Hack
N/A
DOS

Hack

Released: Jan 17, 1984
Genres:
Roguelike / Roguelite Role-playing (RPG) Shooter Survival
Themes:
Fantasy Science fiction
Perspectives:
Bird view / Isometric Text
Game Modes:
Single player
Game Engines:
c#
Description from IGDB IGDB

The object of the game is to delve into a dungeon to retrieve the Amulet of Yendor, and perish with as much game points as possible. The player can start out with a different ability set, such as Wizard or Cave(wo)man. The player confronts various monsters: hobgoblins, leprechauns, acid blobs, bats, centaurs, chameleons, dragons, ghosts, imps, trolls, and has weapons, armor, potions, wands, rings and special items to aid in this, e.g. related to fire there is a scroll, a ring, a monster and a wand, and their interplay is to be discovered. There is time pressure because you die if your food runs out, food is scattered around the dungeon. There is a limit to what you can carry, forcing you to leave valuable items behind. The gold and gems you carry when you die increases your score, but it is heavy too. The player must enter Hell to recover the Amulet. Entering Hell for the uninitiated just means that "you burn to a crisp". (In NetHack, Hell is renamed.) The player encounters special rooms such as shops, crypts, and vaults. Other spatial elements in the game are traps and swamps. As your experience grows, so are your abilities, score and the need for food. Retrieving the Amulet doesn't guarantee you the high score. After all the Amulet is just a very valuable gem.

Storyline IGDB

The object of the game is to delve into a dungeon to retrieve the Amulet of Yendor, and perish with as much game points as possible. The player can start out with a different ability set, such as Wizard or Cave(wo)man. The player confronts various monsters: hobgoblins, leprechauns, acid blobs, bats, centaurs, chameleons, dragons, ghosts, imps, trolls, and has weapons, armor, potions, wands, rings and special items to aid in this, e.g. related to fire there is a scroll, a ring, a monster and a wand, and their interplay is to be discovered. There is time pressure because you die if your food runs out, food is scattered around the dungeon. There is a limit to what you can carry, forcing you to leave valuable items behind. The gold and gems you carry when you die increases your score, but it is heavy too. The player must enter Hell to recover the Amulet. Entering Hell for the uninitiated just means that "you burn to a crisp". (In NetHack, Hell is renamed.) The player encounters special rooms such as shops, crypts, and vaults. Other spatial elements in the game are traps and swamps. As your experience grows, so are your abilities, score and the need for food. Retrieving the Amulet doesn't guarantee you the high score. After all the Amulet is just a very valuable gem.

Basic Info
Release Date: January 17, 1984
IGDB ID: 2875
Additional Information
Release Date: January 17, 1984
IGDB ID: 2875
Платформы 1
DOS
Genres 4
Roguelike / Roguelite Role-playing (RPG) Shooter Survival
Themes 2
Fantasy Science fiction
Player Perspectives 2
Bird view / Isometric Text
Game Modes 1
Single player
Developers
Jay Fenlason

No description available

Keywords
game 38048 be 24685 video 18734 player 17513 time 14243 set 12525 out 10969 experience 10848 different 10679 become 9243 weapon 8610 ability 8197 item 8079 monster 7516 discover 7020 need 6461 various 6407 element 6328 dungeon 6051 start 6004 run 5583 force 5284 high 5081 special 4776 late 4742 point 4738 encounter 4611 leave 4474 grow 4154 available 4020 increase 3426 spell 3105 enter 3040 limit 2924 mean 2833 dragon 2732 trap 2728 expand 2666 die 2593 roguelike 2531 armor 2498 fire 2425 possible 2308 man 2206 room 1946 carry 1865 introduce 1798 object 1716 shop 1715 food 1650 gold 1608 hack 1580 aid 1337 hell 1268 scroll 1230 wizard 1219 score 1190 heavy 1175 confront 1112 cave 1034 potion 1032 delve 1030 relate 1024 scatter 1001 valuable 977 ghost 948 recover 877 burn 843 gem 633 ring 605 retrieve 440 pressure 371 wand 353 guarantee 309 swamp 300 vault 260 troll 244 perish 208 bat 202 basis 201 interplay 189 amulet 175 rename 151 crypt 137 acid 80 crisp 64 spatial 64 imp 45 blob 41 centaur 31 hobgoblin 13 chameleon 12 leprechaun 7 uninitiated 0