Seiya Online
N/A
PC

Seiya Online

Released: Nov 20, 2020
Genres:
Open World Role-playing (RPG) Stealth
Themes:
Fantasy Warfare
Perspectives:
Third person
Game Modes:
Co-operative Massively Multiplayer Online (MMO) Multiplayer Player vs Player (PvP)
Description from IGDB IGDB

A massively multiplayer online role-playing game free-to-play released by Seiya Team. The game combines PvP and PvE in a fantasy game environment.

Storyline IGDB

History of Millena Birth and prosperity (A.U. 1 ~ A.U. 530) The human race’s first signs of social organization were in the form of clans and tribes. Small tribes were spread out widely in the Northern part of Crise which today is known as Twinible Forest. The lush greenery of Twinible Forest belied the ever present dangers of monsters and the fierce rivalry that existed between tribes. It was during this time that a young charismatic leader of a warrior tribe, Uniclio Millenas, decided that in order for humans to progress as a race, the scattered tribes had to be unified and a great human nation was to be established. Uniclio Millenas took the responsibility of unifying the tribes upon himself and with his charisma, superior battle knowledge and military prowess he succeeded in unifying most of the tribes in Twinible Forest. Hence the first ever human nation was born. It was aptly named Millena, after the great warrior king. However, not all tribes agreed to the unification and this group of humans would later on establish another nation to rival Millena… The people of Millena prided physical strength and beauty over everything else as they looked to build on their military might under the guidance of Uniclio Millenas, who was a just and caring king. For 500 years, Millena enjoyed peace and prosperity under the rule of King Uniclio Millenas and his subsequent heirs. Over the years, as there were no wars and the absence of any single threat that surfaced to threaten the peace, the Millena army was dismissed. Complacency took over and the people of Millena indulged in mortal pleasures such as drinking and dancing. The Invasion of Rain and the First Great War (A.U. 532 ~ A.U. 643) Right before the nation of Millena was established, Uniclio Millenas banished a group of humans comprising of several small tribes which opposed strongly against the unification plan. This act of mercy would later prove to be the downfall of Millena.. The banished group risked their lives by crossing Lette Plane and settled down in the mountainous regions of Southern Crise to build their own nation which they named Rain. The people of Rain turned to the Proimas and researched on Proima magic for over 500 years to build their nation and to bolster their military force. A chance encounter with a Millena expedition group escalated from a minor conflict to a full scale war that lasted for 100 years as the people of Rain sought to seek revenge on Millena for banishing them. A better prepared Rain army, with the help of Proimas, finally emerged as the victor in the First War between the two nations and the capital city of Millena, Millenas, was utterly destroyed in the aftermath. Hiding period (A.U. 643 ~ A.U. 820) Following their defeat at the hands of the Rain army, the remaining survivors of Millena took refuge deep in Twinible Forest and began efforts on re-building their lives and ensuring their survivability. Determined not to suffer the same fate again, Millena’s leaders formed and trained a new army with the intention of reclaiming their lost capital. Retaking Millena and the Second Great War (A.U. 820~A.U.1200) After many years of preparation and developing weapons and equipment to counter Rain’s offensive and defensive magical capabilities, Millena came out of hiding and began their fight to reclaim their land. Thus the second Great War between the two nations began. Around the same time, Rain was occupied with another war with an unknown tribe of monsters. Millena seized the opportunity and assaulted an exposed Rain rearguard and forced Rain to retreat back to Southern Crise, successfully reclaiming their lost capital. Both nations would then continue to have many skirmishes in Lette Plane which lasted for about 400 years with neither side really emerging as a victor. Diplomatic relations established, and increase of population (A.U. 1200~A.U. 1322) The Second Great War which spanned for almost 400 years took a heavy toll on both nations as they experienced a decline of population and both armies were stretched thin. Unbeknownst to the humans, something evil was brewing in Lette Plane. The monsters took advantage of weakened defenses and mounted attacks on both capital towns. The threat posed by the monsters forced leaders of Millena and Rain to come to a ceasefire agreement to focus on defending their own nations against the monsters. Both Millena and Rain managed to repel further attacks by the monsters and soon after, diplomatic ties were established between the two nations thus ending the Second Great War after almost 400 years. Millena and Rain continued to grow and prosper as peace reigned once more in Crise. As both nations experienced booms in population, they once again looked to Lette Plane to expand their borders. Discovery of Elda Stones and new conflicts (A.U. 1322 ~ ) Expeditionary parties sent out by both nations, whilst searching for new land for expansion, stumbled upon shiny stones which famous researcher Elda Tillother researched on. He discovered that the stones possessed stored energy which were magical in nature. With the help of other researchers, Elda Tillother found a way to extract the energy from the stones which the humans then used to power their settlements and towns. The magical stones were called Elda Stones after the famous researcher. The Elda Stones soon became a valuable and important resource as both nations started to compete for the Elda Stones. Only time will tell when this renewed competition will escalate into another conflict which may end up in yet another war……… History of Rain Birth and prosperity (A.U. 143~A.U. 530) Right before the nation of Millena was established, Uniclio Millenas banished a group of humans comprising of several small tribes which opposed strongly against the unification plan. The banished group risked their lives by crossing Lette Plane, a dangerous and undeveloped land inhabited by monsters and unknown creatures, and settled down in the mountainous regions of Southern Crise. Their settlement was created in a wide valley surrounded by mountains to prevent monsters and any scouts from Millena from discovering their whereabouts. However, they lacked the resources and manpower needed to create weaponry and equipment to defend themselves. It was during this time that a talented magic researcher among them, Anat Rain, suggested turning to an ancient sentient race that wielded great power and magical abilities, the Proimas. They began to make contact with Proimas residing in Astral Plane and gained much knowledge about their magic. The banished people then dedicated themselves to the research of Proima magic. Under the watchful guidance of Anat Rain, who was rumored to have made contact with the ultimate Proima, the people built themselves a nation they could call their own. They named their nation Rain, after Anat Rain, in recognition of her outstanding contribution to her people. She also established an academy dedicated to the research of magic for future generations. After her death, the academy produced several other great magic wielders who contributed significantly to the development and prosperity of Rain. Invasion of Millena and the First Great War (A.U. 532~A.U. 643) In the year A.U. 532, the two nations first made contact at the Lette Plane when expeditionary parties from both nations engaged in a small skirmish after a chance encounter. Upon Millena’s discovery of Rain’s existence, the leaders of Rain thought it best to mount an assault on Millena partly to protect their own sovereignty and partly to exact revenge on Millena for banishing their ancestors 500 years ago.Rain’s assault took Millena by surprise and a fierce 100-year long war known as the First Great War ensued. Rain’s superior military and magical prowess aided the by Proimas won them the war and the capital city of Millena was captured and destroyed. However, many survivors managed to escape and took refuge deep in the bowels of Twinible Forest, an area which the people of Millena were very familiar with. Exploration of the Lette Plane  (A.U. 643~A.U. 820) Following the victory of the First Great War, Rain developed steadily as a nation and activities such as research on monsters inhabiting Lette Plane and attempts to communicate with higher level Proimas was at an all time high. Rain’s population was also steadily increasing and Rain soon decided to build a town in Lette Plane to accommodate the increase in population.Expeditionary parties comprised mainly of scholars were sent out to Lette Plane to conduct further investigations and research. Rain’s head monster researcher, Mananan McNir, categorized monsters into 6 categories, continuously researching them by engaging in conflicts and contacts. However when he tried to conduct a research on an unknown tribe of monsters, he died leaving his research results behind. On the other hand, a high-ranking Rain magician, Arkheart Rain of Anat Rain’s lineage, categorized Proimas into 5 categories and arranged their characteristics and abilities according to the different planes they reside in. Based on these two great scholars’ research, Rain gained valuable information to fight against the monsters of Lette Plane, but the pioneering expeditionary party sent to the Lette Plane barely returned alive. They were attacked and pursued by the same tribe of monsters that killed Mananan McNir. As a result, Rain engaged in a war with them and sent in a bigger army to Lette Plane. The monsters however were highly intelligent and adept at stealth causing the Rain army to suffer substantial losses and retreat from Lette Plane. Millena’s Attack and the Second Great War (A.U. 820~A.U. 1200) After many years of preparation and developing weapons and equipment to counter Rain’s offensive and defensive magical capabilities, Millena came out of hiding and began their fight to reclaim their land. Thus the second Great War between the two nations began. Rain, already weakened by the war with the tribe of monsters, was taken by surprise and their exposed rearguard fell quickly to Millena’s assault. They were forced to give up the capital city of Millena that they captured during the First Great War and retreated back to their capital at Southern Crise.Both nations would then continue to have many skirmishes in Lette Plane which lasted for about 400 years with neither side really emerging as a victor. Diplomatic relations established, and increase of population (A.U. 1200~A.U. 1322) The Second Great War which spanned for almost 400 years took a heavy toll on both nations as they experienced a decline of population and both armies were stretched thin. Unbeknownst to the humans, something evil was brewing in Lette Plane. The monsters took advantage of weakened defenses and mounted attacks on both capital towns. The threat posed by the monsters forced leaders of Millena and Rain to come to a ceasefire agreement to focus on defending their own nations against the monsters. Both Millena and Rain managed to repel further attacks by the monsters and soon after, diplomatic ties were established between the two nations thus ending the Second Great War after almost 400 years. Millena and Rain continued to grow and prosper as peace reigned once more in Crise. As both nations experienced booms in population, they once again looked to Lette Plane to expand their borders.   Discovery of Elda Stones and new conflicts (A.U. 1322 ~ ) Expeditionary parties sent out by both nations, whilst searching for new land for expansion, stumbled upon shiny stones which famous researcher Elda Tillother researched on. He discovered that the stones possessed stored energy which were magical in nature. With the help of other researchers, Elda Tillother found a way to extract the energy from the stones which the humans then used to power their settlements and towns. The magical stones were called Elda Stones after the famous researcher. The Elda Stones soon became a valuable and important resource as both nations started to compete for the Elda Stones. Only time will tell when this renewed competition will escalate into another conflict which may end up in yet another war………

Basic Info
Release Date: November 20, 2020
IGDB ID: 144251
Additional Information
Release Date: November 20, 2020
IGDB ID: 144251
Платформы 1
PC
Genres 3
Open World Role-playing (RPG) Stealth
Themes 2
Fantasy Warfare
Player Perspectives 1
Third person
Game Modes 4
Co-operative Massively Multiplayer Online (MMO) Multiplayer Player vs Player (PvP)
Developers
Seiya Team Development Dept

No description available

Publishers
Seiya Team

No description available

Keywords
game 38048 be 24685 play 21097 video 18734 develop 17064 new 16891 release 15455 base 15453 use 15100 make 14384 take 14371 time 14243 battle 13420 find 12717 fight 12555 series 12332 role 12250 own 11404 out 10969 experience 10848 power 10813 way 10761 different 10679 create 10589 include 10330 build 9952 turn 9475 become 9243 level 9243 know 8866 life 8747 weapon 8610 follow 8376 ability 8197 monster 7516 against 7506 help 7417 discover 7020 fantasy 6850 year 6795 come 6746 attack 6701 defeat 6547 need 6461 live 6448 full 6113 start 6004 begin 5973 magic 5965 land 5816 end 5784 team 5676 name 5584 back 5559 people 5301 force 5284 long 5276 good 5205 free 5186 city 5126 war 5113 hide 5103 high 5081 great 5034 call 4960 try 4901 part 4896 order 4874 late 4742 lose 4740 deep 4732 encounter 4611 creature 4539 leave 4474 gain 4471 best 4424 online 4306 environment 4205 grow 4154 human 4139 side 4092 combine 4088 strong 4050 ancient 4009 area 4006 enjoy 3918 progress 3887 evil 3883 form 3853 equipment 3851 single 3841 hand 3789 ally 3773 resource 3768 focus 3761 return 3757 last 3746 party 3696 multiplayer 3665 search 3645 town 3590 look 3552 group 3460 small 3459 death 3432 increase 3426 development 3412 right 3405 everything 3369 young 3362 destroy 3359 engage 3347 exploration 3323 plan 3270 future 3254 fate 3253 kill 3118 manage 3090 several 3090 decide 3015 warrior 3009 magical 2931 dangerous 2814 escape 2755 scale 2746 expand 2666 king 2648 strength 2625 die 2593 rule 2569 ultimate 2561 seek 2501 history 2451 army 2447 train 2431 bear 2423 race 2422 big 2407 tell 2396 present 2369 again 2312 protect 2311 think 2286 produce 2275 danger 2258 store 2249 continue 2247 man 2206 prepare 2206 forest 2151 send 2134 chance 2129 determine 2125 cause 2114 region 2113 defend 2040 defense 2017 victory 2015 remain 2001 head 1980 wide 1946 attempt 1933 further 1848 threat 1848 unknown 1805 act 1673 capture 1658 mine 1609 opportunity 1600 anime 1599 result 1599 claim 1567 advantage 1541 peace 1529 generation 1514 survivor 1513 soon 1497 important 1492 exist 1486 finally 1436 expansion 1431 leader 1394 energy 1386 physic 1380 wield 1363 alive 1349 information 1343 aid 1337 conflict 1335 rank 1333 mountain 1322 quickly 1319 research 1313 Compete 1297 ensure 1245 threaten 1234 ago 1218 social 1206 activity 1189 knowledge 1186 nature 1177 heavy 1175 surprise 1167 risk 1149 prove 1129 stone 1124 spread 1110 surround 1096 physical 1095 military 1081 pvp 1080 highly 1070 surface 1044 period 1038 familiar 1023 scatter 1001 rival 985 valuable 977 establish 960 cross 945 discovery 943 stealth 941 prevent 926 emerge 899 possess 895 accord 850 free-to-play 834 invasion 828 revenge 828 care 817 nation 816 today 779 characteristic 778 organization 754 effort 712 famous 691 fierce 690 reclaim 686 massively multiplayer 673 span 667 inhabit 657 clan 651 existence 651 succeed 638 assault 630 suffer 621 pursue 617 oppose 609 beauty 608 thus 600 settlement 599 counter 594 drink 585 mount 584 competition 581 contact 564 dedicate 559 tie 547 defensive 546 expedition 538 sign 532 capital 530 rain 526 seize 504 mortal 501 academy 499 loss 498 reign 495 tribe 495 investigation 489 weaponry 488 successfully 481 lack 475 population 475 dance 470 valley 468 rumor 459 capability 457 settle 424 category 411 pve 407 offensive 394 lush 387 border 383 intelligent 379 brew 353 northern 352 mainly 345 arrange 335 birth 323 minor 314 stumble 312 contribute 309 prowess 307 continuously 305 skirmish 305 subsequent 305 communicate 304 significantly 304 occupy 298 magician 297 weaken 291 conduct 284 end up 282 banish 260 expose 257 pose 257 scout 256 talented 256 extract 255 preparation 252 guidance 251 pleasure 250 comprise 243 prosperity 243 responsibility 242 retreat 240 heir 238 superior 237 agree 231 intention 226 escalate 213 repel 211 plane 208 mercy 206 southern 206 aftermath 204 refuge 202 stretch 201 suggest 201 reside 195 agreement 192 widely 187 relation 183 sentient 180 exact 179 rivalry 177 barely 174 recognition 166 scholar 164 pioneer 162 decline 161 shiny 158 charismatic 155 victor 155 pride 154 ancestor 152 strongly 147 bolster 146 outstanding 143 thin 136 unify 135 diplomatic 129 researcher 127 contribution 126 downfall 121 indulge 119 boom 115 prosper 115 ensue 114 lineage 105 absence 100 adept 100 astral 98 renew 98 charisma 91 accommodate 89 whereabouts 84 steadily 79 substantial 67 utterly 61 toll 59 retake 58 mountainous 57 watchful 56 hence 54 unbeknownst 49 categorize 46 bowel 35 partly 34 dismiss 32 manpower 29 unification 26 greenery 17 sovereignty 16 belie 12 aptly 11 expeditionary 8 undeveloped 6 complacency 4 found 0 rearguard 0