Sins of a Solar Empire
Rating: 82.4
PC

Sins of a Solar Empire

Released: Feb 4, 2008
Series:
Sins of a Solar Empire
Genres:
Real Time Strategy (RTS) Sandbox Simulator Strategy Tactical
Themes:
4X (explore, expand, exploit, and exterminate) Science fiction Warfare
Perspectives:
Bird view / Isometric
Game Modes:
Multiplayer Single player
Game Engines:
Iron Engine
Description from Steam STEAM

Purchase Options NOTE: Premium Edition content will be made available as it's released. About the Game Sins of a Solar Empire II is the sequel to the critically acclaimed space strategy game that seamlessly blends real-time battle tactics with the depth of 4X. As both emperor and battle commander you must lead one of six playable factions to victory against the threat of extinction! Real-time Tactics meets 4X Depth There are no turns. There is no battle mode. There is no strategic mode. It's all one mode and it's all in real-time. Instantly zoom in to control tactical engagements where every missile, turret, and ship is fully simulated and an important part of the battle. Instantly zoom back out to manage your empire where every asteroid, moon, and planet orbits its parent in a slowly evolving strategic landscape. Unparalleled Gameplay Experiences Sins of a Solar Empire II delivers sprawling empires, huge fleets, and completely new and exciting gameplay moments that can only be found in Sins II. The Surprise: Build a secondary fleet on a rogue asteroid and launch a devastating surprise attack when its orbit brings it behind the enemy's back line. The Body Block: Stall an enemy's home planet bombardment by using your massive titan to body block swarms of missiles attempting to knock out your starbase and its critical planetary shield. The Screen: Advance a screen of point defense flak frigates to protect your fragile long-range cruisers by intercepting incoming bombers and missiles. The Swarm: Maneuver your faster moving ships to pick apart unescorted larger ships. Their powerful but slow-moving turrets simply can't track your agile strike force. The Influencer: Influence a hostile expansionist Minor Faction to secure your border while reserving enough Influence to win an auction for a powerful item to install on your best capital ship. The Backstab: Protect yourself from a backstab by establishing a time locked alliance. But pay attention to the time - your “ally” may move his fleet to your doorstep just as the lock expires! Features A Dynamic Galaxy: Planets orbit their stars in real-time causing the galaxy's structure to slowly change, creating new battle fronts and new opportunities. Players can view the state of the galaxy up to an hour in the future to prepare their strategies. 3 Unique Races: It's War Year 35 and the emergent TEC, alien Vasari, and deviant Advent have been forced to adapt and evolve to survive. TEC: The inhabitants of this region of the galaxy, the TEC are humans who have joined together as the Trader Emergency Coalition to combat the alien Vasari empire. They rely heavily on trade to support their industrial base and augment resource income. Vasari: Ten thousand years ago, the Vasari Empire once ruled over hundreds of planets and dozens of sentient species. Now on the run from an unknown enemy they use their mastery of phase space to conquer and acquire resources to continue their exodus. Advent: A civilization of humans who were forcibly outcast by the Traders over a thousand years ago, the deviant Advent have returned with technologically amplified psionics and the power of the Unity - a devastating expression of their collective will. Each race features unique starting conditions, gameplay mechanics, units, abilities, items, and technologies. Their game changing new Empire Systems add a whole new level of strategic capabilities: TEC Trade: The new TEC trade system enables them to dynamically adapt their economy by adjusting the allocation of traded resources on demand. Vasari Phase Resonance: Strategically placed structures collect Phase Resonance allowing the Vasari to customize their global phase mastery effects. Advent Unity: Enables the Advent to harness the collective will of their population, unlocking the full potential of the Unity's global abilities. 6 Playable Factions: The parent races are further differentiated by unique sub-factions each with their own unique features and play styles that reflect their motivations and goals. For example, the TEC: Primacy is a xenophobic 'human first' empire focused on aggression and the Vasari: Exodus is willing to destroy planets to fuel their mobile empire. Combat Simulation: A detailed combat simulation adds incredible depth to tactical gameplay. Turrets with their own pitch and tracking speeds make firing solutions important in battles. Fully simulated missiles can be blocked by ships or destroyed by point defense. New mechanics around shields, armor and hull points give greater depth to units and tactical decisions. Empire Management: All planets and ships can now be easily analyzed, customized, and upgraded in one place without the tedium of finding and clicking through all units in your empire. The Intelligent Construction system will queue up the entire chain of prerequisites to fulfill any item, research, or unit build request. Fleet Management: The new fleet system includes the ability to request specific reinforcements on the fly. Requested units are automatically queued from the optimal factory and rallied to the fleet. Combined with Intelligent Construction this allows you to focus on the important tactical decisions and big picture strategy. Unit Customization: Planet surfaces can now be customized with special items that vary by race and planet type. Capital ships, titans and starbases can also be customized with race specific items to fill gaps in the fleet's composition or target specific strategies. Minor Factions: Numerous minor factions now inhabit the galaxy offering trade, auctions for rare items, and with enough influence, access to their most powerful abilities. Will you befriend them or annihilate them to keep your enemies from turning them against you? Diplomacy: New features include a new offer / counteroffer system, the ability to give or demand planets, and the game changing time locked cease-fires that prevent your 'ally' from backstabbing you until it expires - but keep on eye on the time! Multicore 64-bit Engine: The Sins II engine can utilize all available cores and RAM to maximize performance, now and into the future. Dynamic lighting, physically based rendering, higher resolution textures and more create a beautiful tapestry. 10-Player Multiplayer Support: A cloud based online system supports both 'join codes' and lobbies to make it easier than ever to play with others. Games can now be rejoined in progress if a player drops or has to leave; humans can even take over for AI players if a friend joins late. In-game Mod Support: Mod support has been integrated into the game, making it easy to discover, install, and share mods. Custom maps are automatically shared for multiplayer games, preventing the hassle of everyone downloading ahead of time. Easy to Learn; Hard to Master: With an elegant and intuitive user interface Sins II is easy to pick up and play. However, mastering your chosen faction will take true skill.

Description from IGDB IGDB

Sins of a Solar Empire is a 2008 science fiction real-time strategy computer game developed by Ironclad Games and published by Stardock Entertainment for Microsoft Windows operating systems. It is a real-time strategy (RTS) game that incorporates some elements from 4X strategy games; its makers describe it as "RT4X."[2][3] In the game, players are given control of a spacefaring empire in the distant future, and are tasked with conquering star systems using military, economic and diplomatic means. The game was released on February 4, 2008, receiving positive reviews and multiple awards from the gaming press.[4][5][6][7] Its first content expansion, titled Entrenchment, was released as a download on February 25, 2009, and its second content expansion, titled Diplomacy, was released as a download on February 9, 2010. A package combining the original game with the first two expansions was released at that time, with the title Sins of a Solar Empire: Trinity.[8] A third expansion, the stand-alone Rebellion, was released in June 2012.[9]

Basic Info
Release Date: February 4, 2008
IGDB Rating: 82.4/100 (30)
Rating Count: 30
IGDB ID: 872
Additional Information
IGDB Rating: 82.4/100 (30 votes)
Release Date: February 4, 2008
IGDB ID: 872
Series: Sins of a Solar Empire
Платформы 1
PC
Genres 5
Real Time Strategy (RTS) Sandbox Simulator Strategy Tactical
Themes 3
4X (explore, expand, exploit, and exterminate) Science fiction Warfare
Player Perspectives 1
Bird view / Isometric
Game Modes 2
Multiplayer Single player
Developers
Ironclad Games

No description available

Publishers
Stardock

No description available

Keywords
game 38048 be 24685 play 21097 player 17513 develop 17064 new 16891 feature 15873 release 15455 base 15453 use 15100 make 14384 take 14371 time 14243 battle 13420 publish 13338 find 12717 explore 12690 enemy 12654 unique 11942 own 11404 out 10969 system 10915 experience 10848 power 10813 different 10679 create 10589 combat 10402 include 10330 build 9952 skill 9888 turn 9475 level 9243 choose 8556 control 8462 ability 8197 item 8079 against 7506 place 7453 powerful 7251 even 7236 discover 7020 friend 6991 style 6795 year 6795 attack 6701 unlock 6510 collect 6447 change 6378 element 6328 full 6113 start 6004 bring 5858 strategy 5823 upgrade 5814 allow 5778 window 5708 run 5583 back 5559 give 5523 entertainment 5454 survive 5386 design 5376 lead 5334 mode 5317 force 5284 join 5176 large 5148 war 5113 real 5094 high 5081 great 5034 Master 5026 Learn 4930 part 4896 map 4839 original 4831 special 4776 move 4755 late 4742 point 4738 meet 4550 keep 4499 leave 4474 best 4424 together 4411 multiple 4356 online 4306 offer 4231 environment 4205 type 4175 add 4173 human 4139 home 4136 combine 4088 content 4086 mechanic 4047 available 4020 title 3980 support 3943 light 3920 progress 3887 fill 3842 single 3841 ally 3773 resource 3768 focus 3761 return 3757 multiplayer 3665 effect 3604 tactic 3575 fast 3536 destroy 3359 option 3294 tactical 3273 future 3254 state 3213 customize 3211 space 3185 advance 3104 manage 3090 access 3054 computer 3048 decision 2900 task 2855 hour 2849 star 2849 mean 2833 win 2774 3d 2767 scale 2746 strategic 2731 goal 2685 easy 2662 sequel 2646 beautiful 2619 dynamic 2617 rule 2569 stand 2525 armor 2498 true 2455 fire 2425 race 2422 trade 2411 big 2407 receive 2372 fully 2368 hard 2363 enough 2329 depth 2317 conquer 2315 protect 2311 edition 2289 continue 2247 alone 2236 line 2225 purchase 2223 prepare 2206 playable 2204 pick 2153 share 2133 detail 2132 cause 2114 region 2113 real-time 2097 campaign 2094 simulation 2040 technology 2030 planet 2018 defense 2017 victory 2015 excite 2003 hundred 1997 specific 1977 in-game 1960 attempt 1933 unit 1856 further 1848 threat 1848 opponent 1847 entire 1824 screen 1823 unknown 1805 adjust 1793 faction 1771 eye 1765 body 1763 acquire 1761 empire 1757 influence 1756 evolve 1747 moment 1734 rare 1723 massive 1716 object 1716 management 1706 rogue 1706 ship 1703 core 1697 track 1683 launch 1669 view 1667 strike 1655 speed 1651 completely 1623 ai 1615 opportunity 1600 engine 1577 achievement 1569 blend 1567 drop 1557 adapt 1556 huge 1547 dozen 1526 field 1520 alien 1514 important 1492 whole 1488 click 1482 vary 1454 award 1448 note 1446 numerous 1442 expansion 1431 fly 1423 pay 1366 mobile 1361 simply 1333 utilize 1327 science 1326 research 1313 landscape 1306 example 1281 user 1281 thousand 1271 devastate 1255 custom 1237 june 1236 ago 1218 target 1214 slow 1210 deliver 1199 civilization 1179 surprise 1167 shield 1157 structure 1137 february 1122 fiction 1117 hostile 1102 block 1093 military 1081 alliance 1058 surface 1044 inhabitant 1015 potential 991 sandbox 985 galaxy 969 establish 960 moon 957 size 950 chain 942 prevent 926 bit 907 maker 903 condition 900 interface 868 global 866 performance 865 lock 853 ahead 822 fuel 819 download 818 attention 815 automatically 799 enable 794 operate 791 press 775 demand 751 critical 744 specie 739 front 722 slowly 715 distant 712 handle 702 incredible 700 apart 679 cloud 671 review 670 picture 669 inhabit 657 easily 645 commander 643 describe 643 heavily 641 harness 635 bind 630 economy 629 befriend 628 web 622 strategically 620 render 619 incorporate 603 difference 601 construction 588 rely 581 mod 575 reflect 562 distance 561 acclaim 560 parent 556 play style 547 capital 530 secure 530 request 528 fulfill 507 director 505 iron 501 simulate 492 sprawl 478 mastery 475 population 475 resolution 465 phase 459 capability 457 factory 453 intuitive 431 fleet 430 neighbor 415 solution 412 emperor 398 positive 395 integrate 387 swarm 386 border 383 intelligent 379 knock 371 sub 371 diplomacy 360 package 349 rebellion 342 instantly 339 solar 338 offline 337 maximize 334 maneuver 327 economic 317 minor 314 premium 296 turret 295 extinction 293 sin 283 industrial 280 titan 280 trader 278 celestial 273 augment 272 secondary 268 critically 267 dust 264 motivation 257 dynamically 256 composition 255 fragile 246 missile 244 cod 242 expression 228 incoming 226 asteroid 224 rally 217 unity 217 annihilate 214 plane 208 reserve 195 agile 194 income 190 unparalleled 190 physically 186 sentient 180 texture 179 analyze 174 long-range 168 planetary 167 gap 164 zoom 163 emergency 162 engagement 152 orbit 148 psychic 148 install 146 specially 142 lobby 136 optimal 130 diplomatic 129 pitch 127 elegant 126 collective 123 emergent 122 outcast 121 reinforcement 114 amplify 105 notably 101 cluster 98 auction 97 cease 94 aggression 93 ram 91 tapestry 91 hull 89 radiant 85 queue 82 massively 81 orbital 80 stall 75 bomber 72 differentiate 66 technologically 65 exodus 63 intercept 62 coalition 60 resonance 60 mod support 58 advent 57 allocation 55 cruiser 54 real-time battle 48 trinity 47 expire 43 frigate 43 hassle 43 forcibly 35 blair 34 assert 33 bombardment 31 doorstep 28 spacefaring 24 prerequisite 23 tec 22 rejoin 20 space strategy 17 deviant 13 flak 9 expansionist 8 ironclad 8 xenophobic 8 entrenchment 4 tedium 4 found 0