Three Days
N/A
PC

Three Days

Released: May 19, 2017
Genres:
Role-playing (RPG) Strategy Survival Visual Novel
Themes:
Crafting & Gathering Drama Indie
Game Modes:
Single player
Description from Steam STEAM

Timed gameplay- Not often attempted, with modern survival games, is the sense of seriousness to escape in a period of time. Three Days gives a new perspective on urgency by adding a 72 hour - three days - time limit allowing the player to get involved in gameplay with an incentive to escape. We have fine-tuned ThreeDays to suit most players without it being impossible,and for the more casual players we have created an endless mode which has no time limit allowing a less intense experience. Unique creation system- Three Days has its own unique crafting system: simply take a movable resource and drag it onto another resource to see what you can create. No inventory, no fuss. Procedurally generated islands- The game includes islands that are randomly generated every time you play allowing diverse gameplay every time it’s played. Not only this, but each island has its own original name and generation and all resources that are generated on the island will be placed elsewhere. Stats-system- Three Days contains a dynamic ever changing stats system, where the player is in constant need of attention to survive which is achievable by looking after the players hunger hydration and temperature. The system is ever changing is and the player is always in a new procedurally generated island, meaning different amounts of resources and different weather effects to survive with. Auto-mine- The automine mechanic was influenced by playing other games with different mechanics requiring the player to hit or hold a button to break and collect resources. Personally, I disliked this system and wondered how I could do it differently and came up with the automine feature. The player is simply brought over to the resource desired to break and it will automatically start to break. Upgrade/levelling system- ThreeDays also allows you to collect experience from breaking primary resources such as trees and boulders, this allows level ups and PPs (Perk Points) which can be spent on 15 different upgrades for the character, such as killing and catching fish without a rod to slowing the timer down. The level system will also directly affect the player’s fate at the end of the game via 4 cutscenes. Personally, I enjoy a game with a bit of context and I really wanted to bring this to ThreeDays. Its unique storyline was managed by allowing the player to play and learn, for instance throughout your time in game you will discover random notes around the shoreline, washed in by the tide, which explain the backstory and what really happened. This is a fan made SCP game which has not been endorsed or made by anyone from the website. I have spoken with the foundation and have done everything legally under the Creative Commons Attribution-ShareAlike 3.0 License this means that I am allowed to release this game and will credit the SCP foundation website for its inspiration to my unique fan made story.

Description from IGDB IGDB

You are a lead scientist working for the SCP foundation on a super-secret project SCP-2432. Something goes terribly wrong and the ship you are on containing the SCP explodes, and you wake up on a distant island surrounded by a vivid environment. Get ready to survive, fight for your life and finally escape the horrors of the island.

Basic Info
Release Date: May 19, 2017
IGDB ID: 35093
Additional Information
Release Date: May 19, 2017
IGDB ID: 35093
Платформы 1
PC
Genres 4
Role-playing (RPG) Strategy Survival Visual Novel
Themes 3
Crafting & Gathering Drama Indie
Game Modes 1
Single player
No Companies Available

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Keywords
game 38048 be 24685 play 21097 player 17513 develop 17064 new 16891 character 16396 feature 15873 release 15455 story 14536 make 14384 take 14371 time 14243 fight 12555 unique 11942 own 11404 system 10915 experience 10848 different 10679 create 10589 include 10330 become 9243 level 9243 get 8930 life 8747 follow 8376 go 7710 place 7453 discover 7020 come 6746 need 6461 collect 6447 change 6378 secret 6119 start 6004 bring 5858 upgrade 5814 end 5784 allow 5778 window 5708 name 5584 work 5542 give 5523 day 5439 survive 5386 lead 5334 mode 5317 craft 5161 see 4996 Learn 4930 original 4831 late 4742 point 4738 want 4676 environment 4205 add 4173 mechanic 4047 enjoy 3918 ally 3773 resource 3768 japanese 3679 effect 3604 love 3599 look 3552 survival 3396 everything 3369 horror 3313 fate 3253 happen 3229 break 3132 kill 3118 girl 3090 manage 3090 several 3090 novel 3033 limit 2924 hour 2849 mean 2833 require 2775 escape 2755 contain 2660 visual 2647 dynamic 2617 always 2615 port 2591 hold 2515 island 2505 ready 2505 stats 2410 diverse 2156 school 2147 perspective 2056 generate 2034 storyline 2021 interest 2001 modern 1957 hit 1954 attempt 1933 spend 1858 super 1854 affect 1817 involve 1790 random 1777 influence 1756 ship 1703 project 1621 mine 1609 fan 1570 catch 1544 generation 1514 note 1446 finally 1436 randomly 1426 intense 1389 simply 1333 tree 1312 procedurally generate 1305 amount 1298 april 1286 fish 1225 slow 1210 wake 1199 student 1180 suit 1137 directly 1135 sense 1134 term 1107 surround 1096 creation 1067 button 1050 period 1038 desire 1013 inventory 971 common 938 wrong 931 bit 907 remake 905 creative 897 casual 820 attention 815 auto 811 automatically 799 weather 771 wonder 752 speak 746 tide 720 distant 712 scientist 707 perk 682 portable 616 license 579 constant 558 hunger 534 primary 529 fine 517 inspiration 501 tune 481 credit 454 impossible 450 high school 446 website 429 drag 405 instance 356 foundation 315 differently 294 explode 280 explain 258 slice 242 time limit 226 vivid 214 wash 185 timer 181 context 158 endless mode 158 temperature 142 rod 135 eroge 111 personally 108 ps2 98 dvd 94 dislike 84 elsewhere 84 boulder 75 terribly 51 movable 32 urgency 32 endorse 27 incentive 23 scp 23 legally 19 achievable 13 hydration 13 fuss 12 shoreline 12 seriousness 6 attribution 0