Eve Frontier
N/A
Mac PC

Eve Frontier

Release Date Unknown
Genres:
Open World Role-playing (RPG) Sandbox
Themes:
Science fiction
Perspectives:
Third person
Game Modes:
Co-operative Massively Multiplayer Online (MMO)
Game Engines:
CARBON Engine
Description from Steam STEAM

Greetings Commanders! We are pleased to announce that our second DLC, Quests and Events, is now live and will automatically update everyone's game. This DLC is completely FREE as a continued thank you to all of our old and new fans. This DLC introduces a host of changes, most notably adding a Quest system and random Events. Read on for the full change log. Quests These are assignments and contracts that you can complete for rewards. There are ten different categories of quests that each can reward you for taking specific actions within the game. How do I get Quests? Quests are automatically awarded after the completion of most missions. After completing a mission and returning to the ship management screen, one of the menu buttons will display "New Quest!" if you have been assigned a new quest. You can only have three quests at a time, so if your quest log is already full you won't be awarded with any new quests until you have room. Quests can be manually deleted from your log if you want to make room for new contracts. Completed quests will also be removed from your quest log as they are finished. A new 'Quests' button has been added to the ship management areas of the game. The quest log will track what quests you currently have, and what progress, if any, you have made towards completing the quest. Events Random events will appear after completing a mission at certain points throughout the game. Each event will describe a situation, and present you with three options of actions you can take. Events can have positive or negative effects depending on your choices, so choose carefully. There are over 50 different events that you will be able to encounter so no two play-throughs of a campaign will be the same. Quality of Life Improvements We continue to listen to your feedback. Based on what you have told us this DLC also comes with a series of quality of life improvements. Hopefully these will continue to make the game more accessible to players. Mission Difficulty Missions will now display what enemies you will be facing as well as their estimated difficulty. Each mission is rated between one (easy) and five (hard) by the number of enemy symbols. The rating system is based on where you are at in the game, so a three difficulty mission at the start of the game is very different from a three difficulty mission at the end of the game. As we have continued to differentiate the different factions with ships, gear and crew it now makes more of a difference to know which faction you will be facing. Previously players had to mostly guess on the difficulty of a mission by looking at the rewards offered or through trial and error experience. We believe this change will help all commanders make more informed choices about which missions to undertake. System Menu This is a pretty simple change that was a long time coming. When the game was originally designed the only option was to Autosave, where progress was always tracked. During development the system menu was removed as an unnecessary extra click. With the introduction of manual saving, the lack of a system menu became a problem. Players could accidentally lose their progress by exiting to the main menu with one click. The system menu has been added to address this. It also allows you to customize the options settings at all points in the game. While this is a relatively standard addition, we hope this will help your experience. Save Images Another piece of feedback that we got is that it could be difficult to tell the backup saves apart from each other. To help differentiate the visual look of saves that are at different points in the game, we have added images to the save files that represent how far in the story campaign you have progressed. Sound Effects We added sound effects to a number of actions in the game (leveling up, for instance). Hero Ships With the last DLC we added the ability for some Hero ships to take part in Bounty Missions. However the description detail of all Hero ships continued to say that they were unavailable for Bounty Missions. The description detail has now been updated for all Hero ships, and only ones that are truly unavailable for Bounty Missions display that language. Balance Changes Made several changes to improve the accuracy of abilities. Tech tree accuracy boosts will now apply to abilities. Also accuracy modifying abilities like Targeting Computer and Vor Song will now improve ability accuracy in addition to the main guns. Finally, the improved versions of abilities that are unlocked in the tech tree got a slight boost to their accuracy increases. Slightly increased the difficulty on Veteran and Beginner difficulties to account for all of the new player powers. Slightly lowered the XP gain on Simulator Missions. Made a large number of minor balance tweaks to individual missions based on the play data. Bug Fixes Fixed a crash that could happen at the end of the Tutorial Fixed multiple bugs with the display of the Crew XP bars Fixed a bug where the Rhondo could be permanently destroyed Fixed a bug where Hero ships were taking the wrong amount of damage. Fixed a bug where some larger Vor units could not equip items in the fourth equipment slot. Fixed a bug where the display of crew and equipment for fighter squadrons launched from a capital ship were showing as white squares. Good Luck Commanders! That is all of the changes included with this DLC. Old save games should continue to work, and all of the new options will be available. This is, at least for now, our last planned free DLC. We hope you enjoy the new content, and if you haven't already please leave us a review. Thank you for playing our games!

Description from IGDB IGDB

EVE Frontier is an in-development, crowd-built virtual world and player-driven sandbox. As a space survival simulation its inhabitants will find themselves awakened within a shattered region of space, warped by the presence of supermassive black holes gravitationally bound in a macabre dance. Rogue AI infests its depths; corrupting and consuming the remnants of what still stands.

Basic Info
Release Date: Unknown
IGDB ID: 323164
Additional Information
IGDB ID: 323164
Платформы 2
Mac
PC
Genres 3
Open World Role-playing (RPG) Sandbox
Themes 1
Science fiction
Player Perspectives 1
Third person
Game Modes 2
Co-operative Massively Multiplayer Online (MMO)
Developers
CCP

No description available

Keywords
game 38048 be 24685 world 21802 play 21097 video 18734 player 17513 develop 17064 new 16891 base 15453 story 14536 make 14384 take 14371 time 14243 action 13662 publish 13338 find 12717 enemy 12654 series 12332 system 10915 experience 10848 power 10813 different 10679 include 10330 build 9952 become 9243 level 9243 get 8930 know 8866 life 8747 choose 8556 ability 8197 item 8079 quest 7463 place 7453 help 7417 come 6746 hero 6580 unlock 6510 live 6448 change 6378 full 6113 start 6004 face 5920 complete 5898 choice 5875 end 5784 allow 5778 save 5646 work 5542 design 5376 lead 5334 long 5276 main 5210 good 5205 free 5186 large 5148 event 5044 part 4896 version 4816 lose 4740 point 4738 want 4676 encounter 4611 leave 4474 gain 4471 classic 4400 multiple 4356 mission 4259 offer 4231 add 4173 home 4136 content 4086 available 4020 area 4006 enjoy 3918 progress 3887 equipment 3851 return 3757 last 3746 effect 3604 look 3552 reward 3524 drive 3489 simple 3432 increase 3426 old 3418 development 3412 survival 3396 destroy 3359 earn 3324 option 3294 plan 3270 able 3231 happen 3229 customize 3211 space 3185 graphic 3143 write 3097 several 3090 computer 3048 number 2947 improve 2938 show 2829 appear 2797 3d 2767 easy 2662 damage 2649 visual 2647 always 2615 port 2591 certain 2555 stand 2525 gear 2481 trade 2411 tell 2396 equip 2395 present 2369 hard 2363 originally 2347 depth 2317 update 2260 continue 2247 depend 2190 detail 2132 region 2113 campaign 2094 hope 2090 simulation 2040 balance 2005 piece 1992 specific 1977 difficulty 1976 difficult 1962 room 1946 addition 1906 unit 1856 sound 1829 screen 1823 introduce 1798 random 1777 faction 1771 september 1770 management 1706 rogue 1706 ship 1703 contract 1690 say 1687 track 1683 launch 1669 please 1636 completely 1623 currently 1619 ai 1615 fan 1570 black 1539 situation 1509 click 1482 award 1448 finally 1436 gun 1376 extra 1358 quality 1338 individual 1323 tree 1312 amount 1298 carefully 1264 square 1255 awaken 1248 thank 1226 target 1214 boost 1206 fighter 1142 display 1138 truly 1120 announce 1117 finish 1052 button 1050 crew 1039 problem 1026 inhabitant 1015 feedback 1000 menu 996 sandbox 985 represent 970 song 949 read 934 wrong 931 corrupt 924 model 895 language 885 host 880 consume 874 elite 864 assign 857 fix 852 white 848 least 840 believe 832 previously 832 luck 827 standard 805 automatically 799 simulator 784 data 763 trial 763 image 740 shatter 720 bar 687 modify 682 apart 679 review 670 remove 668 improvement 652 tech 648 commander 643 describe 643 rat 633 bind 630 bug 629 difference 601 listen 599 slot 574 mostly 556 accessible 536 capital 530 crash 525 apply 520 veteran 517 introduction 501 account 491 lack 475 dance 470 file 462 description 427 bounty 424 category 411 frontier 409 david 408 presence 407 infest 401 positive 395 tutorial 390 haven 384 remnant 378 permanently 377 pretty 376 warp 373 exit 372 estimate 370 completion 364 log 364 instance 356 manual 354 hole 321 minor 314 slightly 307 accidentally 283 open-end 283 symbol 273 undertake 270 crowd 265 negative 264 revolutionary 254 manually 216 relatively 203 beginner 199 guess 197 accuracy 191 tweak 182 micro 174 virtual world 171 contemporary 169 inform 167 assignment 165 bell 161 hopefully 161 eve 148 error 138 address 131 virtually 123 delete 120 slight 115 notably 101 backup 72 squadron 71 unnecessary 68 differentiate 66 unavailable 57 macabre 47 gravitationally 0 like 0