Heroes of Might and Magic V
Rating: 78.5
Mac PC

Heroes of Might and Magic V

Released: May 16, 2006
Series:
Heroes of Might and Magic
Genres:
Role-playing (RPG) Squad Management Strategy Turn-based Turn-based strategy (TBS)
Themes:
Fantasy Warfare
Perspectives:
Bird view / Isometric
Game Modes:
Multiplayer Single player
Game Engines:
Silent Storm Engine
Description from Steam STEAM

Witness the amazing evolution of the genre-defining strategy game as it becomes a next-generation phenomenon, melding classic deep fantasy with next-generation visuals and gameplay. In the renowned Might & Magic universe, demon swarms spread chaos over the land in a relentless assault. The fate of the world is at stake and Heroes from a variety of legendary factions must stand up to defend their causes. Live their fate, lead their forces to victory, and unveil the secret goal of the Demon lords. Become a strategy gaming legend by raising unique hero characters, assembling armies, and defeating enemies using the brand new active-time battle system both offline or online. Cutting edge visual technology: for the first time, experience the world of Might & Magic in a full breathtaking 3D animated world supported by a consistent and modern graphic style. Modern sophisticated fantasy universe: includes all features which brought success to the series in a complete revamped and more mature universe with six unique factions and over forty different creatures and over 200 spells. Complete strategy experience and RPG gameplay: during six campaigns and over thirty missions, explore and conquer territories, manage your cities, recruit armies, raise and upgrade your heroes through a user friendly yet deep turn-based system. Complete scalable turned-based battle system for challenging and tactical combat: find out the combat system that made the success of the Heroes series or experience the brand new Dynamic Battle system for transforming a chessboard into a lively battlefield. Competitive and addictive intense multiplayer parts: Five multiplayer modes including the new Ghost Mode.

Description from IGDB IGDB

Witness the amazing evolution of the genre-defining strategy game as it becomes a next-generation phenomenon, melding classic deep fantasy with next-generation visuals and gameplay. In the renowned Might & Magic universe, demon swarms spread chaos over the land in a relentless assault. The fate of the world is at stake and Heroes from a variety of legendary factions must stand up to defend their causes. Live their fate, lead their forces to victory, and unveil the secret goal of the Demon lords.

Storyline IGDB

There are six factions in the game: Haven, Inferno, Necropolis, Dungeon, Sylvan and Academy. Haven Campaign Haven is a faction populated by humans and ruled by religious warlords, the Holy Griffin Empire propagates "Law and Order" and faith in Elrath, the Dragon of Light, as their supreme goals. Arising from their military tradition, they have the ability to train their soldiers, promoting them from one level to another. They are the primary protagonists of the game's campaign missions. Their main Heroes are young Queen Isabel and faithful Godric, the king's uncle and the top general for the Griffin Empire. An unexpected demon invasion interrupts the wedding of King Nicolai of the Griffin Empire and Lady Isabel, and soon the forces of the Griffin Empire are at war with the demons of Sheogh. With Nicolai at the front, Isabel is sent, along with the abbess Beatrice, to the Summer Palace, where they are guarded by Godric, the King's uncle. Isabel persuades Godric to let her take part in the war rather than wait. Godric is to go to the Silver Cities to seek help from Archmage Cyrus, while Beatrice will go to Irollan to get help from Elven King Alaron. Eventually, Isabel raises an army, but when Beatrice returns to lead her to meet the Elven reinforcements, Beatrice reveals that she is Biara: a succubus and assistant to a demon lord, Agrael. (In fact, Biara had the original Beatrice killed and took her guise as soon as she learned that Nicolai had sent Isabel to the summer palace.) She obviously hasn't visited King Alaron at all, and the meeting was a trap by Agrael, who captures Isabel. Isabel escapes Agrael with Godric's help (Godric failed to enlist aid from Cyrus, but returns himself), but they are too late to prevent Agrael from killing Nicolai, who, with his dying breath, proclaims Isabel to be Queen in his stead. Inferno Campaign A dark kingdom of demons from the underworld known as Sheogh, the Inferno is a faction which uses "Gating", a method used to summon additional, though temporary, reinforcements onto the battlefield. Making their infernal abode on blasted lava terrain, the demons are the primary antagonists in the game, led by Urgash, the Dragon of Chaos, and their evil overlord, the Demon Sovereign Kha-Beleth. They are the protagonists of the second act of the campaign, where they are led by ambitious and ruthless Agrael. Although Nicolai is dead, Agrael has failed in his mission of capturing Isabel, and attempts to flee the wrath of Kha-Beleth, the Demon Sovereign, and raging Godric. Intending to overthrow Kha-Beleth, he decides to capture the Heart of the Griffin, which Nicolai had used in their battle, but the Demon Sovereign sends one of his servants, Veyer. When Agrael reaches the mausoleum and defeats Veyer, he is met by a mysterious Elven apparition, Tieru, who reveals that the Demon Sovereign is attempting to summon an apocalyptic Demon Messiah. He instructs Agrael to meet him in the Dragonmist Islands, which can only be reached through the Elven land of Irollan. After a long march and battles with the Elves, Agrael meets Tieru, who tells him about the War of the Eclipse, where Kha-Beleth was banished, as well as the Demon Messiah's links to Isabel. Agrael admits that he questioned Kha-Beleth's plans because he has fallen for Isabel, and Tieru tells him that he must be purified of demonic corruption with the Rite of True Nature. Agrael agrees, and during the ritual, Biara attempts to steal the Heart, only to be sent back to Sheogh. Necropolis Campaign Once a secret cult flourishing within the dark underside of the Empire and the Silver Cities, the Necropolis faction resides in Heresh and is ruled by corrupted wizards who worship a twisted spider version of Asha, the Dragon of Order, seeking to find everlasting peace and beauty in death that has been denied to them in life. They can use the dark magic of necromancy to re-animate slain enemies and fill their own ranks with shambling corpses. The Hero for the Necropolis campaign is the shrewd and cunning Markal. Meanwhile, in the Griffin Empire, Isabel's position as Queen is challenged by Archbishop Randall and other local lords, who begin a civil war. A mysterious necromancer, Markal, appears and assists Isabel in her fight against the rebels. Markal reveals himself to be the former advisor to Nicolai's mother, Queen Fiona, and offers to help Isabel revive her dead husband with the Vampire's Garment. Although Isabel trusts him and helps him to gather its pieces, Godric is less gullible, warning Isabel that Markal had been banished years ago for his necromancy and treachery. Isabel ignores him, and as she and Markal gather the artifacts, she destroys former alliances with the Elves and the Wizards, whose leader, Cyrus, is killed by Markal for one of the artifacts. When Godric can take it no more, he keeps the last artifact and barricades himself in the Wizard city of Hikm. Markal retaliates by kidnapping his daughter Freyda as blackmail, and later defeats Godric, who is imprisoned. Isabel and Markal then begin their march to the Hall of Heroes. Dungeon Campaign Hailing from the underground empire of Ygg-Chall, the dark elves Dungeon faction are a group of fallen elves whose society is built around faith in Malassa, the Dragon of Darkness, secrecy, plots, and betrayal. They were once part of the Sylvan faction, but became renegades when they made a pact with the mysterious Faceless (in fact they are falsely accused of Brittiga's burning and the king Arniel's death, and they had to turn to Malassa for their survival). They mastered the ability of Irresistible Magic, which made their spells so powerful that even those who had the strongest resistance to magic have little chance to resist. The hero for the dark elf campaign is Raelag, a mysterious and ambitious warlock. In the Dark Elven nation of Ygg-Chall, Clan Shadowbrand is holding a tournament to choose their new leader. An unknown warlock, Raelag (who is the transformed Agrael, notice that "Raelag" is an anagram of "Agrael"), participates and wins, becoming the Clanlord, and now seeks to unite the clans into a single state. With the help of another warlock, Shadya, he assimilates the other clans, except Clan Soulscar, who is discovered to be in alliance with the demons. Raelag then discovers that the Demon Sovereign has sent Veyer to capture Queen Isabel. Arriving at the outskirts of Sheogh, Raelag routs Veyer and asks Isabel to follow him to Tieru, where she can be purged of the Sovereign's influence. Markal, however, convinces her otherwise and they continue on to the Hall of Heroes. Sylvan Campaign The old Rampart faction from HoMM III in spirit, the Sylvan faction is more distinctly Elvish this time around, residing in Elven kingdom Irollan which is said to be blessed by Sylanna, the Dragon of Earth. Their heroes focus on archery, and so do their creatures, who can finish off their enemies without touching them. Their racial skill gives entire armies bonuses when fighting certain enemies they have slain previously. They are the counterpart to the Dungeon. The hero for the Sylvan Campaign is Findan, a diplomat and a determined fighter. When Nicolai is resurrected, Isabel realises to her horror that the spell has damned his soul, leaving him a vampire. Stunned by this revelation, she breaks down and Markal seizes the chance to declare himself ruler of the Griffin Empire. When the Elven king, Alaron, takes in Griffin refugees, Markal's forces begin to raid Irollan, and the diplomat Findan is sent to stop the raids. He is later tasked to find the Emerald Dragons to turn the tide on the Undead, but returns to find Syris Thalla, the capital, besieged. Alaron dies in the siege, but tells Findan to seek Tieru. After defending the capital, Findan travels to the Dragonmist Islands, but is too late to stop Biara from killing Tieru, although the latter's spirit tells Findan about Kha-Beleth's plan; the Demon Sovereign has placed a mark on Isabel so that she will bear the Demon Messiah. He also instructs Findan to get a scroll back from Biara, which, if used by a powerful mage, will be able to stop Kha-Beleth. The only such mage would be Zehir, the son of Cyrus. After pursuing Biara and getting the scroll back, Findan returns to Irollan, where the Elves are now on the verge of victory, but now face a terrible foe in Nicolai, who is now a Vampire Lord. With the help of Phoenixes or by destroying all the Spectral Dragons, Findan 'brings the dawn', and puts Nicolai to rest. He then sets off to find Zehir. Academy Campaign The Academy faction is a town dominated by wizards and magical creatures since its debut in the second game of the series. Not much has changed besides its location, moving away from snowy mountains of the Tower City in Heroes of Might and Magic III to a vibrant desert scene closer to the original Wizard castle, now filled with middle-eastern dress. Most of its heroes focus on magic, and their army comprises mostly shooters and flyers. Their Dragon is Sar-Elam, also known as the Seventh Dragon and the very first wizard who had so much power so he had become a Dragon and helped to banish the malicious Urgash, the Dragon of Chaos. The hero for the Academy Campaign is young and brash Zehir, the son of the late Arch-mage Cyrus and the new Arch-mage of the Silver Cities. With the Silver Cities shattered by Markal's invasion, the new Archmage Zehir seeks to liberate the Wizard nation from the grip of the necromancers and avenge his father, Cyrus. Swiftly, he rallies his troops and retakes the Silver Cities, before forging an alliance with Findan and Godric. The trio manage to defeat Markal, and burn his body to ensure he cannot return as a lich. Determined to rid Isabel of demonic influence, they ally themselves with Raelag and Shadya and successfully get to Isabel, preparing to do the Rite of True Nature. However, Shadya then reveals herself to be Biara in disguise and seizes Isabel before fleeing to Sheogh, where the Demon Sovereign waits. The heroes travel there as well, and in an epic battle, they defeat the Demon Sovereign, who escapes with Biara. With Isabel free, they then return to their respective countries. As Godric and Isabel survey the damage in their homeland, Isabel's eyes light red, implying that the demons of Sheogh are not quite defeated yet.

Basic Info
Release Date: May 16, 2006
IGDB Rating: 78.5/100 (241)
Rating Count: 241
IGDB ID: 370
Additional Information
IGDB Rating: 78.5/100 (241 votes)
Release Date: May 16, 2006
IGDB ID: 370
Series: Heroes of Might and Magic
Платформы 2
Mac
PC
Genres 5
Role-playing (RPG) Squad Management Strategy Turn-based Turn-based strategy (TBS)
Themes 2
Fantasy Warfare
Player Perspectives 1
Bird view / Isometric
Game Modes 2
Multiplayer Single player
Developers
Nival Interactive

No description available

Publishers
Freeverse Software

No description available

Keywords
game 38048 be 24685 world 21802 new 16891 character 16396 feature 15873 base 15453 use 15100 adventure 14593 make 14384 take 14371 time 14243 battle 13420 find 12717 explore 12690 enemy 12654 fight 12555 set 12525 series 12332 unique 11942 own 11404 system 10915 experience 10848 power 10813 different 10679 create 10589 combat 10402 include 10330 build 9952 skill 9888 turn 9475 become 9243 level 9243 get 8930 know 8866 life 8747 choose 8556 challenge 8526 follow 8376 ability 8197 go 7710 against 7506 place 7453 help 7417 powerful 7251 even 7236 discover 7020 fantasy 6850 style 6795 year 6795 hero 6580 defeat 6547 live 6448 change 6378 secret 6119 full 6113 dungeon 6051 begin 5973 magic 5965 face 5920 complete 5898 bring 5858 strategy 5823 land 5816 upgrade 5814 dark 5689 back 5559 give 5523 lead 5334 mode 5317 force 5284 long 5276 main 5210 free 5186 city 5126 war 5113 mysterious 5064 Master 5026 Learn 4930 part 4896 order 4874 map 4839 original 4831 version 4816 special 4776 move 4755 late 4742 deep 4732 meet 4550 creature 4539 keep 4499 leave 4474 gain 4471 classic 4400 multiple 4356 variety 4345 online 4306 mission 4259 offer 4231 shoot 4212 add 4173 human 4139 strong 4050 available 4020 travel 3992 support 3943 light 3920 evil 3883 fill 3842 single 3841 epic 3790 ally 3773 focus 3761 return 3757 last 3746 town 3590 gather 3533 group 3460 fall 3450 death 3432 increase 3426 old 3418 survival 3396 let 3371 young 3362 destroy 3359 horror 3313 tactical 3273 plan 3270 fate 3253 able 3231 state 3213 kingdom 3187 graphic 3143 break 3132 kill 3118 spell 3105 advance 3104 location 3098 manage 3090 next 3085 decide 3015 reach 2990 magical 2931 amp 2897 task 2855 legend 2835 appear 2797 win 2774 foe 2756 escape 2755 stop 2755 dragon 2732 trap 2728 Heart 2713 unite 2688 goal 2685 universe 2677 shooter 2669 damage 2649 king 2648 visual 2647 pack 2635 dynamic 2617 die 2593 rule 2569 genre 2568 ultimate 2561 certain 2555 demon 2542 stand 2525 hold 2515 island 2505 seek 2501 additional 2497 close 2481 true 2455 army 2447 protagonist 2447 put 2443 train 2431 bear 2423 race 2422 legendary 2396 tell 2396 conquer 2315 wait 2288 soul 2265 plot 2255 continue 2247 prepare 2206 earth 2194 depend 2190 away 2187 darkness 2147 send 2134 chance 2129 determine 2125 cause 2114 top 2105 campaign 2094 recruit 2060 defend 2040 forge 2032 technology 2030 victory 2015 chaos 2013 piece 1992 specific 1977 modern 1957 scene 1940 attempt 1933 addition 1906 entire 1824 twist 1823 bonus 1810 dead 1809 unknown 1805 faction 1771 eye 1765 body 1763 summon 1758 empire 1757 reveal 1757 influence 1756 visit 1752 local 1748 spirit 1726 tower 1703 raise 1699 say 1687 act 1673 capture 1658 battlefield 1609 peace 1529 march 1528 castle 1520 generation 1514 animate 1512 soon 1497 combo 1488 exist 1486 artifact 1458 cut 1456 expansion 1431 red 1404 brand 1399 rest 1399 leader 1394 intense 1389 steal 1379 lord 1373 country 1349 aid 1337 rank 1333 mountain 1322 tradition 1303 soldier 1297 transform 1283 user 1281 ensure 1245 position 1237 scroll 1230 wizard 1219 ago 1218 divide 1205 guard 1203 stun 1187 darknes 1185 mark 1181 nature 1177 former 1146 fighter 1142 basic 1133 spread 1110 desert 1107 apocalyptic 1102 edge 1089 define 1084 military 1081 eventually 1070 rather 1063 underground 1061 alliance 1058 mage 1058 arrive 1055 slay 1055 active 1054 finish 1052 raid 1032 success 1022 question 1018 father 998 touch 983 territory 971 trust 964 fail 961 ghost 948 unexpected 930 friendly 928 undead 928 prevent 926 link 925 corrupt 924 general 905 terrain 878 assemble 877 ask 871 participate 849 burn 843 previously 832 vibrant 832 invasion 828 nation 816 gate 771 society 765 dominate 762 amaze 760 relentless 760 middle 754 elf 750 assist 743 front 722 shatter 720 tide 720 debut 687 troop 686 witness 683 mother 673 regular 673 iii 668 wear 668 law 657 queen 652 clan 651 warn 648 vampire 631 assault 630 terrible 618 pursue 617 beauty 608 method 604 populate 593 son 590 evolution 585 competitive 577 cunning 575 cult 572 blast 565 rout 562 mostly 556 dawn 553 grip 551 underworld 543 corruption 541 ruthless 537 fortress 532 capital 530 primary 529 additionally 523 daughter 521 otherwise 521 apply 520 hall 519 intend 518 tournament 517 resistance 512 stake 512 revive 511 seize 504 holy 502 academy 499 except 490 flee 486 ruler 485 demonic 483 kidnap 481 successfully 481 notice 467 silver 446 snow 445 siege 440 summer 435 immediately 419 unveil 418 ritual 414 fact 413 moth 412 rebel 412 faith 408 eastern 406 betrayal 388 swarm 386 haven 384 breathtaking 371 resist 364 rid 363 lady 362 native 362 associate 354 phenomenon 337 homeland 330 meanwhile 321 breath 315 resurrect 315 bless 312 stronghold 309 correspond 308 dress 308 expert 299 rag 298 spider 297 renowned 294 addictive 293 mature 286 necromancer 286 temporary 284 besides 282 imprison 276 promote 275 arise 272 proper 266 seventh 263 banish 260 lively 254 servant 253 convince 252 palace 247 ignore 245 ambitious 244 comprise 243 agree 231 faithful 228 warlord 227 wrath 227 latter 226 liberate 222 supreme 221 rally 217 religious 216 civil war 213 antagonist 210 overlord 203 overthrow 202 revamp 202 corpse 198 declare 197 flourish 197 worship 197 reside 195 respective 195 enlist 181 assistant 178 revelation 177 snowy 176 sophisticate 172 pact 166 lava 162 interrupt 159 disguise 158 eclipse 155 avenge 153 alignment 149 warlock 148 damn 145 verge 145 trio 139 outskirt 135 hail 128 purge 128 purify 128 uncle 126 phoenix 123 proclaim 123 consistent 121 husband 121 culminate 120 thirty 120 renegade 115 besiege 114 counterpart 114 dependent 114 reinforcement 114 persuade 111 emerald 106 archery 105 advisor 104 infernal 101 accuse 100 inferno 100 malicious 100 dark elf 97 succubus 96 swiftly 95 refugee 93 arch 92 barricade 88 survey 85 spectral 78 civil 71 racial 71 instruct 70 wed 70 deny 69 rite 68 forty 66 sovereign 66 realise 64 everlasting 63 imply 63 obviously 63 treachery 63 necromancy 61 retake 58 diplomat 56 abide 55 meld 55 griffin 52 admit 48 irresistible 45 shamble 45 blackmail 40 secrecy 40 distinctly 37 messiah 36 retaliate 35 assimilate 32 faceless 32 apparition 30 guise 28 mausoleum 25 necropolis 25 chessboard 24 scalable 23 stead 22 garment 21 beatrice 19 brash 19 falsely 19 cyrus 18 demon invasion 18 elvish 18 rampart 18 shrewd 18 propagate 12 archbishop 8 sylvan 8 gullible 7 abbess 3 anagram 3 elam 3 underside 3