Dungeon No Dungeon
N/A
PC

Dungeon No Dungeon

Released: Mar 6, 2021
Genres:
Card & Board Game Grid-Based Roguelike / Roguelite Role-playing (RPG) Squad Management Strategy Tactical Turn-based
Themes:
Fantasy Indie
Perspectives:
First person Side view
Game Modes:
Single player
Description from Steam STEAM

Some Sentiments Hi, I'm the producer behind the indie game Dungeon No Dungeon, Larcen. The game is our 3-man (now) dev team's maiden voyage into the world of game development. It's our team of university graduates' pride and joy, the result of two years of hard graft, and we really hope you enjoy and appreciate it! Dungeon No Dungeon is a turn-based roguelike game with a unique hand-drawn art style, with a strategy system based around body parts that you've likely never encountered before. Building on its individual art style and strategy system, we've worked in roguelike elements and all sorts of weird and wonderful random encounters, not to mention the Lovecraftian elements to ramp up the thrill. Aside from this, the game was first conceptualized as a board game. As time went on, we fell in love with the idea of creating a video game of our own, and so decided to make it into the Dungeon No Dungeon of today. As we've never made a game before, we've encountered our fair share of difficulty and challenges. It's knocked us to our feet many a time, yet we keep getting back up and learning as we go. Nonetheless, we've now finally managed to make it happen! If you have any questions or problems encountered while playing, we sincerely apologize and assure you that they'll be rectified as appropriate as soon as possible. Wishing you all the best, Larcen About the Game In Dungeon No Dungeon, the focus is on the different results caused by the decisions you make on different body parts. We aim to integrate more fun possibilities and content within our game. Each body part has its own unique functions and dodges chances. Depending on the character, each one also has its own protective armor of various types that reduces various damage types. For example: If their limbs (i.e. arms or legs) are severed in battle, any skills that use the limb can no longer be used. And if an adventurer's armor is destroyed, they'll be left bare (each state with its own corresponding art assets). Races All kinds of strange and weird creatures exist in the world of Dungeon No Dungeon. Some unusual races or species that are often side characters or NPCs are now characters that the player can select and control themselves. Levels and Skills Characters have 20 levels and start with one set skill (at Lv.1). After leveling up, they have a chance to roll for a skill, selecting 1 from 3 possible skills as a reward. Each character has around 20 possible skills. After Lv.10, they can gain new skills through random events. Attributes Attributes do not increase upon leveling up, but you do get to influence them through a range of different events. No matter what kind of character you control, it's down to you how you develop their build. Trinkets and Traits Over 100 kinds of trinkets provide players with even more options for character development. Along with this, there are also 100 traits to combine with each different character. There are a lot of random elements in the game that allow the player to adopt a variety of constantly-shifting tactics and strategies. The player can enjoy maps with different terrains, different types of enemies, the butterfly effect of action and consequently set off by different events and puzzles, random mini-games, varying difficulty levels, equipment, items, skills, and traits, etc. Almost 100 random events can be triggered during expeditions, based solely on luck. Different events present different choices, random and uncertain paths, and completely unpredictable results! During expeditions, characters enter 'rooms' containing random events, battles, resting areas, shops, etc. Room locations and routes are all randomly generated in each expedition, so each one provides something new. Which room you'll travel to is decided by the roll of the dice, while you actively decide which way to go when you reach a fork in the road. Players have a chance to encounter Invasion Events from other players. In these, you'll face off against them, and earn extra rewards if you win.

Description from IGDB IGDB

A turn-based cult strategy game: Unpredictable expeditions that never end!

Basic Info
Release Date: March 6, 2021
IGDB ID: 144019
Additional Information
Release Date: March 6, 2021
IGDB ID: 144019
Платформы 1
PC
Genres 8
Card & Board Game Grid-Based Roguelike / Roguelite Role-playing (RPG) Squad Management Strategy Tactical Turn-based
Themes 2
Fantasy Indie
Player Perspectives 2
First person Side view
Game Modes 1
Single player
Developers
302 Studio

No description available

Publishers
302 Studio

No description available

Keywords
game 38048 be 24685 world 21802 play 21097 video 18734 player 17513 develop 17064 new 16891 character 16396 feature 15873 base 15453 use 15100 make 14384 time 14243 action 13662 battle 13420 publish 13338 enemy 12654 set 12525 role 12250 unique 11942 own 11404 system 10915 way 10761 different 10679 create 10589 build 9952 skill 9888 turn 9475 level 9243 get 8930 challenge 8526 control 8462 follow 8376 item 8079 go 7710 against 7506 even 7236 style 6795 year 6795 various 6407 element 6328 dungeon 6051 start 6004 face 5920 choice 5875 strategy 5823 end 5784 allow 5778 team 5676 back 5559 work 5542 person 5466 long 5276 art 5167 event 5044 Master 5026 Learn 4930 part 4896 map 4839 puzzle 4717 encounter 4611 creature 4539 keep 4499 leave 4474 gain 4471 turn-base 4449 best 4424 variety 4345 path 4283 type 4175 side 4092 combine 4088 content 4086 area 4006 travel 3992 enjoy 3918 equipment 3851 ally 3773 focus 3761 effect 3604 love 3599 tactic 3575 reward 3524 increase 3426 destroy 3359 earn 3324 option 3294 provide 3276 happen 3229 state 3213 location 3098 manage 3090 enter 3040 decide 3015 reach 2990 fun 2904 decision 2900 range 2888 win 2774 3d 2767 contain 2660 damage 2649 strange 2608 port 2591 roguelike 2531 draw 2520 armor 2498 race 2422 present 2369 hard 2363 possible 2308 lot 2213 man 2206 kind 2191 depend 2190 share 2133 chance 2129 cause 2114 hope 2090 perspective 2056 generate 2034 select 2004 difficulty 1976 room 1946 NPC 1920 thrill 1838 random 1777 body 1763 influence 1756 shop 1715 adventurer 1705 completely 1623 matter 1599 result 1599 soon 1497 exist 1486 arm 1470 aim 1455 vary 1454 finally 1436 randomly 1426 rest 1399 extra 1358 individual 1323 attribute 1314 example 1281 board 1250 indie 1246 possibility 1133 wish 1123 dodge 1120 trigger 1078 shift 1039 problem 1026 question 1018 idea 909 roll 906 terrain 878 trait 852 invasion 828 luck 827 road 825 mini game 821 constantly 794 today 779 specie 739 function 735 reduce 686 foot 666 hand-drawn 625 sort 624 cult 572 dice 563 rout 562 expedition 538 difficulty level 513 weird 510 unpredictable 501 producer 497 fell 473 unusual 424 asset 409 integrate 387 knock 371 joy 370 adopt 366 wonderful 365 mention 343 university 337 fair 335 random encounter 334 game development 322 character development 310 correspond 308 amiga 288 aside 265 likely 231 appropriate 226 maiden 226 identical 224 actively 223 appreciate 209 leg 198 graduate 195 trinket 190 solely 188 lovecraftian 178 pseudo 174 voyage 163 pride 154 limb 130 protective 127 butterfly 120 bare 105 ftl 104 uncertain 94 sever 73 assure 71 ramp 65 sincerely 65 apologize 43 fork 37 consequently 32 nonetheless 27 sentiment 24 graft 15 conceptualize 12 rectify 9