Primage
N/A
PC

Primage

Released: May 29, 2025
Genres:
Platform Role-playing (RPG) Strategy Survival
Themes:
Crafting & Gathering Fantasy Indie
Perspectives:
Bird view / Isometric
Game Modes:
Multiplayer Single player
Game Engines:
Clickteam Fusion
Description from Steam STEAM

Primage – a unique blend of survival, RPG, and strategic management Explore a procedurally generated world set in the Stone Age. Develop your settlement, craft tools, fight for survival, and shape your character in a world full of challenges. Game World – Infinite, procedurally generated terrain with diverse biomes: forests, swamps, deserts, mountains, caves, and water areas – Dynamic day and night cycle – Changing weather: rain, storms, fog – Four seasons affecting conditions and resource availability Survival Elements – Hunger and exhaustion affecting regeneration speed and action efficiency – Acquiring food through hunting, gathering, and farming – Crafting tools and weapons from basic materials Combat and Hunting – Over 20 animal species: land, aquatic, flying, and venomous – 10 types of weapons and tools – Tracking, skinning, and realistic animal behaviors – Combat based on dodging, heavy attacks, and throwing Character Development – Point-based ability unlocking system – Skills affecting survival, combat, gathering, and tracking – Active and passive abilities triggered by context Settlement Management – Over 30 types of structures: shelters, workstations, storage buildings, furniture – Settlers perform tasks: gathering, building, defending, hunting – Satisfaction system influencing population growth – Reputation and relations with other settlements – Task automation through gathering and construction zones Early Access is just the beginning Primage is a long-term project developed in stages. The release version offers a solid foundation, and upcoming updates will introduce new systems, content, and improvements. Thank you for your interest and for helping shape the future of the game.

Description from IGDB IGDB

As the leader of a Stone Age tribe, gather resources, develop your settlement and lead your people through the challenges of a world full of danger and mystery. Your survival skills, strategic planning and decision-making will be key in this battle for survival.

Basic Info
Release Date: May 29, 2025
IGDB ID: 292969
Additional Information
Release Date: May 29, 2025
IGDB ID: 292969
Платформы 1
PC
Genres 4
Platform Role-playing (RPG) Strategy Survival
Themes 3
Crafting & Gathering Fantasy Indie
Player Perspectives 1
Bird view / Isometric
Game Modes 2
Multiplayer Single player
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Keywords
game 38048 be 24685 world 21802 develop 17064 new 16891 character 16396 release 15455 base 15453 make 14384 action 13662 battle 13420 explore 12690 fight 12555 set 12525 unique 11942 system 10915 combat 10402 build 9952 skill 9888 weapon 8610 challenge 8526 ability 8197 help 7417 attack 6701 unlock 6510 change 6378 element 6328 full 6113 begin 5973 land 5816 day 5439 lead 5334 people 5301 long 5276 craft 5161 version 4816 point 4738 key 4635 offer 4231 type 4175 content 4086 mystery 4022 area 4006 resource 3768 gather 3533 survival 3396 early 3299 plan 3270 future 3254 access 3054 decision 2900 task 2855 shape 2801 strategic 2731 night 2699 dynamic 2617 hunt 2497 update 2260 danger 2258 diverse 2156 forest 2151 defend 2040 tool 2028 interest 2001 growth 1957 affect 1817 introduce 1798 acquire 1761 influence 1756 management 1706 track 1683 material 1651 speed 1651 food 1650 project 1621 perform 1595 blend 1567 water 1522 season 1505 animal 1501 fly 1423 farm 1409 leader 1394 throw 1345 mountain 1322 procedurally generate 1305 thank 1226 heavy 1175 structure 1137 basic 1133 stone 1124 dodge 1120 desert 1107 term 1107 trigger 1078 active 1054 cave 1034 realistic 980 zone 964 stag 936 condition 900 cycle 896 terrain 878 infinite 813 storm 812 weather 771 specie 739 skin 726 upcoming 722 biome 669 improvement 652 behavior 624 settlement 599 construction 588 reputation 585 hunger 534 rain 526 shelter 507 tribe 495 population 475 furniture 393 fog 347 foundation 315 character development 310 swamp 300 solid 275 efficiency 245 storage 224 relation 183 context 158 passive ability 126 settler 116 satisfaction 112 regeneration 106 automation 99 availability 68 exhaustion 54 aquatic 49 workstation 44 stone age 40 venomous 19