Space Pirates and Zombies 2
Rating: 80.0
Linux Mac PC

Space Pirates and Zombies 2

Released: Nov 7, 2017
Series:
Space Pirates and Zombies
Genres:
Base Building Role-playing (RPG) Sandbox Strategy Tactical
Themes:
Indie Post-apocalyptic Science fiction Zombie
Perspectives:
Bird view / Isometric Third person Virtual Reality
Game Modes:
Multiplayer Single player
Description from Steam STEAM

Discord About the Game In SPAZ 2 you must survive in an evolving post apocalyptic Galaxy. The zombie threat is defeated, infrastructure has collapsed, fuel is scarce, and scavenging means survival. Initially the Galaxy contains hundreds of fleets, each trying to survive. AI captains do everything the player can. The player is not special and is not the center of the Galaxy. As resource scarcity becomes critical, ships come into conflict just to survive. Factions may form for protection or split due to starvation. Old friends must become fodder. Stronger factions establish and defend territories, set up resource hubs, and establish star bases. Weaker factions may resort to banditry. Each captain is unique, persistent, and shapes the Galaxy. When factions meet, combat is usually the result. While the strategic side of SPAZ 2 is about exploration, territorial control, and faction building, the action side of SPAZ 2 is about ship construction, tactics, and salvage. Combat creates damaged ships and dead crew, but it also provides new salvaged parts. All the parts in SPAZ 2 are modular and randomly generated. If you see something you like, break it off an enemy, grab it with your tractor beam, and connect it to your ship. Ship construction can be done live during battles, though sometimes beating an enemy to death with their broken wing is also fun. Back on the star map, battles will attract other captains looking for salvage. Take your new parts and run. Upgrade, repair, and prepare to fight another day, for darker threats are about to emerge. Key Features: Two hundred persistent Captains that are able to do everything the player can, including forming dynamic factions, building structures, controlling territory, and going to War. A true living galaxy that is not player centric. It will develop differently each game through the interactions of the agents. Build your own faction from nothing. Randomly generated modular parts. Build the mothership that suits your play style, on the fly, in seconds. Every part has its own unique stats that contribute to the mothership. Every part has its own hull integrity and damage states. Every part is a real, working, ship component. Strategic ship building. The mass, location and shape of parts all matter. If a part blocks a turret, it will not fire. If a ship is too long, it will turn slowly. Too many engines will mean too little power for weapons. Every design choice counts. A fully physics based 3d environment where everything is destructible, takes damage from impacts, can be grabbed and even thrown at enemies with the tractor beam. Natural movement and controls. Movement is on a 2d plane and screen relative, much like an FPS. The combat feels like huge pirate ships battling on an ocean. Focus on tactical positioning and manage system power to unleash hell at the right moment. Epic ship to ship battles. Tear the enemy apart piece by piece over minutes, instead of seconds.

Description from IGDB IGDB

In SPAZ 2 you must survive in an evolving post apocalyptic Galaxy. The zombie threat is defeated, infrastructure has collapsed, fuel is scarce, and scavenging means survival. Initially the Galaxy contains hundreds of fleets, each trying to survive. AI captains do everything the player can.

Basic Info
Release Date: November 7, 2017
IGDB Rating: 80.0/100 (2)
Rating Count: 2
IGDB ID: 16682
Additional Information
IGDB Rating: 80.0/100 (2 votes)
Release Date: November 7, 2017
IGDB ID: 16682
Series: Space Pirates and Zombies
Платформы 3
Linux
Mac
PC
Genres 5
Base Building Role-playing (RPG) Sandbox Strategy Tactical
Themes 4
Indie Post-apocalyptic Science fiction Zombie
Player Perspectives 3
Bird view / Isometric Third person Virtual Reality
Game Modes 2
Multiplayer Single player
Developers
MinMax Games Ltd.

No description available

Publishers
MinMax Games Ltd.

No description available

Keywords
game 38048 be 24685 play 21097 video 18734 player 17513 develop 17064 new 16891 feature 15873 release 15455 base 15453 use 15100 take 14371 time 14243 action 13662 battle 13420 enemy 12654 fight 12555 set 12525 unique 11942 own 11404 system 10915 power 10813 create 10589 combat 10402 include 10330 build 9952 turn 9475 become 9243 weapon 8610 control 8462 go 7710 even 7236 friend 6991 style 6795 come 6746 defeat 6547 live 6448 choice 5875 strategy 5823 upgrade 5814 dark 5689 team 5676 run 5583 back 5559 work 5542 day 5439 survive 5386 design 5376 long 5276 war 5113 real 5094 see 4996 studio 4936 try 4901 part 4896 map 4839 special 4776 late 4742 key 4635 meet 4550 environment 4205 side 4092 strong 4050 form 3853 epic 3790 resource 3768 focus 3761 tactic 3575 look 3552 death 3432 old 3418 right 3405 survival 3396 everything 3369 exploration 3323 provide 3276 tactical 3273 able 3231 state 3213 space 3185 break 3132 location 3098 manage 3090 fun 2904 star 2849 mean 2833 feel 2822 shape 2801 platform 2778 3d 2767 strategic 2731 contain 2660 damage 2649 dynamic 2617 port 2591 true 2455 steam 2446 fire 2425 stats 2410 2d 2387 fully 2368 man 2206 prepare 2206 top 2105 real-time 2097 perspective 2056 defend 2040 generate 2034 hundred 1997 piece 1992 unleash 1972 threat 1848 screen 1823 dead 1809 faction 1771 evolve 1747 moment 1734 ship 1703 movement 1701 beat 1663 ai 1615 matter 1599 result 1599 august 1580 engine 1577 interaction 1555 huge 1547 center 1529 instead 1461 randomly 1426 fly 1423 physic 1380 due 1356 throw 1345 conflict 1335 hell 1268 position 1237 impact 1203 connect 1170 structure 1137 suit 1137 top-down 1104 apocalyptic 1102 block 1093 crew 1039 tear 1038 discord 1022 zombie 975 territory 971 galaxy 969 establish 960 initially 949 minute 949 count 927 emerge 899 post 893 pirate 868 linux 820 fuel 819 mac 761 critical 744 captain 729 split 726 slowly 715 agent 695 ocean 689 apart 679 grab 670 collapse 651 natural 644 weak 629 scavenge 603 repair 602 construction 588 play style 547 mass 509 attract 479 wing 460 component 458 hub 451 fleet 430 fps 399 protection 363 distribution 352 contribute 309 persistent 298 turret 295 differently 294 plane 208 scarce 192 beam 172 relative 170 resort 160 destructible 157 salvage 157 modular 139 infrastructure 138 space combat 97 hull 89 starvation 77 integrity 67 centric 66 scarcity 37 territorial 37 fodder 27 tractor 26 torque 9 banditry 8 like 0