Darkmere: The Nightmare's Begun
N/A
Amiga

Darkmere: The Nightmare's Begun

Released: Dec 31, 1994
Genres:
Action Point-and-click Role-playing (RPG)
Themes:
Fantasy Horror
Perspectives:
Bird view / Isometric
Game Modes:
Single player
Description from IGDB IGDB

Darkmere: The Nightmare's Begun is an action-adventure game developed by Zero Hour Software and published by Core Design in 1994. Viewed isometrically, Darkmere sets you as Ebryn, the son of the former King of Darkmere, a barren cursed land, with the aim of discovering what happened. The area is besieged by problems, including orcs running riot, and racial tension between different species. It is Zero Hour's only title to date. Core Design went on to publish a less-well received pseudo-sequel to Darkmere in 1994 called Dragonstone, on Amiga and Amiga CD32.

Storyline IGDB

High atop the crag the castle sits, bearing silent witness to the evil that has overcome the land. Beneath it, the village, bathed in darkness save for the faint glow of the flickering torches as they struggle to stay alight. In its deep shadows creeps evil in all its forms. Whilst overlooking it looms the castle. It's towers seem to reach up, struggling to escape the darkness that is all around. Amongst them screams the wind, lashing its way from spire to spire, seemingly trying to draw the castles very walls crashing down. In a tower which the wind seems even more intent on destroying, a window is illuminated by a strange light. Within its walls he sits, alone, dying. His hand rests on a glowing orb, its eerie light throws his drawn features into high relief. His eyes focus and the interminable blackness as his mind escapes to happier times.

Basic Info
Release Date: December 31, 1994
IGDB ID: 12564
Additional Information
Release Date: December 31, 1994
IGDB ID: 12564
Платформы 1
Amiga
Genres 3
Action Point-and-click Role-playing (RPG)
Themes 2
Fantasy Horror
Player Perspectives 1
Bird view / Isometric
Game Modes 1
Single player
Developers
Zero Hour Software

No description available

Publishers
Core Design

No description available

Keywords
game 38048 be 24685 develop 17064 feature 15873 adventure 14593 time 14243 action 13662 publish 13338 set 12525 way 10761 different 10679 include 10330 become 9243 go 7710 even 7236 discover 7020 begin 5973 land 5816 window 5708 save 5646 run 5583 design 5376 high 5081 call 4960 try 4901 move 4755 deep 4732 area 4006 title 3980 light 3920 evil 3883 form 3853 hand 3789 focus 3761 development 3412 destroy 3359 happen 3229 reach 2990 hour 2849 escape 2755 king 2648 sequel 2646 strange 2608 die 2593 action-adventure 2566 draw 2520 bear 2423 village 2376 receive 2372 alone 2236 house 2153 darkness 2147 shadow 2008 mind 1946 overcome 1909 stay 1854 eye 1765 tower 1703 core 1697 view 1667 project 1621 curse 1548 castle 1520 seem 1511 date 1508 struggle 1479 wall 1470 aim 1455 software 1429 rest 1399 due 1356 throw 1345 darknes 1185 former 1146 problem 1026 wind 858 nightmare 834 happy 768 specie 739 code 735 witness 683 isometric 655 zero 613 son 590 sit 581 crash 525 orc 507 repeat 480 tension 418 seemingly 400 arcane 393 delay 342 eerie 333 orb 328 loom 325 scratch 321 silent 291 amiga 288 ambitious 244 intent 218 rewrite 211 glow 195 creep 187 scream 175 pseudo 174 barren 139 riot 125 torch 123 virtually 123 atop 121 faint 120 besiege 114 illuminate 104 bath 79 flicker 76 spire 75 racial 71 overlook 65 relief 40 lash 30 alight 15 blackness 13 crag 8 interminable 6