Zombie Survivors: Inventory Apocalypse
N/A
PC

Zombie Survivors: Inventory Apocalypse

Released: May 26, 2025
Genres:
Grid-Based Roguelike / Roguelite Role-playing (RPG) Strategy Survival
Themes:
Horror Indie Post-apocalyptic Zombie
Perspectives:
Bird view / Isometric
Game Modes:
Single player
Description from Steam STEAM

Auto Shooter + Inventory Management This game is for people that enjoy the high octane onslaught of autoshooters, but would like more involved gameplay mechanics and a higher skill ceiling. In Zombie Survivors: Inventory Apocalypse, you must show that you have what it takes to survive the endless waves of enemies closing in, while periodically managing your backpack and weapons belt to keep up as enemy difficulty increases over time. Items that you gather are stored in your backpack where they can be picked up, rotated and placed to maximize your space. Items and Upgrades What your character can do is decided by what items you have and the upgrades that you choose. Items are gathered either from scavenging wrecked cars or dropped by killed enemies. These items vary in utility from 'consumable' healing items, items that provide passive buffs and weapon items. While passive items will have an effect from inside your backpack, weapon items must be placed in belt slots to be used. Find the balance of item management in the different sections of your inventory while also avoiding dead-ends and masses of zombies. Upgrades are another way to get stronger. Similar to the leveling up mechanics found in other autoshooters, you gain experience overtime by killing enemies. These experience points can be spent on different upgrades that can decide what kind of run you will have. Upgrades include: increasing your line of sight, gaining a compass that points to car wrecks, upgrading inventory capacity and others. While the items you collect are completely up to chance, you can account for that variability by picking upgrades that have synergy with you load-out. Procedurally Generated Arena Every run is different, not only with the items you get but with the area you play in. Obstacles, lootable wrecks and enemy locations are all generated each round (with the exception of one wreck at the beginning). There is also no exploration limit in any given direction, making builds that involve high mobility and enemy avoidance more viable. While obstacles can still generate in ways that produce choke points and areas you can get cornered, you'll never have to worry about getting stuck at the edge of the map. Where this game goes depends on you! Making this game was a blast and I'm ready to see if people have just as much fun playing it as I did making it! I'm very excited to see what other people think about it and I appreciate constructive feedback. As an individual, I am pleased about how this went as a project and I am excited to work on more things. However, if this game is well received and enough people would enjoy more content, such that I could justify spending more time and bringing on additional talent, I would be just as passionate about adding things to this game as I would be about working on a new one. Thanks for reading about this game, and a special thanks if you play it!

Description from IGDB IGDB

Inventory Apocalypse is a top-down shooter roguelite with a grid based inventory system. Navigate a zombie infested world while keeping your backpack organized. With a variety of tools to collect and upgrades to choose from, each run is unique. Every moment counts as you run, scavenge and fight.

Basic Info
Release Date: May 26, 2025
IGDB ID: 345372
Additional Information
Release Date: May 26, 2025
IGDB ID: 345372
Платформы 1
PC
Genres 5
Grid-Based Roguelike / Roguelite Role-playing (RPG) Strategy Survival
Themes 4
Horror Indie Post-apocalyptic Zombie
Player Perspectives 1
Bird view / Isometric
Game Modes 1
Single player
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Keywords
game 38048 be 24685 world 21802 play 21097 develop 17064 new 16891 character 16396 release 15455 base 15453 use 15100 make 14384 take 14371 time 14243 publish 13338 find 12717 enemy 12654 fight 12555 series 12332 unique 11942 out 10969 system 10915 experience 10848 way 10761 different 10679 include 10330 build 9952 skill 9888 level 9243 get 8930 weapon 8610 choose 8556 item 8079 go 7710 place 7453 collect 6447 begin 5973 bring 5858 upgrade 5814 end 5784 window 5708 Nintendo 5605 run 5583 work 5542 give 5523 survive 5386 people 5301 high 5081 see 4996 map 4839 version 4816 special 4776 point 4738 switch 4713 keep 4499 gain 4471 variety 4345 shoot 4212 add 4173 content 4086 strong 4050 mechanic 4047 area 4006 enjoy 3918 evil 3883 effect 3604 gather 3533 increase 3426 exploration 3323 horror 3313 provide 3276 thing 3191 space 3185 kill 3118 location 3098 manage 3090 decide 3015 limit 2924 fun 2904 show 2829 shooter 2669 ready 2505 additional 2497 close 2481 receive 2372 enough 2329 think 2286 produce 2275 store 2249 line 2225 navigate 2197 kind 2191 depend 2190 pick 2153 chance 2129 generate 2034 tool 2028 balance 2005 excite 2003 difficulty 1976 similar 1886 spend 1858 dead 1809 involve 1790 moment 1734 management 1706 avoid 1662 please 1636 completely 1623 project 1621 drop 1557 december 1553 survivor 1513 arena 1464 vary 1454 heal 1416 individual 1323 procedurally generate 1305 thank 1226 corner 1225 january 1129 top-down 1104 edge 1089 obstacle 1065 roguelite 1028 feedback 1000 zombie 975 inventory 971 talent 941 read 934 direction 931 count 927 remake 905 grid 854 load 817 auto 811 survival horror 799 round 795 synergy 756 organize 740 buff 705 stick 704 passive 667 apocalypse 610 worry 604 scavenge 603 slot 574 blast 565 sight 565 car 531 section 529 mass 509 account 491 amazon 407 infest 401 maximize 334 luna 303 onslaught 298 rotate 263 passionate 217 appreciate 209 exception 203 capacity 197 utility 187 backpack 157 wreck 143 resident evil 133 mobility 129 consumable 126 periodically 124 inventory management 119 endless wave 117 belt 109 compass 101 ceiling 81 viable 73 octane 68 choke 50 overtime 42 justify 27 variability 14 constructive 13 avoidance 0 found 0 like 0