The Lords of Midnight
N/A
CPC C64 ZX

The Lords of Midnight

Released: Dec 31, 1984
Series:
Lords of Midnight
Genres:
Open World Role-playing (RPG) Squad Management Strategy Turn-based Turn-based strategy (TBS)
Themes:
Fantasy Warfare
Perspectives:
First person
Game Modes:
Single player
Description from IGDB IGDB

The Lords of Midnight is an award winning adventure video game, written by Mike Singleton, and released in 1984 for the ZX Spectrum. Very well received from the beginning, it was soon converted for the Amstrad CPC and Commodore 64. The game featured an innovative 3-D effect that Singleton called landscaping, which served to bring the player into the game much more than usual. Lords of Midnight is often named with Elite as among the top role playing games of the 1980s.

Storyline IGDB

Luxor, a seasoned warrior and Forest Keeper and his young squire, Morkin, are about to start their journey through the lands of Midnight to the Tower of the Moon where a council of war is to be held. As they ride through the cold, desolate forest, Luxor explains to Morkin about the Solstice and the history of their world. He tells Morkin about the time when the land was green and full of life, but it was suddenly plunged into an eternal winter, bringing famine and war. Luxor reveals how Doomdark, once a wise advisor, became a tyrant by seizing power through fear, sorcery, and violence. Doomdark now draws his strength from the winter itself, and during the Solstice, he will unleash his full power against the Free people. That is why they have to hurry, because th solstice approaching fast. At the Tower of the Moon, where Luxor, Rorthron and their allies discuss the looming threat of Doomdark, his military preparations, and the possibility of striking at his stronghold, Ushgarak. Despite the overwhelming odds, Rorthron emphasizes that they must not give in to fear and despair, for even Doomdark, once flesh and blood, can be defeated. Luxor is revealed to be the heir to the House of the Moon, the Moonprince, and is given the powerful Moon Ring. This ring grants Luxor the ability to command and see through the eyes of his followers, as well as spread hope to resist Doomdark’s fear. The plan is to rally the Free peoples, strike at Doomdark’s forces, and possibly attempt to destroy the Ice Crown, the source of Doomdark’s power which is kept in the Tower of Doom. It is Morkin, Luxor's adopted son, who is the one destined to resist Doomdark’s ice-fear and must undertake a dangerous mission to the Tower of Doom. The revelation of Morkin’s true lineage, half-Fey and half-human, makes him the only one capable of enduring the Witchking's ice-fear. Despite the risks, Morkin volunteers to go on the perilous quest to destroy the Ice Crown, knowing it is crucial for the fate of Midnight. As dawn breaks over the lands of Midnight, the sun is weak and a cold mist spreads from the north, signaling the approach of Doomdark's ice-fear. Luxor the Moonprince, accompanied by Morkin and Corleth, set out on their respective missions: Luxor sends Corleth to gather the Fey for battle, while Morkin journey to the Tower of Doom. Luxor then heads toward Corelay, rallying the Free people with a call to arms. His cry of defiance against Doomdark spreads hope, and the ice-fear retreats, but the Witchking Doomdark senses the presence of the Moonprince. The War of the Solstice has begun.

Basic Info
Release Date: December 31, 1984
IGDB ID: 25733
Additional Information
Release Date: December 31, 1984
IGDB ID: 25733
Series: Lords of Midnight
Платформы 3
CPC
C64
ZX
Genres 6
Open World Role-playing (RPG) Squad Management Strategy Turn-based Turn-based strategy (TBS)
Themes 2
Fantasy Warfare
Player Perspectives 1
First person
Game Modes 1
Single player
Publishers
Amsoft

No description available

Beyond

No description available

Mindscape, Inc.

No description available

Keywords
game 38048 be 24685 world 21802 play 21097 video 18734 player 17513 character 16396 feature 15873 release 15455 adventure 14593 make 14384 time 14243 battle 13420 publish 13338 set 12525 role 12250 out 10969 power 10813 way 10761 different 10679 become 9243 know 8866 life 8747 follow 8376 ability 8197 go 7710 against 7506 quest 7463 powerful 7251 even 7236 journey 7086 attack 6701 defeat 6547 need 6461 various 6407 full 6113 start 6004 begin 5973 complete 5898 bring 5858 strategy 5823 land 5816 name 5584 give 5523 person 5466 people 5301 force 5284 long 5276 free 5186 join 5176 war 5113 see 4996 call 4960 map 4839 keep 4499 mission 4259 human 4139 home 4136 strong 4050 enjoy 3918 evil 3883 epic 3790 ally 3773 effect 3604 fast 3536 gather 3533 group 3460 fall 3450 young 3362 destroy 3359 option 3294 plan 3270 fate 3253 break 3132 kill 3118 write 3097 computer 3048 warrior 3009 dangerous 2814 require 2775 win 2774 dragon 2732 goal 2685 strength 2625 always 2615 command 2550 draw 2520 hold 2515 north 2500 true 2455 history 2451 army 2447 tell 2396 receive 2372 enough 2329 conquer 2315 think 2286 continue 2247 house 2153 forest 2151 send 2134 detail 2132 top 2105 hope 2090 recruit 2060 perspective 2056 shadow 2008 head 1980 unleash 1972 attempt 1933 further 1848 threat 1848 eye 1765 reveal 1757 tower 1703 strike 1655 serve 1580 advantage 1541 blood 1536 season 1505 soon 1497 arm 1470 grant 1454 award 1448 numerous 1442 objective 1390 lord 1373 alive 1349 approach 1337 quickly 1319 landscape 1306 fear 1290 source 1161 risk 1149 sense 1134 possibility 1133 prove 1129 spread 1110 military 1081 moon 957 page 944 wrong 931 plus 902 ride 895 refer 885 elite 864 lock 853 suddenly 842 half 833 storm 812 sun 795 accompany 764 technique 742 eternal 739 issue 732 ice 727 cold 706 pattern 672 innovative 663 hybrid 656 capable 650 weak 629 green 628 internet 621 ring 605 despite 603 doom 600 son 590 perilous 586 refine 564 rout 562 dawn 553 straight 546 capital 530 crash 525 overwhelm 521 seize 504 plunge 502 crucial 494 violence 486 fell 473 depict 452 odds 452 magazine 439 presence 407 endure 391 winter 385 crown 380 variation 380 wise 370 flesh 368 adopt 366 simultaneously 366 completion 364 resist 364 manual 354 twenty 353 follower 335 loom 325 despair 321 emphasize 315 stronghold 309 desolate 307 possibly 288 cry 277 undertake 270 explain 258 preparation 252 mist 246 convert 244 retreat 240 heir 238 sorcery 233 keeper 231 destine 221 rally 217 council 212 usual 211 commodore 200 signal 198 respective 195 revelation 177 wargame 175 devote 166 midnight 164 spectrum 164 tyrant 161 mike 138 citadel 125 volunteer 110 groundbreaking 109 discus 106 lineage 105 advisor 104 subdue 90 hurry 86 perpetual 65 famine 62 squire 51 defiance 33 half-human 25 hungarian 25 fey 18 solstice 17 firstly 16 singleton 5 luxor 4