Shifting Sands
N/A
Mac PC

Shifting Sands

Release Date Unknown
Genres:
Action Role-playing (RPG) Strategy
Themes:
Crafting & Gathering Fantasy Historical Indie Science fiction
Perspectives:
Bird view / Isometric
Game Modes:
Single player
Description from Steam STEAM

If you've ever wanted to live Rey's life on Jakku, or be a Jawa picking through wreckage on Tatooine... this is that fantasy, playable.

FOR FANS OF

DredgeSableMoonlighterFar: Lone SailsSubnautica


Sand in your lungs. Scrap in your pack. Storm at your back.


The wreck is half buried. Wind's picking up. Your pack's almost full... but there's a sealed compartment you haven't cracked yet. Open it and you might find xenotech worth a week of runs. Or you might find nothing, and the storm catches you carrying a full pack you'll never get home.


This is the scavenger's life. A desert planet that buries everything... then reveals it again, somewhere new, for someone fast enough to find it. At its center stands the Nexus, an ancient monument that holds back the storm for a few fleeting hours each day.


You're one of many drawn here. Every morning, you venture out. Every evening, the sands reset. What you escape with is the only thing that survives.

EXPLORE THE DESERT



Yesterday there was nothing here. Today, half a cargo freighter juts from the dune.


The storms reshape everything. That derelict you encountered? Gone. That cache you harvested? Deeper now... or exposed, waiting. Every run is a new map. Every run is a new chance. You learn to read the sand. You learn where wrecks cluster, where raiders camp, where the anomalies twist the air. But you never learn everything... because tomorrow, it all changes again.


Push deeper for rarer salvage. Or play it safe near the Nexus. The choice is yours. The consequences are too.

MANAGE WHAT YOU CARRY


Your pack has limited slots. The component in front of you takes four.


Back home, that component could unlock a new tool... something that changes how you play forever. But your pack already has a dozen slots of scrap you spent the whole run gathering. Drop it, and that time is gone. Keep it, and you leave the component for the storm.


This is the game inside the game. Every slot is a bet. Common scrap is guaranteed value. Rare components are life-changing... if you make it back. And if you die out here, you lose almost everything except what's secured in your omnipack. How much are you willing to risk for one more slot?

UPGRADE AND ADAPT


That junk in your pack? It's not junk. It's potential.


Back at the Nexus, scrap becomes upgrades. A scanner that pings buried caches. Reinforced boots that let you scale dunes. A torch that cuts through sealed bulkheads... and the secrets behind them. Every piece of salvage is a choice about who you're becoming.


Some upgrades make you faster. Some make you tougher. Some open paths you didn't know existed. You'll never unlock everything in one playthrough... so what you prioritize shapes the scavenger you become. The desert gives you the pieces. You decide what to build.

DEFINE YOUR APPROACH


Two scavengers leave the Nexus at dawn. One comes back loaded. One doesn't come back at all. Neither played the same game.


Your loadout changes everything. Equip a cloaking device and slip past raiders like a ghost. Carry probability manipulators and bend luck in your favor when the situation turns. Strap on silt shoes and outrun the storm by seconds when you've pushed too far.


There is no "right" build. There's only the build that matches how you want to play... and the moment you realize it's not enough. Every item is a tradeoff. Every run is an idea about what matters.

SURVIVE THE WASTES


The desert isn't empty. Raiders patrol the wreckage. Creatures nest in the ruins. Anomalies shimmer in the heat, warping space around them.


You can fight. But fighting isn't the point. Combat costs time and energy. Time and energy cost distance. Distance costs the chance to make it home before the storm swallows everything you're carrying.


The best scavengers know when to engage, when to hide, and when to run. Sometimes you'll clear a path. Sometimes you'll slip around it. Sometimes you'll realize... too late... that you should have turned back three wrecks ago.


Preparation beats firepower. Positioning beats bravery. Knowing when to run beats everything.

A WORLD OF SURVIVORS


The desert forgets. The people in the Nexus don't.


Between runs, the Nexus is alive. Traders haggle over salvage. Scholars piece together fragments of the ships that fell. Outcasts nurse grudges. Priests offer blessings... for a price.


Relationships form slowly. A favor here. A conversation there. Someone remembers you helped them once... and now they're offering information that changes your next run. But trust cuts both ways. Help the wrong faction, and doors close. Betray someone, and the Nexus remembers. In a world that resets every day, people are the only thing that persists.

THE WORLD RESETS... YOU DO NOT


Every night, the storm rolls in. Every morning, the desert is new.


But you remember. Your upgrades carry forward. Your knowledge carries forward. The relationships you've built, the secrets you've uncovered, the paths you've unlocked... all of it stays with you. The planet forgets. You don't.


What will you risk to escape the shifting sands?


Storm. Salvage. Stash.

KEY FEATURES

  • The Extraction Loop — push out, grab what you can, race back before the storm buries it all
  • Daily Reset — the storm erases everything. Tomorrow's desert is a new map
  • Procedural Expeditions — new wrecks, routes, and encounters every run
  • Salvage Economy — scrap, xenotech, rare components. Everything you find has value... or risk
  • Persistent Progression — the desert resets. Your upgrades don't
  • Inventory Tetris — every slot is a decision. Every decision is a gamble
  • Modular Gear — upgrade and customize equipment with what you salvage
  • Build-Defining Loadouts — your tools determine how you play
  • Living NPCs — survivors with memories, secrets, and agendas
  • Faction Consequences — who you help and betray shapes your path
  • Real-Time Isometric — explore handcrafted pixel art environments
  • Tactical & Avoidable Combat — fight, sneak, or run. Your call
  • Pixel Art Sci-Fi Wasteland — inspired by Tatooine, Dune, and classic apocalyptic wastelands

Description from IGDB IGDB

Rise from the dust as a scavenger on a storm lashed desert world. Scavenge wreckage, loot forgotten ships, and craft powerful upgrades to survive longer in the shifting sands. Each day begins anew as sand storms reset the land revealing fresh dangers, treasures, and secrets to uncover.

Basic Info
Release Date: Unknown
IGDB ID: 367543
Additional Information
IGDB ID: 367543
Платформы 2
Mac
PC
Genres 3
Action Role-playing (RPG) Strategy
Themes 5
Crafting & Gathering Fantasy Historical Indie Science fiction
Player Perspectives 1
Bird view / Isometric
Game Modes 1
Single player
Developers
Silent Sun

No description available

Publishers
Silent Sun

No description available

Keywords
game 38048 be 24685 world 21802 play 21097 video 18734 develop 17064 new 16891 feature 15873 adventure 14593 story 14536 make 14384 take 14371 time 14243 action 13662 publish 13338 find 12717 explore 12690 fight 12555 out 10969 power 10813 way 10761 different 10679 combat 10402 build 9952 turn 9475 become 9243 get 8930 know 8866 life 8747 item 8079 go 7710 help 7417 powerful 7251 even 7236 fantasy 6850 come 6746 unlock 6510 live 6448 change 6378 secret 6119 full 6113 open 5990 begin 5973 choice 5875 bring 5858 land 5816 upgrade 5814 window 5708 team 5676 Nintendo 5605 run 5583 back 5559 work 5542 give 5523 day 5439 survive 5386 people 5301 long 5276 main 5210 art 5167 craft 5161 hide 5103 real 5094 call 4960 Learn 4930 map 4839 version 4816 late 4742 lose 4740 point 4738 deep 4732 want 4676 key 4635 encounter 4611 creature 4539 keep 4499 leave 4474 best 4424 together 4411 classic 4400 uncover 4344 path 4283 offer 4231 environment 4205 type 4175 home 4136 strong 4050 ancient 4009 inspire 3957 form 3853 equipment 3851 class 3554 fast 3536 gather 3533 drive 3489 group 3460 right 3405 let 3371 everything 3369 engage 3347 tactical 3273 don 3245 customize 3211 thing 3191 space 3185 graphic 3143 manage 3090 next 3085 decide 3015 treasure 2954 limit 2924 decision 2900 amp 2897 hour 2849 shape 2801 loot 2762 escape 2755 scale 2746 night 2699 pack 2635 rise 2603 die 2593 action-adventure 2566 stand 2525 draw 2520 hold 2515 close 2481 gear 2481 steam 2446 race 2422 equip 2395 enough 2329 again 2312 wait 2288 danger 2258 store 2249 playable 2204 match 2154 pick 2153 share 2133 chance 2129 determine 2125 forget 2098 real-time 2097 ruin 2079 memory 2041 tool 2028 planet 2018 piece 1992 price 1933 NPC 1920 progression 1903 carry 1865 spend 1858 stay 1854 twist 1823 pixel 1807 faction 1771 reveal 1757 moment 1734 rare 1723 management 1706 ship 1703 beat 1663 relationship 1622 matter 1599 venture 1571 fan 1570 clear 1557 drop 1557 adapt 1556 catch 1544 center 1529 dozen 1526 survivor 1513 situation 1509 whole 1488 exist 1486 cut 1456 remember 1407 energy 1386 mobile 1361 extra 1358 alive 1349 information 1343 approach 1337 air 1275 cost 1245 device 1242 push 1241 position 1237 safe 1220 ago 1218 fresh 1189 knowledge 1186 source 1161 risk 1149 desert 1107 apocalyptic 1102 define 1084 consequence 1043 shift 1039 isn 1030 roguelite 1028 value 1006 door 996 potential 991 inventory 971 tough 964 trust 964 ghost 948 daily 945 common 938 read 934 wrong 931 forward 928 idea 909 roll 906 forever 896 refer 885 someone 879 wind 858 half 833 luck 827 harvest 820 load 817 storm 812 today 779 seal 739 realize 730 conversation 725 front 722 slowly 715 handle 702 grab 670 span 667 camp 658 isometric 655 economy 629 web 622 portable 616 scavenge 603 favor 595 fragment 592 prince 588 slot 574 rout 562 distance 561 worth 554 dawn 553 wasteland 541 expedition 538 secure 530 sail 526 week 517 notable 502 except 490 procedural 479 fell 473 bend 458 component 458 bury 454 sneak 446 fleet 430 handcraft 423 height 412 asset 409 shoe 397 empty 395 lone 391 haven 384 waste 381 heat 376 warp 373 loop 352 priest 338 somewhere 335 betray 326 reset 316 crack 311 guarantee 309 raider 301 persistent 298 morning 287 boot 285 sand 280 reshape 279 trader 278 patrol 273 anomaly 265 dust 264 gamble 262 expose 257 preparation 252 scrap 239 browser 229 internal 219 slip 196 extraction 184 cargo 182 tag 179 story driven 178 firepower 168 poster 164 scholar 164 agenda 163 salvage 157 swallow 154 choices matter 153 wreck 143 erase 140 modular 139 reinforce 134 tomorrow 133 bet 129 cloak 127 torch 123 persist 122 outcast 121 inventory management 119 nest 119 monument 116 derelict 114 bravery 113 scavenger 104 prioritize 103 cluster 98 anew 93 junk 92 nurse 90 nexus 88 tetri 88 stash 87 dredge 74 strap 73 probability 66 dun 65 wreckage 63 http 57 freighter 54 grudge 51 dune 48 scanner 47 anonymous 45 persia 45 shimmer 45 cache 44 mute 39 outrun 37 haggle 35 ping 31 lash 30 yesterday 28 lung 26 width 25 compartment 21 manipulator 21 moonlighter 18 tradeoff 17 avoidable 15 paragraph 14 sable 11 bulkhead 8 jut 3 like 0