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Crystal Warriors
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Overview
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The continent of Tyramus has lived in peace for almost a century, thanks to the four elemental crystals of the kingdom of Arliel. However, peace is threatened by the invading armies of the Jyn Empire, led by Emperor Grym, who wants to use the four crystals to rule over Tyramus. Fortunately, Princess Iris can escape with one of the crystals and now the player has to protect her and the crystal and somehow find a way to drive back the hordes of Jyn. Gameplay in Crystal Warriors is quite similar to Shining Force. The player fights in turn-based battles controlling different characters like fighters, healers, rangers and mages, all with different strengths and skills. Whenever two units engage in battle, they enter a duel mode lasting for up to two turns. In this mode the player can choose between four commands: "battle" (attack), "retreat", "spell" and "monster". While the first three commands are quite self-explanatory, the "monster" command is interesting. Whenever a non-human enemy is defeated, it can be tamed and be used in battles. While most monsters do not have many HP they can serve as good attackers for physically weak characters or take some hits in order to protect his master. In-between battles the player can visit towns to rest, buy weapons and spells or recruit new party members.
Wikipedia Description WIKIPEDIA
The gameplay of Crystal Warriors is similar to both the Fire Emblem and Shining Force series. The player forms a party of up to nine units to fight in each level. The player starts on one side of the map and an enemy force of up to nine units occupies a castle on the opposite side. The player must defeat the enemy force or move a unit on to the enemy castle entrance to complete each level. Each level has terrain features which form bottlenecks or change the speed of units. The player controls specialized units belonging to a particular elemental group and most of the strategy revolves around the element of a given unit, its speciality and positioning. Each element is weak to one and strong versus another in a rock-paper-scissors system. Fire elemental units are strong against wind elemental units, while wind units are strong against water, and in turn water units are strong against fire. Earth-based units have no particular strengths or weaknesses to other elements. However, with the exception of the Princess(s) and Emperor Jyn the Earth-based units are all mages or healers and have a low base defence, making them vulnerable to combat units, unless they reach level 9 in which case they become the strongest unit in the game. Whenever a player unit attacks an enemy unit or vice versa, a battle occurs. A battle consists of two rounds where the units can fight with melee weapons, spells or monsters. The attacking unit strikes first in each round. Each unit acquires four experience points for defeating an enemy. Each time the unit gains 10 experience points it increases in level, acquiring higher stats, with a maximum level of 9. Units can also defeat and "tame" monsters (which are also assigned an element) on each level, and use them in battle. Monsters, though very weak, are useful to avoid elemental weakness (a Fire Lord, for example, can tame a Wind monster, and use it in combat against a Water Fighter, thus flipping the elemental advantage). New units, weapons, armour, and spells can be bought in towns along with information on the nature of the next level, which may affect the player's choice of units. The game includes a two player mode available by connecting to another Game Gear via a Gear-to-Gear cable. One player starts with Princess Iris and selects eight other team members from the recruitable characters found during the single player game. The other player starts with Princess Cham, an evil counterpart to Iris, and can select eight other team members from the standard Jyn forces (not the warlords, Grym or Emperor Jyn). Any map can be selected as an arena; teams start on a fortress and the opponent's team members are revealed in the same way as the single player version (by combat or spell). To win, the player has to defeat the entire opposing force or take the enemy fortress.
About Crystal Warriors
Crystal Warriors is a Role-playing (RPG), Squad Management, Strategy, Tactical, Turn-based game released in 1991 developed by Sega Enterprises, Ltd. that offers Single player gameplay from a bird view / isometric perspective playable on Nintendo 3DS, Sega Game Gear with 6 user ratings averaging 89.4/100. The game explores themes like Fantasy, Fire Emblem. If you enjoy Crystal Warriors, you might also like similar games in our database of 45,000+ titles.
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Платформы 2
Genres 5
Themes 2
Player Perspectives 1
Game Modes 1
Companies
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Sega Enterprises, Ltd.
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Publishers
Sega
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Sega Enterprises, Ltd.
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Sega of America
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