Game Info

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Laser Squad
Rating: 83.8
Amiga CPC ST C64 DOS MSX ZX
Game

Laser Squad

Released: Dec 31, 1988
Genres:
Grid-Based Role-playing (RPG) Squad Management Strategy Tactical Turn-based Turn-based strategy (TBS)
Themes:
Science fiction Warfare
Perspectives:
Bird view / Isometric
Game Modes:
Multiplayer Single player

Overview

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Description from IGDB IGDB

Laser Squad is a turn-based tactics war game where the player completes objectives such as rescue or retrieval operations, or simply eliminating all of the enemy by taking advantage of cover, squad level military tactics, and careful use of weaponry. The squad's team members are maneuvering around a map one at a time, taking actions such as move, turn, shoot, pick up and so on that use up the unit's action points. More heavily laden units may tire more easily, and may have to rest to avoid running out of action points more quickly in subsequent turns. Morale also plays a factor; a unit witnessing the deaths of his teammates can panic and run out of the player's control. Including the expansion pack, there are seven scenarios in total, each one with its own difficulty settings and squad allocation Laser Squad originally came with five mission scenarios, with an expansion pack released for the 8-bit versions, containing a further two scenarios. Reaction from gaming magazines was positive, gaining it high review rating and several accolades. The legacy of the game can be seen in other titles like the X-COM series, especially the acclaimed UFO: Enemy Unknown which was also created by Julian Gollop and was initially conceived as a sequel to Laser Squad

Wikipedia Description WIKIPEDIA

Laser Squad is a one or two player turn-based tactics war game where the player is tasked with mission objectives such as assassination, infiltrate and destroy, and hostage rescue operations. Some mission objectives are achieved by eliminating enemy troops by taking advantage of cover, using squad level military tactics, and careful use of weaponry. Before each mission begins, the player is given a limited amount of credits to purchase weapons and armour for their squad. The player then chooses the starting position for their squad members by placing them on one of the designated deployment squares. Each mission takes place in a scenario map which is divided into square grids, and each unit occupies one square. The squad's team members are maneuvered around the map one at a time, consuming action points by carrying out movements, shooting, and picking up objects. More heavily laden units may tire more easily, and may have to rest to avoid running out of action points more quickly in subsequent turns. Morale can also play a factor; a unit witnessing the deaths of his teammates may panic and become out of the player's control. In one-player mode the computer squad members' movements around the map are hidden from the player. This is part of the game's line of sight functionality, which means that the player can only fire upon any enemy targets that are within the unit's field of vision. When an enemy squad member is spotted, the player is alerted with the opportunity to fire on them. There are a number of options when choosing to fire on an enemy target. An aimed shot costs the most action points, but more likely to hit the target, whereas a snap shot or auto shot costs less but is less accurate. Each mission is limited to a number of turns and victory is achieved by obtaining 100 victory points. Victory points are obtained by carrying out the core mission for each scenario such as destroying equipment or by eliminating enemy targets, or a variation of both. Including the expansion packs, there are seven scenarios in total, each one with its own difficulty settings and squad allocation: "The Assassins" - The mission's objective is to assassinate weapons manufacturer Sterner Regnix. The player will lead a small squad of troops on an infiltration mission, dealing with droid patrols. "Moonbase Assault" - A small squad must penetrate the Omni Corporation moonbase, via the airlocks, and destroy their computer systems. "Rescue from the Mines" - After a routine mission goes badly wrong, three members of a squad are held prisoner in the Metallix Corp mines. A squad of troops must negotiate the mine complex, free all three prisoners and escape. "The Cyber Hordes" - A small squad must defend a station from the attack of an advancing droid squad invasion. The base holds seven stabilizer cores vital to the planet's stability and the droids have focused their efforts on these targets. "Paradise Valley" - Following on from "The Cyber Hordes", the destruction of the stabilizer cores has left the colony in ruins and assault ships hover above waiting for the time of attack. To prevent capture of the blueprints for an advanced starfighter, the data has been transferred onto a portable security device and a squad is given the task of escaping from the colony with the device. "The Stardrive" - A group of mercenaries have captured a stardrive controller. A squad must go to their hidden base and retrieve the device. "Laser Platoon" - A free for all deathmatch as equal teams are pitted against each other. Large (10-man) squads, with reinforcements arriving frequently, hunt down the equally equipped opposition.

About Laser Squad

Laser Squad is a Grid-Based, Role-playing (RPG), Squad Management, Strategy, Tactical, Turn-based, Turn-based strategy (TBS) game released in 1988 that offers Multiplayer, Single player gameplay from a bird view / isometric perspective playable on Amiga, Amstrad CPC, Atari ST/STE with 7 user ratings averaging 83.8/100. The game explores themes like Science fiction, Warfare. If you enjoy Laser Squad, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: December 31, 1988
IGDB Rating: 83.8/100 (7)
Rating Count: 7
IGDB ID: 12170

Details

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Additional Information
IGDB Rating: 83.8/100 (7 votes)
Release Date: December 31, 1988
IGDB ID: 12170
Платформы 7
Amiga
CPC
ST
C64
DOS
MSX
ZX
Genres 7
Grid-Based Role-playing (RPG) Squad Management Strategy Tactical Turn-based Turn-based strategy (TBS)
Themes 2
Science fiction Warfare
Player Perspectives 1
Bird view / Isometric
Game Modes 2
Multiplayer Single player

Companies

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No Companies Available

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Keywords

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game 38048 play 21097 player 17513 release 15455 base 15453 use 15100 take 14371 time 14243 action 13662 enemy 12654 series 12332 own 11404 system 10915 create 10589 include 10330 turn 9475 level 9243 weapon 8610 choose 8556 control 8462 follow 8376 go 7710 place 7453 come 6746 attack 6701 start 6004 begin 5973 complete 5898 team 5676 run 5583 give 5523 lead 5334 mode 5317 free 5186 large 5148 war 5113 hide 5103 high 5081 see 4996 part 4896 map 4839 version 4816 move 4755 point 4738 leave 4474 gain 4471 turn-base 4449 mission 4259 shoot 4212 title 3980 equipment 3851 focus 3761 tactic 3575 group 3460 small 3459 death 3432 simple 3432 destroy 3359 option 3294 advance 3104 several 3090 computer 3048 number 2947 limit 2924 task 2855 mean 2833 member 2798 escape 2755 easy 2662 contain 2660 sequel 2646 pack 2635 hold 2515 hunt 2497 fire 2425 equip 2395 originally 2347 wait 2288 line 2225 purchase 2223 man 2206 pick 2153 deal 2101 ruin 2079 defend 2040 planet 2018 victory 2015 horde 1991 difficulty 1976 difficult 1962 hit 1954 carry 1865 unit 1856 unknown 1805 object 1716 ship 1703 movement 1701 core 1697 avoid 1662 capture 1658 obtain 1652 mine 1609 opportunity 1600 advantage 1541 field 1520 aim 1455 expansion 1431 rest 1399 complex 1398 objective 1390 rescue 1385 total 1365 achieve 1361 simply 1333 quickly 1319 amount 1298 square 1255 cost 1245 device 1242 position 1237 destruction 1224 target 1214 divide 1205 cover 1198 scenario 1194 military 1081 careful 1058 arrive 1055 squad 1041 operation 970 initially 949 wrong 931 prevent 926 controller 908 mercenary 908 station 904 consume 874 grid 854 invasion 828 auto 811 legacy 786 corporation 766 data 763 eliminate 713 effort 712 troop 686 witness 683 vision 678 review 670 assassin 651 easily 645 heavily 641 rat 633 spot 631 assault 630 portable 616 sight 565 acclaim 560 prison 560 especially 516 colony 503 weaponry 488 valley 468 pit 464 credit 454 retrieve 440 magazine 439 transfer 430 security 404 armour 395 positive 395 reaction 380 variation 380 tire 350 vital 348 paradise 347 teammate 346 factor 329 maneuver 327 subsequent 305 laser 302 routine 302 infiltrate 298 occupy 298 bite 287 8-bit 277 morale 276 patrol 273 prisoner 243 accurate 240 frequently 240 likely 231 equal 223 blueprint 214 negotiate 211 functionality 195 corp 194 panic 189 alert 179 assassination 165 snap 143 designate 141 stability 138 assassinate 135 equally 126 conceive 114 opposition 114 reinforcement 114 hostage 108 manufacturer 106 hover 104 accolade 93 ufo 74 infiltration 64 penetrate 63 allocation 55 stern 55 badly 54 deployment 54 julian 46 lade 37 platoon 32 retrieval 12 airlock 11 stabilizer 6 like 0 out 0

Screenshots

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