Consortium: The Tower
Rating: 70.0
PC

Consortium: The Tower

Released: Sep 21, 2017
Genres:
Action Role-playing (RPG) Shooter Squad Management Stealth
Themes:
Drama Indie Science fiction
Perspectives:
First person
Game Modes:
Single player
Game Engines:
Unreal Engine 4
Description from Steam STEAM

Inspired by both the original CONSORTIUM and old-school sci-fi first-person shooters, Consortium: The Tower is a role-playing experience with an unparalleled degree of player freedom.​ GAME DESCRIPTION We here at iDGi have invented a satellite capable of opening a rift through time and space. Travel with us through this rift to the year 2042, and take first-person control of Consortium agent Bishop Six on his first official mission. The result is a highly unique, fourth-wall shattering role-playing experience where you essentially play YOURSELF in full control of another human being. While the game presents you with a seemingly straightforward mission to rescue hostages, you have complete freedom to approach all situations as you see fit. Decisions are remembered, and can drastically change the outcome of the story. Follow the Consortium mandate and work with your team to accomplish their goals, choose to work directly against them, even fully joining the other side, or skirt the line and play both sides for as long as you can. Both sides have their own truths, and it’s your job to sort them out and decide for yourself who to believe and why. In the middle are a host of characters from all sides of the conflict, each complete with hundreds of lines of dialogue, as well as interconnected backstories and motivations. We aim for Consortium: The Tower to become the ultimate sci-fi action immersive simulation. Absolutely everything in this game has a narrative or world-building explanation behind it, including all of the game mechanics. In other words our goal from the very beginning was to ensure there are no “gamey” elements, allowing for maximum immersion. (The 3D automap, revealing all of Act 1) BACK STORY London, England, December 21st 2042. Terrorists have seized control of the Churchill Tower Power Facility, located in the center of the 1.5 km high Churchill Tower, and taken all of its civilian employees hostage. The global para-military police agency, The Consortium are being brought in to subdue the terrorists and rescue the hostages, and YOU are the principal agent in charge of the mission. In the weeks prior to this incident industrial nanites, the primary workforce behind the construction of vast sections of The Churchill Tower, have mysteriously gone haywire. The building’s construction was ground to a halt just days before your arrival. Vast sections of the Tower are unfinished and reshaped, making navigating to where the hostages are a serious challenge. Due to the unusual nature of the situation, this highly connected society of 2042 quickly become enamoured by your actions. Within hours billions are glued to their VR-decks, hanging off every move you make. Watch as news reports alter based on your actions, and an ever present “public opinion meter” determines your overall standing in their eyes. Besides the specific story unfolding on the tower, the Consortium Universe is extremely vast, encompassing over ten years of development and worldbuilding. Every nook and cranny of every character and event has been meticulously planned, and allows for a completely optional rabbit hole to delve into for those looking to get lost in an alternate future from our own. KEY FEATURES Play this game entirely on its own or import your universe from CONSORTIUM and continue your story seamlessly! Playing the first game is NOT required to fully understand the narrative. Imported games include alternate dialogue and situations stemming from your choices in CONSORTIUM. New Players unfamiliar with CONSORTIUM will also be given unique dialogue and situations based on having NOT played the first game! Explore hundreds of pages of optional backstory and lore through an in-game Information Console (our version of a codex) A semi-realtime element allows for events to trigger based on playtime, and for world events outside of The Tower to pop periodically. Keep an eye out on these events, and piece together an interconnected narrative that spans well past the confines of The Tower. SURVIVE! The Churchill Tower is a highly dangerous environment, with extreme temperatures, security turrets, potentially hostile soldiers, great heights, deadly air vents and more making simple survival a real challenge. Utilize a classic drag and drop RPG inventory system and manage a wide variety of gear and ammunition that turns you into the world’s ultimate super soldier - a Consortium Bishop. Make deals with combatant squad leaders for better gear, or take them down and loot their bodies. All of your technology requires Utility Energy to function. Get more Utility Energy by “recycling” dozens of everyday objects scattered throughout the world. Even garbage and litter can yield you vital Utility Energy! If it’s a loose object in the world, it can be recycled. Find and unlock the Engineering System and gain the ability to upgrade all of your gear to suit your playing style. More than 50 currently available upgrades, with more to come. TALK! Choose to talk your way through most of the story, and never even raise your weapon. Every single NPC found in Consortium: The Tower, including all of the “bad guys,” are there for a narrative reason. You have the choice to try and strike up a conversation with everyone you can find using our realistic, and heavily upgraded waterfall dialog system. All combatant squad leaders include full backstories along with believable motivations for their actions, and a path toward alliance. You can also speak to the members of the various squads… some may not want to speak with you, but many will and may offer up useful information for your mission. Non-linear storytelling. Most of the narrative moments can be triggered in any order, and the game will remember what you've done previously and customize your encounters to account for what you've actually done so far in the story. This seamlessly allows for a ridiculous level of replayability. As of Early Access Alpha 1.0, there is already over 2,500 lines of fully voiced interactive dialog to discover. Our characters are portrayed by top notch voice talent, including Mark Meer (Commander Shepard from the Mass Effect trilogy) as “The Voice”. Dialog choices truly matter and can cause major changes to occur. Be aware of who you’re talking to, learn their particular biases, and always be careful what you choose to say, or not say! Forge friendships with individuals and alliances with various factions and decide for yourself who is to be trusted. There is no “right and wrong,” only differing perspectives. Manage incoming messages and conversation requests from your colleagues and advisors (Consortium or otherwise!) with your Conversation Manager. FIGHT! Choose to pit yourself against AI driven mercenaries and soldiers that will flank you, take cover and have a genuine sense of self-preservation - they will surrender to you if they are clearly losing. They can also fall unconscious, but be sure to inject them with incapacitating nanites or they will eventually wake up and re-join the fight! Battle against a variety of deadly security turrets that are challenging to destroy Utilize SIX different weapons and a total of TEN different fire-modes with differing tactical value. Your equipment will take damage from incoming fire, so you’ll have to deploy repair nanites to keep your gear in working order. Multiple lethal and non-lethal solutions to resolving combat. If you want to avoid being kicked from the Consortium, you’ll need to try for non-lethal solutions when you can. Learn to switch between the Freefall Suit and Battle Utility Suit, and understand the pros and cons to each. Deep and realistic player damage system. Manage shields and armor to avoid taking any damage. If you let your defenses down you may start bleeding out or incur serious organ damage, meaning you’ll have to deploy expensive medical nanites to stay alive. EXPLORE! You have complete freedom to explore the completely non-linear and interconnected sections of the Churchill Tower as you see fit. Early Access Alpha 1.0 includes roughly half of the finished gameworld at a minimum, with plenty of space to expand the scope of the environment in the future: the roof with currently 6 different ways into the Tower interior you can find. a massive park entombed by construction nanites and transparent titanium multiple vent mazes and elevator shafts multiple floors of the hotel large mysterious water filled pipes and multiple industrial areas the spacious and open Hotel Lobby No movement restrictions and no invisible walls! Use your freefall suit to FLY anywhere you can see as long as you have enough utility energy. Seamless first-person parkour. Super jump and ledge grab your way into dozens of hidden areas and secret ways into and around the building. Use a fully 3D automap to keep track of where you are in the Tower. SNEAK! The more AI sees you, the more agitated they get which in turn increases their chance of engaging in combat with you. If you wish to avoid gunfights, you will need to manage how much the AI sees and hears you. Use the engineering system to upgrade your gear’s acoustics and become a truly silent prowler! Use the Tactical View to see potential combatants and recyclables through solid surfaces and plan your approaches. Sneak up behind combatants and use your Taser to take them down without drawing the attention of their squadmates. Find and use the Stealth Shield node to make yourself completely invisible to pass in front of turrets and enemies with ease. Beware that you will still make sound, which can be mitigated through engineering upgrades! When sneaking around potential combatants, listen in on their conversations to learn more about the world and situation you find yourself in.

Description from IGDB IGDB

The Tower is a single-player, first-person, sci-fi action game. As Consortium office Bishop Six, you can choose to fight, sneak, explore, or talk your way through an interactive story driven by your actions and decisions.

Basic Info
Release Date: September 21, 2017
IGDB Rating: 70.0/100
IGDB ID: 18736
Additional Information
IGDB Rating: 70.0/100
Release Date: September 21, 2017
IGDB ID: 18736
Платформы 1
PC
Genres 5
Action Role-playing (RPG) Shooter Squad Management Stealth
Themes 3
Drama Indie Science fiction
Player Perspectives 1
First person
Game Modes 1
Single player
Developers
Interdimensional Games Inc

No description available

Publishers
Interdimensional Games Inc

No description available

Keywords
game 38048 be 24685 world 21802 play 21097 player 17513 new 16891 character 16396 feature 15873 base 15453 use 15100 story 14536 make 14384 take 14371 time 14243 action 13662 battle 13420 find 12717 explore 12690 enemy 12654 fight 12555 role 12250 unique 11942 own 11404 out 10969 system 10915 experience 10848 power 10813 way 10761 different 10679 combat 10402 include 10330 build 9952 turn 9475 become 9243 level 9243 get 8930 weapon 8610 choose 8556 challenge 8526 control 8462 follow 8376 ability 8197 go 7710 against 7506 help 7417 even 7236 discover 7020 style 6795 year 6795 come 6746 unlock 6510 need 6461 various 6407 change 6378 element 6328 secret 6119 full 6113 start 6004 open 5990 begin 5973 complete 5898 choice 5875 bring 5858 land 5816 upgrade 5814 allow 5778 team 5676 run 5583 back 5559 work 5542 give 5523 person 5466 day 5439 survive 5386 mode 5317 long 5276 good 5205 free 5186 join 5176 large 5148 hide 5103 real 5094 high 5081 mysterious 5064 event 5044 great 5034 see 4996 interactive 4957 Learn 4930 try 4901 order 4874 map 4839 original 4831 version 4816 move 4755 lose 4740 deep 4732 switch 4713 want 4676 key 4635 encounter 4611 keep 4499 gain 4471 together 4411 classic 4400 multiple 4356 variety 4345 path 4283 mission 4259 offer 4231 environment 4205 add 4173 human 4139 side 4092 mechanic 4047 available 4020 area 4006 travel 3992 inspire 3957 form 3853 equipment 3851 fill 3842 single 3841 focus 3761 effect 3604 look 3552 drive 3489 fall 3450 simple 3432 console 3429 increase 3426 old 3418 development 3412 right 3405 survival 3396 let 3371 everything 3369 destroy 3359 engage 3347 early 3299 tactical 3273 plan 3270 future 3254 customize 3211 space 3185 manage 3090 access 3054 decide 3015 limit 2924 decision 2900 hour 2849 mean 2833 dangerous 2814 member 2798 require 2775 3d 2767 loot 2762 vast 2742 trap 2728 goal 2685 universe 2677 shooter 2669 expand 2666 damage 2649 dynamic 2617 always 2615 ultimate 2561 stand 2525 draw 2520 narrative 2503 armor 2498 gear 2481 fire 2425 truth 2395 present 2369 fully 2368 enough 2329 voice 2291 continue 2247 line 2225 short 2217 lot 2213 navigate 2197 job 2183 school 2147 chance 2129 determine 2125 cause 2114 top 2105 deal 2101 deadly 2087 perspective 2056 simulation 2040 occur 2035 forge 2032 technology 2030 defense 2017 hundred 1997 piece 1992 specific 1977 in-game 1960 wide 1946 NPC 1920 stay 1854 super 1854 immersive 1853 sound 1829 watch 1817 faction 1771 grind 1770 eye 1765 body 1763 reveal 1757 moment 1734 massive 1716 object 1716 tower 1703 movement 1701 raise 1699 say 1687 track 1683 act 1673 view 1667 avoid 1662 jump 1656 strike 1655 completely 1623 currently 1619 ai 1615 matter 1599 result 1599 drop 1557 december 1553 bad 1549 center 1529 dozen 1526 major 1525 water 1522 situation 1509 outside 1506 dialogue 1497 word 1492 freedom 1491 talk 1482 wall 1470 aim 1455 fly 1423 remember 1407 leader 1394 objective 1390 energy 1386 rescue 1385 total 1365 due 1356 alive 1349 information 1343 approach 1337 conflict 1335 utilize 1327 individual 1323 quickly 1319 soldier 1297 sure 1297 air 1275 entirely 1253 ensure 1245 unfold 1243 boost 1206 wake 1199 cover 1198 mark 1181 nature 1177 official 1172 connect 1170 shield 1157 former 1146 suit 1137 directly 1135 sense 1134 charge 1130 wish 1123 truly 1120 confront 1112 lore 1108 hostile 1102 understand 1094 military 1081 trigger 1078 alter 1077 self 1073 eventually 1070 highly 1070 obstacle 1065 alliance 1058 careful 1058 finish 1052 deck 1046 surface 1044 squad 1041 delve 1030 value 1006 scatter 1001 potential 991 realistic 980 inventory 971 plant 968 trust 964 outcome 960 climb 957 ghost 948 page 944 pas 944 stealth 941 talent 941 wrong 931 optional 921 fit 917 mercenary 908 reason 895 linear 887 host 880 global 866 hear 843 half 833 believe 832 previously 832 locate 821 attention 815 floor 814 friendship 793 society 765 middle 754 significant 746 speak 746 old school 736 function 735 conversation 725 front 722 shatter 720 report 714 plenty 699 useful 699 alternate 698 agent 695 grab 670 span 667 maximum 663 beware 660 replayability 658 capable 650 commander 643 heavily 641 maze 632 sort 624 repair 602 doom 600 listen 599 exchange 597 overall 594 police 594 construction 588 actually 568 motion 563 facility 556 guy 545 particular 543 public 533 engineer 531 primary 529 section 529 request 528 otherwise 521 week 517 mass 509 seize 504 extremely 501 hang 495 account 491 message 475 billion 469 deploy 465 pit 464 prior 464 bend 458 trilogy 456 sneak 446 park 433 non-linear 428 description 427 unusual 424 extreme 423 office 420 kick 419 anywhere 417 evade 417 height 412 solution 412 news 411 drag 405 security 404 seemingly 400 resolve 386 typical 383 accomplish 377 incident 367 protection 363 semi 353 degree 352 vital 348 flight 344 serious 344 differ 342 meter 335 lethal 326 rift 326 hole 321 pop 321 everyday 320 alpha 319 seamless 312 immersion 311 employee 309 interconnect 305 manager 296 turret 295 silent 291 besides 282 industrial 280 reshape 279 aware 278 solid 275 arrival 274 meticulously 267 playtime 264 ammunition 263 pro 263 motivation 257 potentially 257 agency 248 dialog 226 incoming 226 latter 226 portray 225 yield 224 medical 218 mysteriously 211 antagonist 210 ease 210 absolutely 206 unfamiliar 202 rabbit 196 civilian 195 hotel 195 restriction 194 unparalleled 190 import 188 utility 187 england 185 invisible 185 london 183 loose 178 story driven 178 opinion 173 noise 168 scope 165 drastically 158 interior 155 confine 153 terrorist 150 combatant 149 roughly 149 con 146 bleed 145 encompass 144 temperature 142 assortment 141 minimum 137 lobby 136 organ 135 ridiculous 126 invent 124 periodically 124 straightforward 124 halt 123 virtually 123 parkour 121 essentially 120 expensive 119 world build 110 hostage 108 advisor 104 unfinished 103 roof 102 satellite 101 colleague 98 flank 98 genuine 98 litter 97 explanation 94 clearly 92 subdue 90 elevator 88 nook 88 garbage 87 treatment 86 codex 83 unconscious 83 stem 80 surrender 78 cranny 77 pip 74 erect 68 node 68 principal 67 recycle 67 bishop 61 notch 59 ledge 50 vent 50 transparent 49 preservation 48 inject 46 gunfight 38 mitigate 38 shaft 36 bias 35 shepard 34 waterfall 34 believable 31 incapacitate 30 verticality 30 impede 29 incur 29 workforce 28 consortium 26 defuse 24 interlock 24 acoustic 23 haywire 22 mandate 22 para 21 super soldier 21 invisible wall 19 skirt 19 spacious 19 glue 18 entomb 13 non-linear storytelling 13 titanium 12 agitate 9 churchill 7 prowler 5 perpendicular 4 found 0