Desert Commander
N/A
Famicom NES

Desert Commander

Released: Apr 28, 1988
Genres:
Squad Management Strategy Turn-based Turn-based strategy (TBS)
Themes:
Historical Warfare
Perspectives:
Bird view / Isometric
Game Modes:
Multiplayer Single player
Description from IGDB IGDB

The player's force consists of nine different types of units and one headquarters unit (which is a unit by itself and also can be used to attack). Each scenario gives a different set number of units to use, which the player can mix and match between the different typese without going over that limit. When in a one-player game, the second controller can be used to modify the CPU forces. When playing against the CPU, the computer will be given a different ratio of units to command than the player. On the easiest scenario both the player and the CPU have the same amount of units, on all others the CPU will have more than the player. There is no variance in artificial intelligence, so the only thing that makes the later maps harder is the larger number of units the CPU has. The game is turn-based with no time limit. The object of the game is to destroy the enemy's headquarters unit. The player that does so first wins. Units have different mobility range, which varies according to the unit type and (except for aircraft) the terrain. They also have different shooting range, though this is fixed and not depends of the terrain. All unit types have limited ammunition and fuel. In order to replenish them the player must land them at the appropiate buildings; for example, all aircraft must stop at an airport in order to recharge their fuel and ammo supply. A certain unit is particularly strong or weak against a particular opponent, performing average against every other unit types.

Basic Info
Release Date: April 28, 1988
IGDB ID: 48137
Additional Information
Release Date: April 28, 1988
IGDB ID: 48137
Платформы 2
Famicom
NES
Genres 4
Squad Management Strategy Turn-based Turn-based strategy (TBS)
Themes 2
Historical Warfare
Player Perspectives 1
Bird view / Isometric
Game Modes 2
Multiplayer Single player
Developers
Kotobuki Systems

No description available

Publishers
Kotobuki Systems

No description available

Keywords
game 38048 be 24685 world 21802 play 21097 player 17513 base 15453 use 15100 make 14384 take 14371 time 14243 battle 13420 enemy 12654 fight 12555 set 12525 role 12250 power 10813 different 10679 include 10330 build 9952 turn 9475 go 7710 against 7506 place 7453 attack 6701 strategy 5823 land 5816 window 5708 give 5523 lead 5334 mode 5317 force 5284 main 5210 large 5148 war 5113 order 4874 map 4839 late 4742 encounter 4611 turn-base 4449 shoot 4212 type 4175 strong 4050 available 4020 single 3841 ally 3773 destroy 3359 customize 3211 thing 3191 computer 3048 number 2947 limit 2924 range 2888 win 2774 stop 2755 easy 2662 certain 2555 command 2550 theme 2429 hard 2363 mix 2352 produce 2275 depend 2190 match 2154 determine 2125 campaign 2094 defense 2017 difficult 1962 addition 1906 carry 1865 unit 1856 opponent 1847 affect 1817 object 1716 consist 1695 perform 1595 important 1492 vary 1454 objective 1390 amount 1298 example 1281 scenario 1194 desert 1107 term 1107 supply 1091 outcome 960 assume 949 controller 908 general 905 possess 895 terrain 878 fix 852 accord 850 fuel 819 function 735 modify 682 increasingly 678 transport 661 commander 643 weak 629 oppose 609 sequence 567 particular 543 artificial 526 except 490 prior 464 disposal 438 versus 432 intelligence 431 particularly 342 artificial intelligence 315 versu 308 average 298 occupy 298 ammunition 263 headquarter 259 ammo 246 appropriate 226 time limit 226 replenish 210 truck 190 george 177 infantry 146 mobility 129 aircraft 128 recharge 128 cpu 94 axis 72 ratio 68 airport 44 terrestrial 33 bernard 22 montgomery 14 shooting range 14 variance 13 rommel 4