Wizardia
N/A
PC

Wizardia

Release Date Unknown
Genres:
Role-playing (RPG) Strategy Turn-based
Themes:
Crafting & Gathering Fantasy Indie Science fiction
Perspectives:
Side view
Game Modes:
Multiplayer Single player
Game Engines:
Unity
Description from Steam STEAM

Wizardians: In Defence of Magic is a multiplayer adventure card game with elements of RPG and resource management, created on the basis of innovative approach to collectible card games. You can play everywhere! One account on following devices: PC, smartphone, tablet; you will always be able to join your fiends online. There is something for everyone. The game strikes the right balance in combining what is best in card games, RPG and adventure games! Explore the new opportunities given by the revolutionary way of collecting and playing cards - no booster packs, no decks and no random hand selection! Custom Tournaments Mode - you'll be able to create and customize your own small tournaments with an auto generated ladder and your own card restrictions for several friends of yours. Winnings give you unique loot & rewards! LEARN THE MAGIC & GAIN CARDS Create the character, equip it with essential utensils and attend lectures on different fields of magic. Within that, collect the experience points and collector’s cards representing all the witchcraft, equipment and creatures in the game. DUEL & BE THE BEST Duel with players from around the world in a very rarely seen card system. Be the best! Just through your activity and won duels collect the points for your fraction in the cyclically created and published rankings. TASTE THE ADVENTURES Let yourself to be absorbed by the non-linear plot and fight to survive in the remarkable lands of Wizardians World. Discover it by undertaking the adventures and gain superb booty!

Description from IGDB IGDB

Wizardia is a AAA-quality Play-to-Earn online role-playing strategy game with unique NFTs at its core. It’s built on three gameplay pillars: innovative turn-based combat, player-decision driven game evolution, upgrade-based character progression.

Storyline IGDB

The Realm of Wizardia spans the limitless expanse of the Fog. Among the endless unknown, safe havens have gathered together from whatever land managed to escape the Fog. Different cultures refer to those patches of land that can be traversed without fear differently, but among all creatures this land is the most valuable asset in existence. As you step outside safe borders and delve into the Fog, you may find more land, unimaginable riches or stumble on a leviathan. Weaponise Magic in order to survive and expand. The game takes place after a universal calamity, currently known as “The Tearing”. During the cataclysm reality collapsed, all previously known truths about spacetime integrity are thrown out through the window. Previously distant segments of spacetime are now close together (and vice versa). It seems that all reality has gone through a blender, and now no-one knows what is lurking behind The Fog that is separating small islands of matter. During the fracturing of reality some individuals have awakened previously hidden potential, which some people are calling Magic. Individuals that are able to bend reality to their will are called Wizards. Wizards are extremely powerful, held to a single limitation: There is no way to create something out of nothing. However, even in current state, universe is plentiful. Wizards after realization of their power did began to compete between each other. Competition was mostly fruitless, because one could simply will themselves back to life (Wizards are effectively immortal, unless they wishes themselves out). However, collateral damage was so great, that eventually Wizards (or at least some of them) have glued together The Core and announced that all further competing must be done in civilized manner in The Arena. The Core and all that is on it is protected only by fear of retaliation of Wizards that decided to protect that place. The first creatures that unlocked their hidden potential during the calamity are called The Original Wizards. Currently safe navigation through the Fog is not possible. Wizards that leave the known safe area are lost. When the Fog closes behind you, you will never know where you will end up. Sometimes you are simply lucky enough that you are able to return back where you came from, but that is so rare, that Wizards use Banishment as a capital punishment. Some Wizards leave The Core on their own choice, some have left while trying to understand how far away from the Core you can sink into The Fog before there is no way to return. So far the correct answer to that is “it depends”. Magic is an ever-evolving part of Wizardia, and is the source of its mysticism. As the epochs in Wizardia change, the Magic changes as well. We plan to explore this morphing Magic thoroughly. Magical abilities go hand in hand with the will of the Wizard, and no two Wizards are alike. Scholars have been categorizing existing understanding about Magic into three pillars: Mind, Body and Soul. Wizards that are delving into Magic through raw understanding, meticulous application of scientific method, and the power of analysis are considered to be aligned with Mind Magic. This can lead to great breakthroughs in all fields, however there are Wizards who achieve true breakthrough only when their minds are consumed by ravaging insanity. Wizards may use their Body and nervous system directly to experience the flow of Magic. This pillar is mostly distinguished by the methods through which these Wizards acquire their knowledge. Scholars have seen Wizards self-enrolled in lifelong physical hardships simply to reach a moment of clarity that unravels the universe before them. On the other side of the spectrum, there are Wizards who push their sensory systems to overload in hopes of achieving this clarity by enjoying visual art, listening to music, or even ingesting dubious substances. Defining what a Soul is would be a futile effort, though that does not stop devout Wizards from enforcing their strong beliefs onto reality itself. A strong trust in a single idea can lead to power, but if the idea is shared among a group of believers, the possibilities are limitless. As with all forms of Magic, there is a chance their devotion will waver, leaving the wielder just an empty shell with a long abandoned purpose. The boundaries where one pillar ends and another begins are vague, and sometimes the same effect can be reached by different Wizards independently.

Basic Info
Release Date: Unknown
IGDB ID: 218344
Additional Information
IGDB ID: 218344
Платформы 1
PC
Genres 3
Role-playing (RPG) Strategy Turn-based
Themes 4
Crafting & Gathering Fantasy Indie Science fiction
Player Perspectives 1
Side view
Game Modes 2
Multiplayer Single player
No Companies Available

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Keywords
game 38048 be 24685 world 21802 play 21097 player 17513 new 16891 character 16396 base 15453 use 15100 adventure 14593 take 14371 publish 13338 find 12717 explore 12690 fight 12555 role 12250 unique 11942 own 11404 out 10969 system 10915 experience 10848 power 10813 way 10761 different 10679 create 10589 combat 10402 build 9952 turn 9475 know 8866 life 8747 follow 8376 ability 8197 go 7710 place 7453 powerful 7251 even 7236 discover 7020 friend 6991 come 6746 unlock 6510 collect 6447 change 6378 element 6328 begin 5973 magic 5965 choice 5875 strategy 5823 land 5816 upgrade 5814 end 5784 window 5708 back 5559 give 5523 survive 5386 lead 5334 mode 5317 people 5301 long 5276 join 5176 art 5167 hide 5103 great 5034 see 4996 call 4960 Learn 4930 try 4901 part 4896 order 4874 original 4831 lose 4740 point 4738 creature 4539 leave 4474 gain 4471 turn-base 4449 best 4424 together 4411 online 4306 side 4092 combine 4088 strong 4050 area 4006 enjoy 3918 form 3853 equipment 3851 single 3841 hand 3789 return 3757 multiplayer 3665 effect 3604 gather 3533 reward 3524 drive 3489 group 3460 small 3459 simple 3432 right 3405 let 3371 earn 3324 plan 3270 able 3231 state 3213 customize 3211 manage 3090 several 3090 music 3079 rich 3017 decide 3015 reach 2990 magical 2931 decision 2900 amp 2897 loot 2762 escape 2755 stop 2755 universe 2677 expand 2666 damage 2649 visual 2647 pack 2635 always 2615 card 2580 step 2562 hold 2515 island 2505 close 2481 realm 2471 true 2455 equip 2395 truth 2395 enough 2329 protect 2311 possible 2308 soul 2265 depend 2190 away 2187 endless 2164 share 2133 chance 2129 generate 2034 balance 2005 mind 1946 progression 1903 further 1848 unknown 1805 random 1777 body 1763 acquire 1761 evolve 1747 moment 1734 rare 1723 management 1706 core 1697 strike 1655 reality 1629 currently 1619 opportunity 1600 matter 1599 unravel 1555 field 1520 seem 1511 outside 1506 exist 1486 arena 1464 physic 1380 achieve 1361 throw 1345 quality 1338 approach 1337 simply 1333 turn-based combat 1331 individual 1323 Compete 1297 fear 1290 awaken 1248 device 1242 traverse 1242 push 1241 custom 1237 safe 1220 wizard 1219 activity 1189 knowledge 1186 source 1161 directly 1135 possibility 1133 answer 1126 current 1126 wish 1123 announce 1117 abandon 1115 physical 1095 understand 1094 define 1084 self 1073 eventually 1070 deck 1046 tear 1038 delve 1030 lurk 1021 separate 1009 potential 991 consider 977 valuable 977 represent 970 trust 964 purpose 937 culture 928 idea 909 linear 887 refer 885 endles 880 consume 874 least 840 previously 832 auto 811 selection 787 whatever 771 hop 747 distant 712 effort 712 span 667 flow 663 innovative 663 collapse 651 existence 651 collectible 616 essential 611 method 604 listen 599 evolution 585 competition 581 alike 570 mostly 556 capital 530 duel 519 tournament 517 extremely 501 account 491 bend 458 immortal 442 asset 409 collector 407 raw 404 ravage 402 empty 395 everywhere 388 haven 384 border 383 manner 374 taste 368 resource management 354 fog 347 segment 334 correct 322 lucky 314 stumble 312 sink 304 patch 296 differently 294 end up 282 attend 278 absorb 273 undertake 270 revolutionary 254 limitless 248 fracture 241 boundary 240 belief 236 independently 228 navigation 228 defence 225 effectively 212 scientific 206 ladder 205 calamity 204 basis 201 align 200 restriction 194 universal 193 limitation 185 shell 177 application 174 scholar 164 spectrum 164 expanse 161 punishment 157 cataclysm 156 pillar 151 vice 146 hardship 143 distinguish 127 rarely 126 smartphone 126 tablet 125 unimaginable 124 substance 121 aaa 111 enforce 111 fiend 107 remarkable 106 booster 94 breakthrough 91 insanity 89 analysis 88 lifelong 83 morph 80 witchcraft 76 devotion 72 thoroughly 68 integrity 67 leviathan 66 meticulous 65 epoch 61 enrol 57 overload 54 dubious 52 superb 50 sensory 49 categorize 46 booty 43 civilize 42 nervous 42 mysticism 41 realization 41 vague 39 believer 38 plentiful 37 clarity 31 devout 30 lecture 29 retaliation 29 fraction 27 linear plot 23 spacetime 23 glue 18 waver 17 banishment 16 futile 16 utensil 14 blender 11 collateral 10 fruitless 10 ingest 5