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Heroes of Might and Magic: A Strategic Quest
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Overview
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Storyline IGDB
Heroes of Might and Magic tells the story of Lord Morglin Ironfist, who is forced to flee his homeland through a magical portal, because his cousin, Ragnar, had usurped the throne after his uncle, Ragnar's father, killed Ironfist's father, the legitimate owner of the throne. He finds himself along with his few followers in a strange and uncharted land, called Enroth. The land is unruled but contested by Ironfist and three other warlords: the barbarian Lord Slayer, the sorceress Queen Lamanda, and the warlock Lord Alamar. In the canonical storyline, Lord Ironfist defeats his three opponents and founds a new kingdom in Enroth. It is possible for the player to lead the other factions to victory, however this is not reflected in the following games of the Heroes of Might and Magic series.
Wikipedia Description WIKIPEDIA
Heroes of Might and Magic takes place in a medieval fantasy world filled with creatures frequently associated with myth and legend. These creatures compose the military forces (troops) with which the player attempts to conquer opponents. The player leads generals through the game world at the head of armies of troops. These generals, called "heroes," provide a means to explore, attack, defeat, and acquire, the four basic principles in the game. The ultimate goal of the game is usually to capture all enemy castles and defeat all enemy heroes. However, the game comes with many different play scenarios, and some of these scenarios have unique victory conditions, such as accumulating a certain amount of gold, or finding a particular artifact. There are four different classes of heroes and castles, each with their own units and strengths/weaknesses. The two "might" classes, Knight and Barbarian, earn skill points in attack or defense more often than in spell power or knowledge. The two "magic" classes, Sorceress and Warlock, earn skill points in spell power or knowledge more often than in attack or defense. There is also a neutral, "wandering" class of troops, including Rogues, Nomads, Ghosts (the only one that cannot be hired) and Genies.
About Heroes of Might and Magic: A Strategic Quest
Heroes of Might and Magic: A Strategic Quest is a Built-in Editors, Role-playing (RPG), Squad Management, Strategy, Turn-based, Turn-based strategy (TBS) game released in 1995 developed by New World Computing that offers Multiplayer, Single player gameplay from a bird view / isometric, side view perspective playable on DOS, Mac, PC (Microsoft Windows) with 56 user ratings averaging 78.1/100. The game explores themes like Fantasy, Medieval. If you enjoy Heroes of Might and Magic: A Strategic Quest, you might also like similar games in our database of 45,000+ titles.
Basic Info
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Платформы 3
Genres 6
Themes 2
Player Perspectives 2
Game Modes 2
Companies
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New World Computing
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Publishers
New World Computing
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The 3DO Company
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Keywords
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