Link enters the Twilight Realm, the void that corrupts parts of Hyrule, he transforms into a wolf. He is eventually able to transform between his Hylian and wolf forms at will. As a wolf, Link loses the ability to use his sword, shield, or any secondary items; he instead attacks by biting and defends primarily by dodging attacks. "Wolf Link" gains several key advantages in return—he moves faster than he does on foot as a human, digs holes to create new passages, and uncover buried items, and has improved senses, including the ability to follow scent trails. On his back, he also carries Midna, a small imp-like creature who gives him hints, uses an energy field to attack enemies, helps him jump long distances, and eventually allows him to "warp" to any of several preset locations throughout the overworld. Using Link's wolf senses, the player can see and listen to the wandering spirits of those affected by the Twilight, as well as hunt for enemy ghosts named Poes. The artificial intelligence of enemies in Twilight Princess is more advanced than that of enemies in The Wind Waker. Enemies react to defeated companions and to arrows or slingshot pellets that pass by, and they can detect Link from a greater distance than was possible in previous games.
About Princess
Princess is a Action, Open World, Role-playing (RPG), Turn-based, Visual Novel game released in 2022 that offers Single player gameplay from a third person perspective playable on PC (Microsoft Windows) with 0 user ratings averaging 0/100. The game explores themes like Fantasy, Indie. If you enjoy Princess, you might also like similar games in our database of 45,000+ titles.
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Платформы 1
Genres 5
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