Mordheim: City of the Damned - Witch Hunters
N/A
PC

Mordheim: City of the Damned - Witch Hunters

Released: Jun 21, 2016
Series:
Mordheim
Genres:
Squad Management Strategy Turn-based
Themes:
Dark Fantasy
Game Modes:
Multiplayer Single player
Description from Steam STEAM

This Warband adds the Witch Hunters, with 7 new unit types and a fully playable campaign featuring unique Dramatis Personae, High Capitular Wilhelm Krieger.

Amidst the rivalries and violence that splits the Empire, sinister forces creep back into the lands of men. Against these evils stand the Witch Hunters, remorseless warriors in service to the Temple of Sigmar. The witch practicing her fell magic, the mutant spreading its corruption of flesh, the necromancer violating the sanctity of the grave, the daemon seeking to possess souls – these are the foes of the Witch Hunter. The Witch Hunters will allow nothing to make them waver in their defence of mankind against these evils. They are the Templars of Sigmar, and with sword and fire they will return their god’s justice to Mordheim.

Witch Hunter Captain

The leader of each band of Witch Hunters bears a commission from the Grand Theogonist himself, sanctioning whatever action the Captain deems necessary. Those entrusted with such authority are chosen for their unswerving faith and zeal, as well as their tactical acumen and swordsmanship. Any who dare oppose a Witch Hunter Captain will be summarily executed… with the Temple of Sigmar’s blessing.


Initial Weapon Set
  • Set 1: Crossbow Pistols
  • Set 2: Sword
Perks
Sigmar's Aegis: The warrior has a natural Magic resistance bonus of 20%.

Initial Skills
Hunter's Patience: After a successful Dodge attempt, reduces the cost of a Counter-Attack performed in response by 1 Offense Point.

Flagellant

Their minds unhinged by the conviction that the End Times are upon the Empire, Flagellants are fanatical madmen who wander the roads and byways of the provinces. They preach their apocalyptic visions wherever they go, scourging their own bodies with barbed whips and heavy chains in acts of ghastly self-mutilation. The crazed devotion that gives Flagellants purpose likewise makes them terrifying warriors in battle, hurling themselves upon foes in a frenzy of slashing flails. Many Flagellants have been swayed by the sermons of Witch Hunters, joining their warbands in a holy crusade to cleanse Mordheim and restore Sigmar’s grace to the land.

Initial Weapon Set
  • Set 1: Great Flail
  • Set 2: Nothing
Perks
No Talent: This unit cannot buy the ‘Lad’s got talent’ skill.

Initial Skills
Fanaticism: Grants immunity to All Alone, Fear and Terror tests.

Witch Hunter

The grim Witch Hunters are renowned for their determination and courage even as they are infamous for their pitiless methods and merciless justice. Typically, these men work alone, travelling the villages and towns to root out Chaos cults and witches, but the scope of corruption infesting Mordheim has drawn packs of Witch Hunters to it, banding them together under the authority of Witch Hunter Captains.

Initial Weapon Set
  • Set 1: Pistols
  • Set 2: Sword
Perks
Sigmar's Ward: The warrior has a natural Magic resistance bonus of 10%

Initial Skills
Purge the Heretic!: When dealing melee damage, increases melee damage by 20% for the next attack. The next action taken must be a melee attack or skill, or the effect is lost.

Zealots

Men who have suffered great losses, who had family and fortune taken from them, sometimes find that faith in Sigmar is all they have left. Casting aside the shambles of their old lives, they become Zealots - vengeful pilgrims on a quest to destroy the minions of Chaos wherever they can be found. Many Zealots were peasants or craftsmen, lacking the martial experience of mercenaries. They are, however, possessed by bitterness and rage. These are qualities that cause Witch Hunters to recruit them, harnessing their fanaticism to visit vengeance upon the evil infesting Mordheim.

Initial Weapon Set
  • Set 1: Spear & Sword
  • Set 2: Nothing
Perks
None

Initial Skills
Vengeance: When receiving damage, increases Melee damage by 10% for 1 turn. Stackable.

Warrior Priest

Among the ranks of Sigmar’s clergy, the Warrior Priests emphasize the martial aspects of their god. Filled with a fiery fervour and an unbreakable faith, these priests are a formidable sight to the enemies of the Empire. Wielding immense warhammers that can shatter skulls and crush bones, a Warrior Priest is an imposing foe. More than their physical strength, however, it is a Warrior Priest’s devotion to Sigmar that endows him with his deadliest abilities – harnessing the divine power of his god and unleashing devastating forces against his adversaries.


Initial Weapon Set
  • Set 1: Hammer & Shield
  • Set 2: Nothing
Perks
Divine Spellcaster: This unit has access to some spells from Sigmar’s Prayers Tome.
Starts with the spell Immaculate Flesh, which removes all active Poison effects and increases Poison and Wyrdstone Resistance by 15%. Not stackable.

Initial Skills
Divine Rage: When dealing melee damage, increases the Spellcasting chance of the next spell by 15%. The next action taken must be a spell or the effect is lost.

Potiential Spells
  • Shield of faith: Increases Magic Resistance by 15%. Not Stackable.
  • Armour of Righteousness: Grants immunity to Fear and provokes Fear on engaged enemies. Increases Armour Absorption by 10%. Not Stackable.
  • Deny the Heretic: Creates a zone effect at the selected area. Entering or starting a turn inside the area inflicts a debuff that reduces current and maximum Offense Points by 1 and Melee Hit chance by 5% for 1 turn. Not Stackable.
  • Immaculate Flesh: Removes all active Poison effects and increases Poison and Wyrdstone Resistance by 15%. Not Stackable.
  • Word of Damnation: Reduces Magic Resistance by 10% and the chance to pass All Alone, Fear, and Terror tests by 25%. Not Stackable.
  • Soulfire: Deals 10-15 damage. Bypasses Armour Absorption.
  • Prayer of Absolution: Increases Armour Absorption by 5% and Dodge and Parry chance by 10%. Not Stackable.
  • Healing Hand: Restores up to 40 wounds.

Templar Knight

The younger children of noble lords or the disposed heirs of conquered domains, Templar Knights often seek a position for themselves by offering service to the temples of mankind’s gods. Those who serve Sigmar usually end up in the warband of a Witch Hunter Captain, granted the chance to prove the sincerity of their faith by giving battle to the creatures of Chaos. Armed and armoured in finery befitting their noble birth, Templar Knights are nevertheless untested warriors and their lack of experience can make them overeager in combat.


Initial Weapon Set
  • Set 1: Sword & Shield
  • Set 2: Nothing
Perks
  • Last Stand: This unit will never disengage or flee from melee battle, it will fight until the end. The unit is also coolheaded.
  • Fearless: Immune to All Alone, Fear and Terror
Initial Skills
Stoic: When engaged with 2 or more enemies, increases Melee Resistance by 10%. Not Stackable

Executioner

Few sights are more terrifying than that of seeing an Executioner approaching his victim. Selected for their massive physiques and utter remorselessness, these sinister warriors know neither pity nor mercy. Tasked to deliver final justice to the enemies of Sigmar, an Executioner becomes inured to killing, as ready to slay in cold blood as in the heat of battle. Great two-handed swords and double-headed axes are the weapons of choice for these killers, tools with which they become quite accomplished in the course of their gory trade.


Initial Weapon Set
  • Set 1: Great Axe
  • Set 2: Nothing
Perks
  • Fire Purge: Each melee attack has 25% chances to put the enemy on fire for 2 turns, the fire damage is taken at the beginning of its turn.
  • Fearless: Immune to All Alone, Fear and Terror
  • Last Stand: This unit will never disengage or flee from melee battle, it'll fight until the end
  • Tiring Immunity: Immune to tiring effects.
Initial Skills
Pyre of the Righteous: Places an effigy at a target location that can be destroyed by enemies. The effigy increases the chance to pass All Alone, Fear, Terror by 30%, and Melee and Ranged Hit chance by 10% for allies within 5 meters. Usable once every 2 turns. Not Stackable.

Description from IGDB IGDB

This Warband adds the Witch Hunters, with 7 new unit types and a fully playable campaign featuring unique Dramatis Personae, High Capitular Wilhelm Krieger. Amidst the rivalries and violence that splits the Empire, sinister forces creep back into the lands of men.

Basic Info
Release Date: June 21, 2016
IGDB ID: 53369
Additional Information
Release Date: June 21, 2016
IGDB ID: 53369
Series: Mordheim
Платформы 1
PC
Genres 3
Squad Management Strategy Turn-based
Themes 1
Dark Fantasy
Game Modes 2
Multiplayer Single player
Developers
Rogue Factor

No description available

Publishers
Nacon

No description available

Keywords
be 24685 new 16891 feature 15873 make 14384 take 14371 time 14243 action 13662 battle 13420 find 12717 enemy 12654 fight 12555 set 12525 unique 11942 own 11404 out 10969 experience 10848 power 10813 create 10589 combat 10402 skill 9888 turn 9475 become 9243 know 8866 life 8747 weapon 8610 choose 8556 ability 8197 go 7710 against 7506 quest 7463 place 7453 even 7236 attack 6701 live 6448 start 6004 begin 5973 magic 5965 choice 5875 land 5816 end 5784 allow 5778 back 5559 work 5542 give 5523 force 5284 join 5176 high 5081 great 5034 see 4996 lose 4740 point 4738 creature 4539 leave 4474 together 4411 offer 4231 type 4175 add 4173 strong 4050 area 4006 travel 3992 evil 3883 fill 3842 hand 3789 ally 3773 return 3757 last 3746 effect 3604 town 3590 class 3554 increase 3426 old 3418 young 3362 destroy 3359 engage 3347 tactical 3273 kill 3118 spell 3105 location 3098 next 3085 access 3054 enter 3040 warrior 3009 amp 2897 range 2888 task 2855 cast 2772 test 2757 foe 2756 sword 2685 damage 2649 pack 2635 god 2625 strength 2625 stand 2525 draw 2520 ready 2505 seek 2501 put 2443 fire 2425 bear 2423 trade 2411 village 2376 receive 2372 fully 2368 final 2346 conquer 2315 buy 2268 soul 2265 alone 2236 playable 2204 chance 2129 cause 2114 deal 2101 campaign 2094 deadly 2087 recruit 2060 family 2045 tool 2028 course 2015 chaos 2013 select 2004 head 1980 unleash 1972 hit 1954 mind 1946 attempt 1933 unit 1856 bonus 1810 knight 1808 restore 1799 body 1763 empire 1757 visit 1752 massive 1716 act 1673 perform 1595 serve 1580 blood 1536 word 1492 arm 1470 grant 1454 child 1448 heal 1416 leader 1394 lord 1373 wield 1363 quality 1338 approach 1337 melee 1335 rank 1333 fear 1290 devastate 1255 slash 1250 cost 1245 position 1237 target 1214 deliver 1199 hunter 1182 heavy 1175 service 1162 shield 1157 prove 1129 current 1126 dodge 1120 spread 1110 apocalyptic 1102 physical 1095 self 1073 slay 1055 active 1054 grand 1043 band 1030 zone 964 pas 944 chain 942 talent 941 witch 939 purpose 937 aspect 932 mercenary 908 possess 895 road 825 wander 797 men 778 whatever 771 necessary 756 dare 743 crush 730 captain 729 split 726 shatter 720 formidable 715 cold 706 terrify 700 reduce 686 successful 686 perk 682 vision 678 remove 668 maximum 663 natural 644 harness 635 suffer 621 double 618 divine 617 oppose 609 method 604 mutant 601 sinister 596 counter 594 temple 591 execute 575 cult 572 sight 565 corruption 541 fortune 535 practice 534 martial 531 justice 514 resistance 512 minion 509 holy 502 noble 499 loss 498 initial 491 flee 486 violence 486 poison 482 killer 480 lack 475 fell 473 root 470 terror 464 courage 462 mankind 459 faith 408 infest 401 typically 399 armour 395 accomplish 377 heat 376 flesh 368 tire 350 victim 350 wound 350 vengeance 348 bone 344 priest 338 grim 335 meter 335 response 331 adversary 330 parry 329 birth 323 spear 317 emphasize 315 bless 312 hammer 310 rage 303 renowned 294 pistol 291 necromancer 286 inflict 284 end up 282 axe 268 aside 265 grave 257 domain 252 immense 247 heir 238 infamous 227 defence 225 persona 224 merciless 211 authority 206 mercy 206 wherever 200 crusade 193 determination 189 creep 187 province 183 fearless 182 tag 179 rivalry 177 skull 169 fiery 167 scope 165 ward 161 peasant 154 impose 153 entrust 149 patience 146 cleanse 143 offense 143 grace 141 provoke 132 crossbow 130 tome 130 purge 128 usable 127 commission 122 whip 102 deem 100 scourge 100 prayer 95 righteous 94 vengeful 94 immune 92 sway 88 hurl 87 unbreakable 86 heretic 81 utter 81 templar 78 craze 72 devotion 72 craftsman 71 frenzy 70 deny 69 bypass 62 madman 54 immunity 53 nevertheless 52 fanatical 49 gory 48 spellcaster 47 pilgrim 46 daemon 45 shamble 45 stoic 45 endow 44 likewise 44 conviction 42 swordsmanship 41 damnation 39 aegis 38 dispose 37 lad 35 zealot 35 unhinge 34 pity 33 violate 30 flail 29 righteousness 29 ghastly 28 executioner 27 absorption 24 sanction 24 absolution 22 sincerity 22 acumen 19 bitterness 19 pyre 19 witch hunter 19 physique 18 waver 17 clergy 16 zeal 16 barb 14 sanctity 14 preach 13 befit 10 mutilation 10 fanaticism 8 immaculate 7 disengage 6 pitiless 5 byway 4 effigy 4 finery 4 summarily 3 found 0 remorseless 0 sermon 0 untested 0