Fall of the Final Age
N/A
PC

Fall of the Final Age

Released: Jun 30, 2026
Genres:
Base Building Roguelike / Roguelite Role-playing (RPG) Squad Management Strategy Tactical Turn-based
Themes:
Dark Fantasy Fantasy Indie Warfare
Perspectives:
Bird view / Isometric
Game Modes:
Single player
Description from Steam STEAM

Fall of the Final Age is a turn-based tactical strategy game with RPG and roguelike elements, in which you control the Stronghold, the last human settlement, in a world crumbling under the onslaught of monsters advancing from the Wildlands. Manage the Stronghold's resources wisely, as the yield is limited for a small settlement. Decide where to focus the efforts of your Heroes, as the number of turns before the monsters invade is limited. Develop the Stronghold, create new Heroes, expand your territory to harvest new resources, and prepare for the inevitable enemy attack. Prove yourself worthy of being the governor of the last Stronghold of humanity!

The game consists of a global map and battles. On the global map, you manage your Stronghold, building, crafting, scouting, and preparing Heroes for battle. Here, you decide where and when to conduct battles and which Heroes to send. When engaging an enemy, the game switches to the battle map, where the battle unfolds as a turn-based tactical confrontation.

The Wild Lands in the east of the continent have long been inhabited by creatures of terrifying power. The human kingdoms to the west avoided any contact with these territories. But something happened in the East, leading to a mass migration of monsters to the West. Monsters who saw humans only as food. Humanity was unprepared to face such a powerful enemy, and so all known civilization was destroyed in just a few months.

In one of the last human settlements, an inhuman alchemist, with the support of the governor of these lands, conducted vile experiments to imbue humans with the power and speed of monsters. These experiments became humanity's new hope in the battle against the unstoppable force of the creatures from the Wild Lands.

Capture, build, and craft to strengthen your Stronghold:

  • Destroy enemies who have occupied valuable resource extraction sites. Hold these points to ensure a steady supply of resources.

  • Construct new buildings in your settlement to obtain more resources and unlock the ability to craft new items.

  • Craft to create new equipment, weapons, and consumables for your Heroes.

Create, develop, and equip Heroes:

  • Create Heroes by entrusting settlement residents to the Mad Alchemist. Adjust the necessary qualities of new recruits using various combinations of mutagens and potions.

  • Created Heroes have fixed basic attributes, but their skills develop through the use of relevant actions. Arm a fighter with a sword, and they will soon become a master swordsman; equip them with a bow, and they will learn to shoot without missing. If they survive that long.

  • Heroes are endowed with their own talents, each with a greater propensity to develop certain skills. Each fighter also has a set of unique traits: they might be cowards, or, conversely, fly into a frenzy at the sight of blood.

  • Each weapon has its own set of skills and is best suited to certain tasks. Arm groups of Heroes so they complement each other in battle.

Win in turn-based tactical battles:

  • Plan your actions and adapt to changes: each character's actions are limited by their Action Points and Energy, and the sequence of their turns is determined by their Initiative stat.

  • Enemies, like your Heroes, have their own strengths and weaknesses that you must identify and exploit. Different opponents require different approaches in combat: some are blessed with remarkable strength, some are clad in armor, and still others are incredibly resilient.

  • Keep an eye on your characters' Morale. Both Heroes under your control and most enemies have it. A decrease in Morale results in a penalty to most combat stats, and a drop to zero will result in panic and loss of control.

  • Surround your enemies and don't let them surround you. Attacking from the flanks or behind can overcome skill imbalances.

Defend the Stronghold and try to hold out until the final battle:

  • The game consists of several stages, during which you must prepare for an assault on the Stronghold at the end of each.

  • The game is designed for high difficulty. Defeat in battle is not the end of the game, but defeat in a battle during an invasion of the Stronghold ends the game. Be prepared to lose and be forced to restart until you find the optimal development paths and the most effective combat tactics.

Description from IGDB IGDB

Take command of the last Stronghold of humanity, fighting back against the advancing monsters. Decide where to prioritize the forces of your Heroes, as the number of turns before the invasion is limited. A turn-based tactical strategy with RPG and roguelike elements.

Basic Info
Release Date: June 30, 2026
IGDB ID: 384901
Additional Information
Release Date: June 30, 2026
IGDB ID: 384901
Платформы 1
PC
Genres 7
Base Building Roguelike / Roguelite Role-playing (RPG) Squad Management Strategy Tactical Turn-based
Themes 4
Dark Fantasy Fantasy Indie Warfare
Player Perspectives 1
Bird view / Isometric
Game Modes 1
Single player
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Keywords
game 38048 be 24685 world 21802 develop 17064 new 16891 character 16396 base 15453 use 15100 take 14371 action 13662 battle 13420 find 12717 enemy 12654 fight 12555 set 12525 unique 11942 own 11404 out 10969 power 10813 different 10679 create 10589 combat 10402 build 9952 skill 9888 turn 9475 become 9243 know 8866 weapon 8610 control 8462 ability 8197 item 8079 monster 7516 against 7506 powerful 7251 attack 6701 hero 6580 defeat 6547 unlock 6510 various 6407 change 6378 element 6328 face 5920 strategy 5823 land 5816 end 5784 back 5559 survive 5386 design 5376 lead 5334 force 5284 long 5276 craft 5161 high 5081 great 5034 Master 5026 Learn 4930 try 4901 map 4839 lose 4740 point 4738 switch 4713 creature 4539 keep 4499 turn-base 4449 best 4424 path 4283 shoot 4212 human 4139 strong 4050 support 3943 equipment 3851 resource 3768 focus 3761 last 3746 tactic 3575 class 3554 group 3460 small 3459 fall 3450 development 3412 let 3371 destroy 3359 engage 3347 tactical 3273 plan 3270 don 3245 happen 3229 kingdom 3187 advance 3104 manage 3090 several 3090 decide 3015 number 2947 limit 2924 task 2855 require 2775 win 2774 sword 2685 expand 2666 strength 2625 certain 2555 command 2550 roguelike 2531 hold 2515 armor 2498 steam 2446 stats 2410 equip 2395 final 2346 store 2249 combination 2248 prepare 2206 send 2134 share 2133 determine 2125 age 2098 hope 2090 recruit 2060 defend 2040 difficulty 1976 overcome 1909 opponent 1847 adjust 1793 eye 1765 consist 1695 avoid 1662 capture 1658 obtain 1652 speed 1651 food 1650 wild 1609 result 1599 humanity 1591 drop 1557 adapt 1556 blood 1536 soon 1497 arm 1470 fly 1423 energy 1386 extra 1358 quality 1338 approach 1337 miss 1328 attribute 1314 ensure 1245 unfold 1243 experiment 1199 civilization 1179 fighter 1142 suit 1137 basic 1133 prove 1129 continent 1124 surround 1096 supply 1091 potion 1032 valuable 977 territory 971 weakness 967 strengthen 957 talent 941 construct 937 stag 936 invade 879 global 866 fix 852 trait 852 invasion 828 harvest 820 wisely 814 necessary 756 month 735 clothe 712 effort 712 saw 700 terrify 700 span 667 inhabit 657 bow 642 assault 630 exploit 614 zero 613 settlement 599 resident 585 sit 581 sequence 567 sight 565 contact 564 unstoppable 553 west 532 mass 509 loss 498 east 478 height 412 asset 409 identify 387 mad 371 effective 333 crumble 325 bless 312 stronghold 309 occupy 298 onslaught 298 alchemist 295 worthy 292 conduct 284 morale 276 confrontation 272 decrease 269 scout 256 swordsman 249 restart 246 complement 225 yield 224 inevitable 222 incredibly 220 panic 189 extraction 184 tag 179 imbue 169 penalty 154 entrust 149 vile 147 optimal 130 steady 130 initiative 108 relevant 108 remarkable 106 prioritize 103 flank 98 governor 81 frenzy 70 resilient 70 http 57 unprepared 48 inhuman 45 endow 44 conversely 34 migration 31 coward 25 width 25 imbalance 17 mutagen 17 paragraph 14 propensity 5 like 0