Azusa RP Online
Rating: 60.0
PC

Azusa RP Online

Released: Jan 30, 2019
Genres:
Base Building Open World Role-playing (RPG) Strategy
Themes:
Drama Fantasy Indie Time Travel
Perspectives:
Bird view / Isometric
Game Modes:
Massively Multiplayer Online (MMO) Multiplayer
Description from Steam STEAM

Roleplay Driven The game is completelly designed to allow the player to develop their character into the game's story, while at the same time interacting with other players, and being able to define the future with their actions, and, as time passes, these characters will grow old and pass away, allowing the player to play with their next generations progressively, and experience an exciting timeline. Players in Azusa can develop their character into being almost anyone, or anything, from a simple baker working in a castle, to an engineer that builds a prosperous city, or even a strong and brave hunter that becomes a Guardian of Olympo, granted with enough powers to protect or destroy the world, or even a retired Guardian that uses his final years to teach and train young guardians to protect future generations! In Azusa's universe villains are also other players, making it even possible to completely destroy a prosperous city, changing the direction of the game's story! Guardians Since mythological eras, Hades has been trying to turn earth into his realm by killing every creature, however, when evil appears, young heroes wearing the legendary olympian armors, with fists strong enough to cut the sky and open craters on earth, risk their lives to save the world! They are known as Olympian Guardians, and, being backed by the Gods in Olympo, Zeus, Poseidon and Athena, they fight to define the destiny of earth! These armors were organized in two different tiers: The ordinary guardians, who are based off creatures, showing their roles of protecting the creation, and the golden guardians, whose armors were directly crafted by the gods, and usually fight to protect them. The golden armors are organized in groups: Elites, the one assigned for those who fight for Zeus; Marines, for those who protect Poseidon and the ocean; Zodiac, for those responsible of protecting Athena's Temple; And Princes, for those responsible of keeping order in the underworld. Each armor has a unique playstyle and set of skills, making the combat be a unique mixture of strategy and real time action, while also assuring that each battle is completely dynamic and unpredictable. Guardians are picked by 'destiny' as they fight in Elemental Arenas that are scattered around the entire world. Kids are commonly sent to train and grow into dangerous zones to, one day, be gifted with one of these legendary armors and, using their cosmo energy, manage to manipulate the armors' elements, developing new techniques and unique builds/playstyle. Underworld After dying, the player in the Azusa world goes to the Underworld, the realm of Hades, which has been redesigned by himself to be a place of suffering and punishment for humans. With the aid of suffering, Hades is able to annihilate all that is good in the souls of those who perished, transforming them into ferocious and ruthless beings called Reapers. Now, wearing the Armor of the Underworld, the Reapers' main goal are to spread death and chaos across Earth. In other words, a friend long dead may return as a villain trying to kill you and destroy everything he once loved. As the great wars continue, the destruction between nostalgic battles makes up perfect dramatic scenes in this world of Roleplay. When you finally die, you will descend into Yomotsu Mountain, and find yourself near Hell's Gate. In the Underworld, information is present for newcomers, explaining how the sections of Hell are and what they are for, with those being numerous jails or prisons. After crossing the gates of Hell, you will be in the first valley of the first prison. This valley is the edge of the Acheron River, where the indecisive souls spend their eternity trying to cross the river in an infinite loop. There is a way to cross the Acheron River, and it is only through the Raft of Souls. To call the raft, you must drop all the money on the shore and give up your past life. The Soul Raft will then take you to the second valley: Hell's Court. In this hall you will find the Book of Judgments. Written the names of the dead and their main sin, once you read that book, you will be judged, and then taken to one of the 16 valleys within the 8 prisons of the Underworld. You will not be able to walk through prisons as a normal soul. You will be there until you become a Reaper or, if you find yourself lucky, you end up being rescued. Every prison has it's own sufferings, and each one of those functions as a training method unique to that area. Once you can master the sufferings and enter the world of nightmares, you will be able to end your agonies by killing your good side. It will be a difficult battle, but if you end up on the winning side, you will return as a Reaper, the main villains of the game, who can roam freely through the prisons of the Underworld. Character Customization Create a unique character by customizing your appearance through numerous combinations of hair and clothing, and play with one of the 5 races in the Azusa universe. Not just Humans, you can unlock special races like Angels, Demons, Kappas and Lemurians. The choice is yours! You have the freedom to develop a perfect match for your playstyle as you can decide the talents your character will have, being able to increase directly each status you gain. However, Azusa's character customization is not limited to the creation window. While you are playing, you will be able to discover many differents training methods, and even be trained by several masters as they will also define how strong your character will be. Your adventure will not only define the history of the world around you, but also the unique attributes of each character. Civilian, Masters and Fighters There are 3 main classes in the game, which will define most of your adventure in Azusa. Even though fights and powers are commonly used to set the fate of the world, Azusa's universe is not simply about battles and conflicts. Each one of these classes will define the importance and the role you will play. The Civilian class holds most traits of utility, tending to have a common lifestyle. Do not think, however, that civilians are determined to be weak, for they too can become powerful Guardians. The civilizans are the only ones able to learn all the civil traits at once, allowing them to be builders, doctors, tailors, barbers etc. And generally they are the richest classes of the game, able to build homes, furniture, create stores and even more! People in the Masters class are great at training friends or students, as their traits help them increase the status gains of who they are training with. Masters can also develop fighting styles that will increase players' chances of a critical attack, counter-attack, or even a combo of consecutive hits. Fighters are the ones who have the best fighting potential as their traits increase their talents (How fast they will gain status), but only your style of play will define how strong you really can be! Each class depends each other. Use the money in game to interact and get help from other players! In addition, each class can learn a single random civil trait, so it is possible to roll a fighter with medical trait, for example. Training Methods and Ranks In Azusa, there are many ways to become stronger. You can become one of the most powerful players in the game simply by Roleplay, but there are still several other things you can do to see some progression. Most of these training methods should be learned from other players, mainly players with Ranks. Ranks are characters with an important global position, such as, but not limited to: The king of a city, a god, a golden Guardian, a hermit living in a forest etc. To become a character with one of these positions you must be responsible and fit that role, leading the history of the game as such. Some of the main functions of these ranks are to teach and train future Guardians, ensuring the fluidity and dynamism of the story. There are more than 28 training methods so far to be learned, with they being mainly organized in 3 styles: Active trainings, half 'afk' (Away from keyboard) training and action training. Action training usually doesnt need to be learned, since they are simply stuff like punching a sandbag or sparing with friends or masters. Active training methods require you to concentrate and reach certain arrow directions. These methods are the most efficient, and the greater your concentration, the greater are your gains. Half 'afk' methods are the easiest to use, being the act of your character training alone, not needing the player to constantly pay attention to what's happening at that moment. The active training methods are organized into three categories: Meditation, Cosmo Charge and Shadow Sparing. You can increase your mastery in these categories while you train a method on them, but there are two different types of active training across these categories, simply called 'local training' and 'normal training'. Local training can only be used in certain areas of the world, like, for example, a method of trying to reverse the flow of waterfalls can only be used near a waterfall, so it is a local training. Local training increases your Elemental Control, and depending on the element of your cosmos, affects the damage of your elemental technique. So, training in the desert, Asgard, or any of the different biomes in the Azusa world will build your character in different ways! Biomes You can adventure through the many biomes in the Azusa world. Each biome has its own unique possible local training and architecture, and are commonly protected by different gods. There are also different materials in each zone of the Azusa world, so if you are an explorer you can travel and commercialize resources around the world and gain decent profit, learn different architecture styles and of course, fight for the justice or destruction of a region! Dungeons Administrators also have the freedom to make custom dungeons, zones filled with challenges, traps, puzzles and unique enemies that protect important secrets or treasures. Some canonical dungeons already exist in the game while others are created as global history progresses, allowing players to discover new places never seen before as they look for treasures that can help them win wars and protect the world. Relics and Treasures Relics are objects similar to Armors, forged with a certain amount of cosmo energy inside, turning them into treasures capable of giving someone powers and techniques. Most relics hold a unique utility, others only hold an extra amount of power, but all of them are usually keys to decide a battle, some relics are so powerful that they can even overpower the Guardians' Armors themselves! However, these artifacts are usually collected by thieves or mythological creatures, and are commonly protected by them in dungeons. However, there are also custom relics made by experienced Lemurians. The relics utility vary in almost everything, from relics able to burn or poison your enemies, to relics that are able to absorb blasts or deflect them. It will all depend on your luck as you explore the game's world! Time Travel And Custom Gods The amount of things you can do and change in Azusa's universe is unlimited, thanks to custom gods and time travel, systems that further enhance Roleplay's ability to affect and change history. With time travel, you can experience situations and events never seen before in other online games, such as going back to a point in the Azusa's base history and find canonical heroes, or even travel back in the distant past and find characters that one day were played by other people. These events can even be influenced or changed by the presence of travelers! However, time travels are very rare events that can affect the future on a grand scale, and when these drastic changes happen, global story is reviewed and a 'Time Skip' can happen (Leaps in time of 80 years), sending all players in the actual present to their next generation, where the changes would be applied. It is worth mentioning that the time travel system is a complex mechanic, usually managed by one or more administrators, who, combined with the Roleplay system, allows almost infinite mutability in the development of game history. These journeys are also used to complement the base story, causing travelers to participate in or assist canonical events, not necessarily resulting real changes in the universe, but rather ensuring that such events have indeed taken place, like, for example, joining the moment that Hades rebelled against Zeus for the first time, ending up perhaps being responsible for the first Great Wars that takes much of Azusa's lore. Custom Gods is a system that allows for new gods to emerge to further complement the game's history, depending on whether that god can be revived or discovered, as can be created by the players, generating with it a completely new direction for the main plot of this universe. Trial Systems Azusa features a system that promotes the interaction between the players, and even motivates them to explore the game's universe and history, developing their characters on the process. Similar to how tabletop RPG masters lead a campaign, administrators can modify a set of choices, tests, effects, depending on whatever's going on in the story. For example: A player can find a book in a library shelf that mentions the location of a dungeon, and after talking about it in public, a group ends up going to the right place to explore it, and as they may end up falling into a hidden cave, they would go through various challenges, traps, enemies, all depending on the roll of dices, quality of roleplaying and of course, the outcome of it all would be completely dependant on what choices they made on their way through. As a result, administrators are always able to scale up possible adventures along with the events explored by players. The trial system intertwines with several other mechanics like, for example, trials and adventures that serve as training so that young Guardians can learn new methods of training, how to awaken the Sixth Sense, or even trials whose result ends up releasing a new area of the game, with new ranks or gods. What differs the trial system from other MMORPG quests is that the trials are usually only completed once, with the main function of judging situations whose outcome can completely change the course of the game's history. And, as trials are made and things are going on in history, managers can always create new adventures or challenges that fit the previous results, ensuring the fluency promised by the style of the game focused on Roleplay, allowing the game experience to always be unique, since the adventure can not simply be repeated or undone.

Description from IGDB IGDB

Azusa Online is an open world roleplay driven game, focused in developing the world and story of your character while interacting with other players. Compete in tournaments around the world to earn rights to wear the legendary Olympian armors and help defy gods; Athena, Hades, Zeus and Poseidon.

Basic Info
Release Date: January 30, 2019
IGDB Rating: 60.0/100 (1)
Rating Count: 1
IGDB ID: 114790
Additional Information
IGDB Rating: 60.0/100 (1 votes)
Release Date: January 30, 2019
IGDB ID: 114790
Платформы 1
PC
Genres 4
Base Building Open World Role-playing (RPG) Strategy
Themes 4
Drama Fantasy Indie Time Travel
Player Perspectives 1
Bird view / Isometric
Game Modes 2
Massively Multiplayer Online (MMO) Multiplayer
Developers
Inutaishos

No description available

Publishers
Inutaishos

No description available

Keywords
game 38048 be 24685 world 21802 play 21097 player 17513 develop 17064 new 16891 character 16396 feature 15873 release 15455 base 15453 use 15100 adventure 14593 story 14536 make 14384 take 14371 time 14243 action 13662 battle 13420 find 12717 explore 12690 enemy 12654 fight 12555 set 12525 series 12332 role 12250 unique 11942 own 11404 system 10915 experience 10848 power 10813 way 10761 different 10679 create 10589 combat 10402 build 9952 skill 9888 turn 9475 become 9243 get 8930 know 8866 life 8747 challenge 8526 control 8462 follow 8376 ability 8197 go 7710 quest 7463 place 7453 help 7417 powerful 7251 even 7236 journey 7086 discover 7020 friend 6991 fantasy 6850 style 6795 year 6795 attack 6701 hero 6580 unlock 6510 need 6461 live 6448 collect 6447 various 6407 change 6378 element 6328 secret 6119 dungeon 6051 open 5990 complete 5898 choice 5875 strategy 5823 end 5784 allow 5778 window 5708 save 5646 name 5584 back 5559 work 5542 give 5523 day 5439 design 5376 lead 5334 people 5301 long 5276 main 5210 good 5205 join 5176 craft 5161 city 5126 war 5113 hide 5103 real 5094 event 5044 great 5034 Master 5026 see 4996 call 4960 Learn 4930 try 4901 order 4874 special 4776 point 4738 puzzle 4717 key 4635 creature 4539 keep 4499 gain 4471 best 4424 online 4306 type 4175 grow 4154 human 4139 home 4136 side 4092 combine 4088 strong 4050 mechanic 4047 area 4006 travel 3992 light 3920 progress 3887 evil 3883 fill 3842 single 3841 ally 3773 resource 3768 focus 3761 return 3757 japanese 3679 effect 3604 love 3599 class 3554 look 3552 fast 3536 drive 3489 group 3460 fall 3450 death 3432 simple 3432 increase 3426 old 3418 development 3412 right 3405 everything 3369 young 3362 destroy 3359 earn 3324 future 3254 fate 3253 able 3231 happen 3229 customize 3211 thing 3191 kill 3118 location 3098 write 3097 manage 3090 several 3090 next 3085 enter 3040 novel 3033 rich 3017 decide 3015 reach 2990 treasure 2954 limit 2924 show 2829 dangerous 2814 appear 2797 require 2775 win 2774 test 2757 scale 2746 trap 2728 goal 2685 universe 2677 easy 2662 damage 2649 king 2648 god 2625 dynamic 2617 die 2593 certain 2555 demon 2542 enhance 2518 hold 2515 armor 2498 realm 2471 history 2451 train 2431 race 2422 legendary 2396 present 2369 final 2346 enough 2329 protect 2311 possible 2308 think 2286 soul 2265 plot 2255 store 2249 combination 2248 continue 2247 interact 2247 alone 2236 earth 2194 depend 2190 away 2187 match 2154 pick 2153 book 2151 forest 2151 send 2134 chance 2129 determine 2125 cause 2114 region 2113 campaign 2094 generate 2034 forge 2032 course 2015 chaos 2013 shadow 2008 excite 2003 difficult 1962 hit 1954 scene 1940 previous 1932 addition 1906 progression 1903 similar 1886 spend 1858 further 1848 perfect 1837 entire 1824 affect 1817 dead 1809 random 1777 influence 1756 local 1748 moment 1734 rare 1723 object 1716 money 1707 act 1673 destiny 1660 material 1651 completely 1623 result 1599 serve 1580 drop 1557 interaction 1555 castle 1520 generation 1514 situation 1509 important 1492 word 1492 freedom 1491 combo 1488 exist 1486 talk 1482 arena 1464 artifact 1458 cut 1456 grant 1454 vary 1454 numerous 1442 finally 1436 complex 1398 energy 1386 rescue 1385 pay 1366 extra 1358 information 1343 era 1342 quality 1338 aid 1337 conflict 1335 brave 1333 rank 1333 simply 1333 mountain 1322 appearance 1318 attribute 1314 freely 1301 amount 1298 Compete 1297 walk 1296 transform 1283 example 1281 hell 1268 awaken 1248 ensure 1245 custom 1237 position 1237 thank 1226 destruction 1224 sky 1216 hunter 1182 student 1180 process 1175 risk 1149 fighter 1142 directly 1135 sense 1134 charge 1130 spread 1110 lore 1108 desert 1107 edge 1089 define 1084 creation 1067 rather 1063 active 1054 grand 1043 cave 1034 normal 1014 scatter 1001 roam 1000 potential 991 elemental 965 zone 964 keyboard 962 outcome 960 cross 945 pas 944 talent 941 relic 939 common 938 read 934 direction 931 fit 917 roll 906 emerge 899 someone 879 global 866 elite 864 assign 857 guardian 852 trait 852 participate 849 burn 843 nightmare 834 half 833 luck 827 attention 815 infinite 813 golden 806 constantly 794 gate 771 status 771 whatever 771 trial 763 critical 744 assist 743 technique 742 organize 740 function 735 gift 729 perhaps 727 clothe 712 distant 712 promise 710 ocean 689 hepburn 685 modify 682 ordinary 678 review 670 biome 669 wear 668 villain 666 flow 663 capable 650 illustrate 638 weak 629 suffer 621 manipulate 605 generally 604 method 604 descend 596 counter 594 temple 591 tabletop 589 prince 588 commonly 572 blast 565 dice 563 prison 560 worth 554 underworld 543 ruthless 537 arrow 535 public 533 engineer 531 section 529 apply 520 hall 519 tournament 517 tailor 516 library 515 justice 514 revive 511 kid 504 unpredictable 501 teach 498 river 495 poison 482 repeat 480 mastery 475 angel 468 valley 468 explorer 462 profit 460 unlimited 446 stuff 435 roleplay 431 rebel 412 category 411 presence 407 responsible 400 intertwine 397 furniture 393 regard 388 tier 386 actual 384 timeline 379 fuse 372 nostalgic 371 character customization 355 loop 352 mainly 345 mention 343 differ 342 doctor 338 dramatic 338 traveler 335 builder 331 skip 331 tend 324 hair 320 defy 316 lucky 314 shore 308 court 306 sixth 302 punch 299 mythological 297 manager 296 sin 283 end up 282 ferocious 280 fist 277 newcomer 276 promote 275 absorb 273 leap 261 thieve 261 explain 258 hades 234 judge 232 complement 225 medical 218 efficient 216 reverse 215 annihilate 214 mixture 208 perish 208 retire 207 civilian 195 ken 194 eternity 189 utility 187 marine 186 prosperous 174 cosmos 167 slime 164 reaper 163 architecture 162 overpower 157 punishment 157 progressively 155 redesign 145 reincarnation 132 importance 131 lifestyle 131 judgment 124 undo 116 reincarnate 111 indeed 96 spar 92 consecutive 90 jail 87 baker 80 deflect 75 concentrate 73 assure 71 civil 71 decent 67 motivate 66 canonical 65 necessarily 65 administrator 56 raft 54 zeus 53 zodiac 52 hermit 44 crater 41 agony 39 asgard 39 athena 34 waterfall 34 olympian 33 concentration 30 drastic 29 shelf 24 meditation 22 poseidon 19 barber 12 fluidity 10 indecisive 10 acheron 8 dependant 8 dynamism 7 fluency 7 sandbag 5 commercialize 4 contraction 0 kappa 0 like 0