Shallow Space
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Description from Steam STEAM
Early Beta Access What is the state of this? The project is in a transitionary stage, it'll be different from what you see here. There are two playable prototypes up, but we don't recommend buying the game at this stage. What happened here? Game design is tough and after 4 long years working on this thing we burntout and ran out of funds, the path forward for us wasn't clear at the time and so the game sat abandoned for 3 years. What can I expect? Not your average RTS that's for sure, we're going for something a little more freeform. We're now our third iteration perfecting our vision of the 'Fleet Warfare RTS.' But what does this actually mean? It means that in this Early Access project we don’t have all the answers upfront and so what you see here will change. The ship designs and graphic effects are all solid, but the execution will vary in the finished game. In 3.0 we’re adding free-roaming multiplayer; the chance for hundreds of Players to work competitively or cooperatively towards common goals. So what’s on sale now? The screenshots and video you’re seeing are from 2.0, owners have access to this on Steam. 1.0 is also available to play as a bonus (if you switch builds in the games properties,) and you’ll also have access to 3.0 when it replaces this title on Steam. Support us in our journey by adding us to your wishlist! About the Game Construct your fleet ship-by-ship by foraging in asteroid clusters and nebulas for resources and completing missions. Evolve your fleet Commanders careers, customize your ships using loot savaged from wreckages, become embroiled in action spanning huge playable areas and work across multiple planetary areas to bring order or wreck chaos in Shallow Space.
Description from IGDB IGDB
Shallow Space focuses on organised mass RTS space combat in a fully 3D environment. Shallow Space focuses on the strategy of 3D combat with a diverse ship configurator allowing players to develop loadouts to suit particular tasks. The scope of play will be mission based instances inside of a fully realised planetary system in which you will be tasked to assemble your battlegroup to deny the opposing force access to your zones of control. You will do this by mining resources, building weapons platforms, satellites and stations, acquiring blueprints for ships and weapons. You’ll assemble your fleet from the individual turrets right up to flotilla organisation and officer ability management. You will complete both structured story and incidental missions for rewards and you will play the game as a battlegroup commander, a small cog in a very big wheel.
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Платформы 3
Genres 6
Themes 1
Player Perspectives 2
Game Modes 2
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