Black & White
Series:
Genres:
Themes:
Perspectives:
Game Modes:
Description from Steam STEAM
JOIN THE COMMUNITY ON THE CUBE GAME DISCORD About the Game 'Black & White' is the second game released by ZeroCreation after 'Lay a Beauty to Rest: Dark Peach Blossom Spring'. The game type is visual novel + war chess game. It is like a painting with symmetrical composition, presenting a dystopian world of black and white. 'Black & White' has more than 250,000 words of game text. This is a 'not dystopian' dystopian story. Players will observe the memories of the twelve main characters as they are observing, and continue to communicate with the mysterious girl. - 'The opposite of justice is not evil, but another kind of justice.' This sentence is the most crucial theme of 'Black & White'. In the world of Black & White, you can trust the White Church camp that symbolizes order, fairness, and reason. You can also identify with the Black Cinder Crow camp, which symbolizes freedom, culture, and sensibility. On one side are priests with white hair, possessed by insects, and different personalities. On one side are historical figures who have returned from the dead, died tragically, and are romantic. How would you choose? The art style of 'Black & White' is extremely unique, and all the UI and characters in the game present a contradictory intention. There are nearly 100 characters and more than 400 CG or story maps in the game. We not only carefully sculpted the vertical paintings and CGs of each character with an extremely serious attitude. A branch plot is also set up for each of the twelve characters, and the branch plot will present a large number of story maps in a manner similar to comic interpretation. Compared with our previous work, 'Black & Whitef' has optimized the animation. While ensuring high-quality static art, some art can be animated and lifelike, which can make players feel better. Enter this world! We also put a lot of effort into this game in terms of sound, and strive to achieve the top level of domestic two-dimensional games. Lin Fangzhou, Harper, Xu Luyang and other three composers are mainly responsible for the soundtrack of '', and the sound effects are also produced by special sound engineers, who will control every link. The dubbing director of 'Black & White' is Mr. Mori Zhongren, and the dubbing actors have invited Hanser, Tao Dian, and many dubbing actors from Yuesheng Dubbing Club to cooperate. There are a large number of turn-based war chess level elements in 'Black & White'. We hope that through the war chess level, people can be more immersed in the characters and worldview, understand the plot, and at the same time, we hope to bring more fun to players who like war chess. There are more than 30 level maps in the game, including moving in subways, wilderness, urban areas and other venues. In the first half of the game, players need to constantly unlock the character story, and at the same time clear the less difficult and guiding story levels. In the second half of the game, after players collect 12 characters, players can freely assign characters to form a team, clear 28 challenge levels, and unlock more follow-up plots and game achievements in the challenge levels. The game adopts weak cultivation, in the process of playing the level. Players can unlock new skills of characters by achieving achievements or unlocking plots, and match different gameplay combinations.
Description from IGDB IGDB
Play the role of a deity in a land where the surroundings are yours to shape and its people are yours to lord over. Be an evil, malevolent god and the natives will worship you with fear in their eyes. Play as a kind, benevolent god and they will worship you with love in their hearts. Your actions decide whether you create a heaven or hell for your worshipers. Then select a creature from the land to act as your representative in the world. Raise it to gigantic proportions and teach it to do your bidding--whether the animal grows into an evil colossus of mass destruction or a kind and gentle giant is up to you. Progress through the game's rich storyline performing powerful miracles to battle other deities and become the world's supreme god.
Storyline IGDB
The player begins on an island as a new god, created from a family's prayers. After saving their drowning son, the god follows the grateful family to their village. A large creature is later discovered who tells of its former master, a god named Nemesis, who desires to reign supreme as the one true god by destroying all others. The player is told of the Creed; an energy source with the ability to destroy gods. Nemesis destroys his former creature and attacks the village. A mysterious vortex opens that the player enters to escape Nemesis. The player is transported to a second island and greeted by another god, Khazar. Khazar reveals that it was he who sent the vortex and requests assistance against another god, Lethys, Nemesis' underling, in exchange for resources to rebuild the village. Later, Nemesis destroys Khazar and steals his piece of the Creed. Lethys then kidnaps the player's creature, taking it through a vortex. In the third land, the creature is held in stasis by three magical pillars. After the creature is freed, Lethys grants the player a piece of the Creed and opens a vortex where another can be found. The player returns to the first land, now cursed by Nemesis; fireballs and lightning rain from the sky. After the curses are lifted by destroying the three guardian stones, and the piece of the Creed is claimed, Nemesis appears, inviting the player to his realm. On the last island, Nemesis curses the player's creature, causing it to slowly change alignments, shrink, and grow weaker. When the final piece of the Creed is obtained, the player destroys Nemesis, and is left as the only god in the world.
Basic Info
Additional Information
Платформы 2
Genres 7
Themes 2
Player Perspectives 1
Game Modes 2
Developers
Lionhead Studios
No description available
Publishers
Electronic Arts
No description available
Feral Interactive
No description available
Keywords