Sandbox War Dispatch
N/A
PC

Sandbox War Dispatch

Released: Jan 24, 2023
Genres:
Base Building Real Time Strategy (RTS) Role-playing (RPG) Sandbox Shooter Strategy Tactical
Themes:
Indie Warfare
Perspectives:
First person
Game Modes:
Multiplayer
Description from Steam STEAM

1. Base type and internal division. There are a total of 8 types of base units in the game, namely the capital, oil plant, steel plant, submarine base, aircraft carrier port, military base, missile base, and anti-missile interception base. During the game, both players will get an upgrade opportunity at intervals, a total of 15 times. You can choose to build a military base at a certain location for each upgrade. A military base is a unit that can create an army in the game besides the capital. Each type of base has 2 to 4 small divisions. These divisions are close to different intersections and exit points. Only when all the small divisions are occupied by the enemy, the base will surrender to the enemy. Under this setting of guarding a single entrance and exit, the internal divisions of the base There are also fences, the purpose of which is to prevent the attacker from easily infiltrating other partitions, forcing the attacker to adopt tactics around the rear. The grade of the fence is divided into two grades from 1 to 2. The first-level fence can only prevent infantry units from crossing over, and the second-level fence needs to consumes resources to upgrade the anti-tank hedgehogs, which can prevent tanks from infiltrating, and the advantage of expensive helicopter units is that they can directly infiltrate all partitions regardless of the internal wall defense. 2. The way the army moves. The move navigation systems of the three armies are based on the same navigation grid plane. This navigation road network is built according to the terrain, and many key paths only connect to a unique partition of the city base. When the army is in the garrison state when it is first created inside the base, click the direction icon in the army column to automatically open the path planning panel. Extra marching method - airborne by transport plane, click the parachute button to edit the air landing point, this function can only be used when the small left section of the military base is not occupied by the enemy. When the army is in the field area, you can also click the icon above the head to edit the movement route. When the army moves to the enemy army or enemy base, it will automatically enter the combat state and cannot continue to move. The defender can use this blocking strategy to delay the enemy's marching time . 3. Combat system and numerical introduction. There are two battle modes: urban battle and field battle. Urban battle is automatically triggered after the attacker moves to the defender's base through pathfinding. It should be noted that the attack route choice of the attacker will affect the location of the attack zone. It is automatically determined by the route and the geographical distance of the urban area. Combined with the aforementioned base divisions, this setting provides a large space for tactical choices in urban battles. Field battlefield battles are automatically triggered after the two armies collide in the field pathfinding area. This will generate a field battlefield battle collision body at the trigger point. All troops passing through this area will automatically enter the battlefield until the small-scale battle is won. Negative, this field battlefield also includes the fronts of the attacking sides. Normally, each side has a 180-degree back. Will be at a disadvantage in terms of combat values. The combat value algorithm is introduced below. Each army of the two parties involved in the battle has a combat power (ce) value. This value is manually edited during the process of creating an army. Different military types have different upper and lower limits of combat power. In the two combat modes , respectively calculate the sum of the respective combat power of the two armies participating in the battle, and the party with the leading combat power value will have an advantage in the battle damage ratio. In addition, in the urban battle mode, the area on the right side of the defender can provide additional supplies, and the defender can gain Battle damage ratio advantage, this function only takes effect when the area on the right side of the base is not occupied. In the field battle mode, the party forming the encirclement will get the battle damage ratio advantage. In the game, the battle damage ratio (kdr) panel can be clicked on the battlefield See. 4. Introduction of missile base and anti-missile interception system. When the game reaches level 7, the missile bases of both sides will be unlocked at the same time. This type of base can only be used for air strikes and cannot trigger ground battlefield operations. After the player clicks on the base, he can edit the attack target location in the panel. Launching will consume a certain amount of Fuel and steel resources. Missile damage can only affect the army. It can greatly reduce the combat effectiveness of the troops stationed in the enemy base that is hit, and does not cause damage to the base itself. When the game reaches level 10, the anti-missile interception areas of both sides are unlocked at the same time. This is a military unit for anti-missile air strikes. It does not trigger ground battlefield operations. Each interception area is only responsible for the interception mission of the bases inside the area. , can reduce the hit rate of missiles. 5. The aircraft carrier and its combat methods. When the game reaches level 5, the aircraft carriers of both sides are unlocked in their respective ports. Before using the aircraft carrier, the train station needs to send trains to transport fuel and steel resources to the port. The cities along the two railways can speed up the train speed, especially the trains that need special protection The safety of the base of the station originating station determines whether the train can be used. When the aircraft carrier route is edited and the aircraft carrier departs and lands, you can use the carrier-based reconnaissance aircraft function. This reconnaissance aircraft will fly in the area near the shore to interfere with the interception success rate of the enemy's anti-missile interception system in the area and improve the interception success rate. The hit rate of friendly missiles in this area. You can also send troops to board the aircraft carrier before departure, and use the landing function to land troops when the aircraft carrier docks at sea. The natural enemy of the aircraft carrier is the submarine. Both sides will unlock it at level 12. It needs to consume resources to research and increase the damage. The submarine will inflict continuous damage, reduce the durability of the aircraft carrier, and limit the combat time of the aircraft carrier at sea. Ultimately, when one side breaks through the other side's capital first, victory is declared.

Description from IGDB IGDB

An rts 1v1 battle game, the background is the sandbox simulation of modern military warfare. You can command the coordinated operations of sea, land, air and space, play tactics freely, and experience military art, to fight until the enemy's capital is destroyed to win;

Basic Info
Release Date: January 24, 2023
IGDB ID: 233294
Additional Information
Release Date: January 24, 2023
IGDB ID: 233294
Платформы 1
PC
Genres 7
Base Building Real Time Strategy (RTS) Role-playing (RPG) Sandbox Shooter Strategy Tactical
Themes 2
Indie Warfare
Player Perspectives 1
First person
Game Modes 1
Multiplayer
Developers
CoreyGameDev

No description available

Publishers
CoreyGameDev

No description available

Keywords
game 38048 be 24685 play 21097 player 17513 develop 17064 release 15455 base 15453 use 15100 take 14371 time 14243 battle 13420 publish 13338 enemy 12654 fight 12555 set 12525 series 12332 unique 11942 system 10915 experience 10848 power 10813 way 10761 different 10679 create 10589 combat 10402 include 10330 build 9952 level 9243 get 8930 choose 8556 follow 8376 attack 6701 unlock 6510 need 6461 open 5990 choice 5875 strategy 5823 land 5816 upgrade 5814 window 5708 back 5559 person 5466 lead 5334 mode 5317 force 5284 art 5167 large 5148 city 5126 event 5044 Master 5026 see 4996 version 4816 special 4776 move 4755 point 4738 key 4635 leave 4474 gain 4471 path 4283 mission 4259 shoot 4212 type 4175 side 4092 combine 4088 area 4006 title 3980 form 3853 single 3841 resource 3768 party 3696 effect 3604 tactic 3575 small 3459 increase 3426 right 3405 destroy 3359 provide 3276 tactical 3273 plan 3270 state 3213 space 3185 break 3132 location 3098 enter 3040 reach 2990 improve 2938 limit 2924 win 2774 scale 2746 shooter 2669 damage 2649 port 2591 certain 2555 command 2550 narrative 2503 additional 2497 close 2481 army 2447 train 2431 continue 2247 send 2134 determine 2125 cause 2114 perspective 2056 simulation 2040 generate 2034 defense 2017 victory 2015 head 1980 modern 1957 hit 1954 addition 1906 similar 1886 unit 1856 affect 1817 introduce 1798 involve 1790 grind 1770 body 1763 movement 1701 launch 1669 strike 1655 speed 1651 battlefield 1609 opportunity 1600 advantage 1541 march 1528 field 1520 click 1482 wall 1470 note 1446 expansion 1431 fly 1423 total 1365 extra 1358 sea 1337 electronic 1330 research 1313 low 1312 freely 1301 amount 1298 air 1275 board 1250 target 1214 background 1210 divide 1205 guard 1203 process 1175 connect 1170 directly 1135 term 1107 block 1093 supply 1091 military 1081 trigger 1078 button 1050 success 1022 value 1006 sandbox 985 operation 970 plant 968 zone 964 cross 945 purpose 937 direction 931 friendly 928 prevent 926 station 904 terrain 878 consume 874 grid 854 accord 850 participate 849 road 825 fuel 819 automatically 799 network 778 function 735 tank 729 front 722 reduce 686 troop 686 transport 661 ultimately 653 easily 645 natural 644 method 604 distance 561 capital 530 section 529 especially 516 introduction 501 route 494 steel 472 warfare 458 safety 448 urban 441 responsible 400 regardless 393 exit 372 adopt 366 protection 363 greatly 359 rate 354 degree 352 panel 346 delay 342 originate 329 upper 321 shore 308 infiltrate 298 occupy 298 icon 295 division 292 anti 290 inflict 284 besides 282 edit 279 collide 276 negative 264 respectively 263 missile 244 defender 236 coordinate 233 navigation 228 continuous 225 internal 219 manually 216 plane 208 effectiveness 205 declare 197 entrance 196 respective 195 normally 192 oil 180 helicopter 164 grade 162 calculate 148 infantry 146 attacker 143 depart 137 aircraft 128 hedgehog 120 expensive 119 fence 118 collision 116 1v1 107 disadvantage 100 dock 99 departure 95 submarine 94 column 87 algorithm 86 carrier 85 sum 85 durability 83 surrender 78 namely 71 ratio 68 interfere 65 interval 64 rear 63 airborne 62 numerical 54 reconnaissance 54 railway 53 garrison 43 warhead 41 aforementioned 39 geographical 38 intersection 28 parachute 26 air strike 24 interception 15 encirclement 8 modern military 6 partition 0