Mordheim: City of the Damned - Undead
N/A
PC

Mordheim: City of the Damned - Undead

Released: Oct 25, 2016
Genres:
Role-playing (RPG) Squad Management Strategy Turn-based
Themes:
Dark Fantasy Zombie
Game Modes:
Multiplayer Single player
Description from Steam STEAM

This Warband adds the Undead, with 7 new unit types and a fully playable campaign featuring unique Dramatis Personae, Katherina von Dernsbach.
On the borders of the Empire, beneath the World's Edge Mountains lies the forsaken province of Sylvania. Long a place of mystery and sinister doings, Sylvania descended into horror during the Black Plague when the necromancer Vanhel raised legions of the dead. Since that time, Sylvania has been a haunted land steeped in the darkest magic. From the ancient castle of Drakenhof, Count Vlad von Carstein rules the county, but his ambition drives him to seek greater power. With the Empire consumed by civil strife, Vlad sees opportunity. The warbands he sends into Mordheim, the wyrdstone they gather for him, are but the first steps in the war the vampire lord will soon wage on his mortal neighbours.

Vampire

Among the most fearsome creatures that have been drawn to the ruins of Mordheim are the vampires that lead Undead warbands. Ruthless, intelligent and endowed with strength to rival that of an Ogre, they enjoy greater versatility and independence than other undead. They are the Aristocracy of the Night, viewing mortals as either slaves or prey. Their dark powers are dedicated to serving Count Vlad.

Initial Weapon Set:
• Set 1: Spear & Shield
• Set 2: Nothing

Equipment Proficiency:
• Melee: Axe, Dagger, Halberd, Hammer, Mace, Spear, Sword, Two-Handed Axe, Two-Handed Hammer, Two-Handed Sword.
• Range: Bow, Longbow, Short bow.
• Armours: Helmet, Shield, Light Armour, Heavy Armour.

Perks:
• Unwavering: Immune to All Alone, Fear, and Terror tests.
• Immunity: Poison: Immune to Poison effects.

Initial Skills:
• Terror: Enemies who engage or start the turn engaged with the user must perform a Terror test. Failing the test reduces maximum Offense and Strategy Points by 3. The debuff persists until passing a Terror test on turn start. Passing any Terror test will grant immunity to Terror for 2 turns.

Necromancer

When the thirst for power or fear of death twists the mind of a wizard it can lead him to study the black art of necromancy. A necromancer's magic is focused upon two effects: the destruction of life and the usurpation of death. Their spells can wither a warrior in his prime or restore animation to a corpse in its grave. Many of these men have been drawn into the service of the von Carsteins, enjoying the protection of the vampires against the Witch Hunters who would see them destroyed.

Initial Weapon Set:
• Set 1: Staff
• Set 2: Nothing

Equipment Proficiency:
• Melee: Axe, Dagger, Halberd, Hammer, Mace, Spear, Staff, Sword, Two-Handed Axe, Two-Handed Hammer, Two-Handed Sword.
• Range: Bow, Longbow, Short bow.
• Armours: Helmet, Shield, Light Armour, Heavy Armour.

Perks:
• Arcane spellcaster: Allows the casting of Arcane spells. Casting may result in ill effects named Tzeentch's Curse.
• Born Leader: Can buy the 'Born Leader' skill.

Initial Spell:
• Rotten Touch
• Target: Single enemy
• Deals 8-13 damage to living targets. Bypasses Armor Absorption. Damage is increased by Disease Carrier debuffs.

Initial Skills:
• Warp Attunement: After gathering a Wyrdstone, decreases Spellcasting cost of the next spell by 1 OP and Tzeentch's curse chance by 10%. The next action taken must be a spell or the effect is lost.

Vampire Thrall

A vampire's most devoted servants are those who have been subdued by his charms and seduced by his hypnotic power. These thralls are newly-made undead, drained of life by the vampire to which they are devoted. Although lacking the full extent of their sire's powers, a thrall is a formidable fighter with a strength and agility few mortals can match.

Initial Weapon Set:
• Set 1: Halberd
• Set 2: N/A

Equipment Proficiency:
• Melee: Axe, Dagger, Halberd, Hammer, Mace, Spear, Sword, Two-Handed Axe, Two-Handed Hammer, Two-Handed Sword.
• Range: Bow, Longbow, Short bow.
• Armours: Helmet, Shield, Light Armour, Heavy Armour.

Perks:
• Unwavering: Immune to All Alone, Fear, and Terror tests.
• Immunity: Poison: Immune to Poison effects.

Initial skills:
Fear: Enemies who engage or start the turn engaged with the user must perform a Fear test. Failing the test reduces melee Hit chance by 30%. The debuff persists until passing a Fear test on turn start. Passing any Fear test will grant immunity to Fear for 2 turns.

Dreg

Many of those who survived the collapse of Mordheim were left deformed in body and mind. Rejected and despised, these human dregs eke out a miserable existence at the fringes of civilization. Often these wretches are recruited by vampires, becoming loyal servants in exchange for protection. They guard coffins during the day and venture into settlements where vampires might draw unwanted attention.

Initial Weapon Set:
• Set 1: Bow
• Set 2: Mace & Shield

Equipment Proficiency:
• Melee: Axe, Dagger, Halberd, Hammer, Mace, Spear, Sword, Two-Handed Axe, Two-Handed Hammer, Two-Handed Sword.
• Range: Bow, Longbow, Short bow.
• Armours: Helmet, Shield, Light Armour, Heavy Armour.

Perks:
• None

Initial skills:
• Humble Servant: Sacrifice 25 wounds. Restores up to 15 wounds and grants a buff that increases Initiative by 15 and Dodge chance by 10% for 2 turns. Only affects Vampires and Vampire Thralls.

Crypt Horror

Hulking monstrosities, the fiendish crypt horrors are rare ghoulish creatures that share the loathsome appetites of their smaller kin. Far larger and stronger than their grave-haunting counterparts, these abominations provoke a supernatural terror in all but the stoutest hearts. The sight of a crypt horror gnawing on old bones while perched upon a tombstone has sent many a mortal screaming into the night.

Initial Weapon Set:
• Set 1: 2-Handed Hammer
• Set 2: N/A

Equipment Proficiency:
• Melee: Axe, Dagger, Hammer, Mace, Spear, Two-Handed Axe, Two-Handed Hammer.
• Range: None.
• Armours: None.

Perks:
• Unwavering: Immune to All Alone, Fear, and Terror tests.
• Last stand: Always fights to the death. Prevents the use of Flee and Disengage actions. Immune to All Alone.
• Large: Increases Poison, Critical, and Stun Resistance by 30% as well as Armour Absorption by 15%, but decreases Ranged Resistance by 10%. Cannot use consumable items, or the Search and Activate actions.
• Impressive: Immune to 'Tiring' effects

Initial skills:
• Terror: Enemies who engage or start the turn engaged with the user must perform a Terror test. Failing the test reduces maximum Offense and Strategy Points by 3. The debuff persists until passing a Terror test on turn start. Passing any Terror test will grant immunity to Terror for 2 turns.

Ghoul

Ghouls are the descendants of evil and insane men who ate the flesh of the dead. When the lean and hungry times of famine come upon the Old World, the most depraved and destitute took to feasting on corpses to survive. Driven by their unspeakable craving for the meat of their fellow men, these creatures have given up their human life and dwell near graveyards, crypts and tombs, digging up the rotting corpses of the recently buried and consuming the cold flesh with their bare teeth and claws. The destruction of Mordheim attracted many Ghoul clans from the north, and now they have taken up permanent residence in the crypts and cemeteries of the ruined city.

Initial Weapon Set:
• Set 1: Halberd
• Set 2: N/A

Equipment Proficiency:
• Melee: Axe, Dagger, Hammer, Mace, Spear, Two-Handed Axe, Two-Handed Hammer.
• Range: None.
• Armours: None.

Perks:
• Unwavering: Immune to All Alone, Fear, and Terror tests.
• Last stand: Always fights to the death. Prevents the use of Flee and Disengage actions. Immune to All Alone.
• Feral: This warrior can't use consumables in combat.

Initial skills:
• Disease Carrier: On melee damage, inflicts a random poison debuff from the following: -5 Initiative, OR -3% Critical Resistance, OR -3% Dodge and Parry chance. All debuffs are stackable, last 3 turns, and increase Damage received from the spell Rotten Touch by 5%.

Zombie

The simplest form of undead that can be created through necromancy, zombies are the reanimated corpses of the recently dead. Without volition of their own, they are automatons that mindlessly follow the will of their creator. They know neither fear nor pain, only obedience.

Initial Weapon Set:
• Set 1: Sword & Shield
• Set 2: N/A

Equipment Proficiency:
• Melee: Axe, Dagger, Hammer, Mace, Spear, Sword.
• Range: None.
• Armours: Helmet, Shield.

Perks:
• Unwavering: Immune to All Alone, Fear, and Terror tests.
• Immunity: Poison: Immune to Poison effects.
• No talent: Cannot buy the 'Lad's Got Talent' skill.
• Expendable: When falling Out of Action, does not lower the Warband's Morale.
• Feral: This warrior can't use consumables in combat.

Initial skills:
• Puppet: The Zombie becomes bound to its master. Ritual ingredients must be paid for in the form of an upkeep. The Zombie will gain experience and will receive four less skill points than regular Henchmen. Failing to perform the ritual for extended periods weakens the bond, causing the Zombie to decay and be destroyed.
• Rotten Corpse: The Zombie is immune to Open Wound effects and all injuries except Destroyed (Dead), Severed Arm, Severed Leg, Hand Injury, Full Recovery. If it must roll for Injuries at the end of combat, it has a 20% chance to decay and effectively be destroyed. Every rank of the Zombie reduces this chance by 1%.

Description from IGDB IGDB

This Warband adds the Undead, with 7 new unit types and a fully playable campaign featuring unique Dramatis Personae, Katherina von Dernsbach. On the borders of the Empire, beneath the World's Edge Mountains lies the forsaken province of Sylvania.

Basic Info
Release Date: October 25, 2016
IGDB ID: 53370
Additional Information
Release Date: October 25, 2016
IGDB ID: 53370
Платформы 1
PC
Genres 4
Role-playing (RPG) Squad Management Strategy Turn-based
Themes 2
Dark Fantasy Zombie
Game Modes 2
Multiplayer Single player
Developers
Rogue Factor

No description available

Publishers
Nacon

No description available

Keywords
be 24685 world 21802 new 16891 feature 15873 use 15100 make 14384 take 14371 time 14243 action 13662 enemy 12654 fight 12555 set 12525 unique 11942 own 11404 out 10969 experience 10848 power 10813 create 10589 combat 10402 skill 9888 turn 9475 become 9243 know 8866 life 8747 weapon 8610 follow 8376 item 8079 against 7506 place 7453 come 6746 live 6448 full 6113 start 6004 open 5990 magic 5965 strategy 5823 land 5816 end 5784 allow 5778 dark 5689 name 5584 give 5523 day 5439 survive 5386 lead 5334 long 5276 art 5167 large 5148 city 5126 war 5113 great 5034 Master 5026 see 4996 lose 4740 point 4738 creature 4539 leave 4474 gain 4471 type 4175 add 4173 human 4139 strong 4050 mystery 4022 ancient 4009 light 3920 enjoy 3918 evil 3883 form 3853 equipment 3851 single 3841 hand 3789 focus 3761 last 3746 search 3645 effect 3604 class 3554 gather 3533 drive 3489 small 3459 fall 3450 death 3432 simple 3432 increase 3426 old 3418 destroy 3359 engage 3347 horror 3313 spell 3105 next 3085 warrior 3009 amp 2897 range 2888 cast 2772 test 2757 Heart 2713 night 2699 sword 2685 damage 2649 strength 2625 always 2615 rule 2569 step 2562 stand 2525 draw 2520 seek 2501 north 2500 armor 2498 bear 2423 receive 2372 fully 2368 buy 2268 alone 2236 short 2217 playable 2204 match 2154 send 2134 share 2133 chance 2129 cause 2114 deal 2101 campaign 2094 ruin 2079 recruit 2060 hit 1954 mind 1946 unit 1856 twist 1823 affect 1817 dead 1809 restore 1799 random 1777 body 1763 empire 1757 rare 1723 raise 1699 view 1667 lie 1645 opportunity 1600 result 1599 perform 1595 serve 1580 venture 1571 curse 1548 black 1539 animation 1535 castle 1520 soon 1497 arm 1470 grant 1454 leader 1394 lord 1373 pay 1366 melee 1335 rank 1333 mountain 1322 charm 1317 low 1312 fear 1290 user 1281 cost 1245 destruction 1224 wizard 1219 target 1214 guard 1203 stun 1187 civilization 1179 heavy 1175 service 1162 shield 1157 creator 1154 fighter 1142 dodge 1120 edge 1089 period 1038 rival 985 touch 983 zombie 975 fail 961 talent 941 witch 939 bond 937 undead 928 count 927 prevent 926 roll 906 haunt 899 eat 898 consume 874 activate 819 attention 815 men 778 permanent 769 fellow 748 critical 744 plague 731 formidable 715 study 712 cold 706 buff 705 sacrifice 705 supernatural 688 reduce 686 perk 682 regular 673 maximum 663 clan 651 collapse 651 existence 651 bow 642 vampire 631 bind 630 staff 624 settlement 599 exchange 597 descend 596 sinister 596 newly 588 sight 565 dedicate 559 ruthless 537 extend 535 ingredient 518 resistance 512 mortal 501 dig 498 fearsome 494 initial 491 except 490 loyal 488 flee 486 poison 482 attract 479 lack 475 legion 472 terror 464 bury 454 ritual 414 disease 400 armour 395 arcane 393 border 383 recently 381 intelligent 379 ambition 375 warp 373 flesh 368 protection 363 tire 350 wound 350 bone 344 parry 329 decay 321 spear 317 hammer 310 humble 304 pain 302 thirst 299 hungry 296 weaken 291 prey 290 necromancer 286 inflict 284 morale 276 insane 275 agility 274 slave 273 decrease 269 axe 268 wage 265 prime 259 grave 257 servant 253 tomb 247 claw 235 persona 224 drain 221 dagger 217 effectively 212 impressive 205 meat 202 corpse 198 leg 198 descendant 196 injury 191 province 183 recovery 182 tag 179 ill 176 scream 175 steep 175 feast 174 dwell 172 devote 166 helmet 164 forsake 158 puppet 149 teeth 149 rot 144 offense 143 crypt 137 monstrosity 135 provoke 132 ogre 128 consumable 126 proficiency 126 crave 125 graveyard 125 county 122 independence 122 persist 122 seduce 122 reject 119 feral 118 strife 115 counterpart 114 abomination 110 initiative 108 bare 105 ghoul 103 unspeakable 98 automaton 97 immune 92 neighbour 90 subdue 90 unwanted 90 carrier 85 wither 84 rotten 83 mace 82 extent 79 hulk 75 sever 73 civil 71 fiendish 71 lean 71 henchman 68 unwavering 66 cemetery 64 kin 64 bypass 62 famine 62 reanimate 62 necromancy 61 appetite 60 despise 60 fringe 57 residence 54 immunity 53 miserable 53 coffin 51 thrall 48 spellcaster 47 endow 44 deform 40 lad 35 versatility 34 expendable 30 halberd 28 obedience 27 absorption 24 tombstone 21 upkeep 21 deprave 19 perch 19 witch hunter 19 volition 18 hypnotic 16 aristocracy 15 ghoulish 15 gnaw 14 stout 13 destitute 12 dreg 12 sire 11 mindlessly 10 longbow 9 loathsome 7 disengage 6 ate 0 doings 0 wretch 0