Dverghold
N/A
Linux Mac PC

Dverghold

Release Date Unknown
Genres:
Base Building Grid-Based Role-playing (RPG) Squad Management Strategy Turn-based
Themes:
Crafting & Gathering Fantasy
Perspectives:
First person
Game Modes:
Single player
Description from Steam STEAM

When the last great age of civilisation was sundered by the breaking of the earth, a new folk arose from the ashes and set their mark upon the world of Hyrdengard, that realm which is now called the Shattered Sea. Through storms, pestilence, and ceaseless foes without number, the Dwarves of DVERGHOLD were tempered, and by fire and iron they were forged as the undisputed power of the Sea of Thorns.

The Dwarves' first forays awakened something ancient and hungry in the deep, and the shadows beneath Rekestt began to stir. Weary from a brutal campaign against the mountain trolls, King Sterren the Second now turns to the outside world. His envoys travel across the waters to the prosperous island-city of Presdon, and beyond, seeking any who possess the courage – or desperation – to descend into the dark.

From distant coasts, from battered ships, and from hidden corners of the Shattered Sea, they come: adventurers, wanderers, and vagabonds willing to risk not only their lives but their very souls to stand with DVERGHOLD against the rising dread below Rekestt.

A RETURN TO THE GOLDEN AGE

If you cut your teeth on Dungeon Master, Might & Magic or Eye of the Beholder during the Golden Age of CRPGs in the 90s, you'll feel right at home navigating treacherous corridors, managing limited resources, and leading your party through the unforgiving depths.

This is old-school dungeon crawling: challenging, atmospheric, and built for those who remember when games didn't hold your hand.

DESCEND INTO THE DEPTHS

FIRST-PERSON DUNGEON DELVING

Navigate the haunted depths of Rekestt level by level. Every corner could hide treasure or death. Every step deeper reveals more of what lurks below.

TURN-BASED COMBAT

Assemble your party and engage in challenging turn-based battles where positioning and strategy matter. Resources are precious. Enemies are cunning. Choose your fights carefully, sometimes retreat is the wiser choice.

BUILD YOUR BASE BETWEEN EXPEDITIONS

Transform your basecamp into a stronghold. Recruit new heroes at the fireside, upgrade facilities, manage resources, and prepare for your next delve.

DEATH HAS CONSEQUENCES

Will you spend your hard-won resources to reclaim a veteran warrior, or press on with fresh recruits? Every loss matters.

RANDOMIZED ENCOUNTERS

While the dungeon structure remains consistent, monster spawns and loot distribution change with each expedition. Learn the layout, but never assume you know what awaits around the next corner.

THE ROYAL DECREE

"Let it be known across the Shattered Sea that His Majesty, King of DVERGHOLD, issues a solemn decree to all allies and brave souls of the realm and beyond. The newly claimed island of Rekestt lies besieged, its mines and hollows assailed by unseen and unnameable fiends. Our armies, still blooded from their hard-won victory over the savage mountain trolls, can no longer stand alone against this fresh tide of horror.

Therefore, the Crown calls upon Dwarves, citizens of Presdon, wanderers, sellswords, and seekers of renown to take up arms and descend into the haunted deeps of Rekestt. Those who dare to face the lurking evil may find not only honor, but wealth, glory, and their names etched in the chronicles of DVERGHOLD.

Amnesty and royal provisions shall be granted to all who answer this call.

But steel your will, and bring what gear you may—for the shadows beneath Rekestt show no mercy."

— By order of King Sterren the Second

AN ORIGINAL DUNGEON SYNTH SOUNDTRACK

🎵 Experience a Dungeon Synth soundtrack by renowned Dungeon Synth artists Splendorius and Kurald Galain. Splendorius will even exclusively compose and entire album for Dverghold! Haunting melodies and cozy atmospheric soundscapes accompany your descent.

This is a full atmospheric album written for the game. Each track captures the essence of a fallen kingdom: melancholy laments of abandoned halls, oppressive silence in the deep, and the corruption that has taken hold.

This is THE game for fans of dungeon synth, dark ambient, and atmospheric black metal.






THE RECLAMATION OF REKESTT

Dverghold unfolds episodically throughout Early Access as the mountain is reclaimed level by level. Each major update represents another section wrested back from the darkness:

📜 ACT I: FOR THE THRONE AND THE OATH (Early Access Launch - Q1 2026)

Your first expedition into Rekestt. Establish your base, recruit your party, and face what dwells in the abandoned halls, where the Dwarves once lived. Re-conquer the throne of the Dwarven King fighting your path through stone and marble of the Dwarven halls.

📜 ACT II: WHAT LIES BENEATH (Coming 2026)

Descend to the flooded caverns beneath the living quarters, which host a natural wonder - deep underground lake and the ruins of a civilization gone.

📜 ACT III: THE TWISTED REALM

The deepest sections of Rekestt await. What eldritch horrors lie in the heart of the corruption will be revealed as we descend together.

Your feedback shapes each descent: Early Access supporters help determine the path deeper into darkness.

EARLY ACCESS ROADMAP

AVAILABLE AT LAUNCH (Q1 2026)

- 3 dungeon levels in the Living Quarters

- Full combat and character progression systems

- Base building and resource management

- Main story and side quests

- Boss encounter

- Multiple character classes and party customization

- Dungeon Synth soundtrack by Splendorius

COMING DURING EARLY ACCESS DeEVELOPMENT

- Act II: The Underground Lake (new dungeon levels and environment)

- Act III and beyond (deeper sections based on community feedback)

- Procedural dungeon generation

- Additional character classes and enemies

- Expanded base buildings and upgrades

- More quests and environmental storytelling

- Community-requested features and balance improvements

FULL RELEASE

- Complete story arc through all Acts

- All planned content and polish

- Enhanced procedural generation

- The final confrontation at the heart of Rekestt

FEATURES AT A GLANCE

- Classic grid-based first-person dungeon crawling

- Turn-based tactical combat with positioning and strategy

- Base building and persistent progression between expeditions

- Multiple character classes with unique abilities

- Resource management - every provision matters

- Randomized monster spawns and loot distribution

- Boss encounters guarding key sections

- Atmospheric lighting and oppressive darkness

- Lore-rich world for those who seek it

- Original Dungeon Synth soundtrack by Splendorius

STEEL YOUR WILL

No hand-holding. No compromises.

Just dwarves, eldritch monstrosities and the inexorable darkness beneath Rekestt.

Answer the call. Descend into the depths. Carve your name into the chronicles of DVERGHOLD.

The shadows show no mercy—but neither do you.

Wishlist now for Early Access Q1 2026.

Description from IGDB IGDB

When the Dwarves of Dverghold awakened something ancient beneath the isle of Rekestt, King Sterren sent word across the Shattered Sea: brave the haunted depths, or let the darkness rise. Oldschool dungeon crawler with turn-based combat and atmospheric soundtrack by Dungeon Synth artist Splendorius.

Basic Info
Release Date: Unknown
IGDB ID: 380832
Additional Information
IGDB ID: 380832
Платформы 3
Linux
Mac
PC
Genres 6
Base Building Grid-Based Role-playing (RPG) Squad Management Strategy Turn-based
Themes 2
Crafting & Gathering Fantasy
Player Perspectives 1
First person
Game Modes 1
Single player
Developers
Kvltgames

No description available

Keywords
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