Cogmind
Rating: 80.0
PC

Cogmind

Released: Oct 16, 2017
Genres:
Roguelike / Roguelite Role-playing (RPG) Stealth Strategy Tactical Turn-based
Themes:
Indie Mecha Science fiction
Perspectives:
Bird view / Isometric
Game Modes:
Single player
Description from Steam STEAM

Experience sci-fi tactical combat and exploration in a procedural world that combines traditional roguelikes with an immersive modern interface like no other. Build yourself from components found or salvaged from other robots. Attach power sources, propulsion units, utilities, and weapons to become a slow tank bristling with weapons, or a fast-moving flier zipping past enemies before they even have time to react, or a stealthy sword-wielding assassin/hacker, or whatever else you can come up with from the salvage you find. The situation can quickly change as you lose components and rebuild yourself from enemy remains. You are the Cogmind. Discover what that means as you explore a living, breathing world ruled by robots. KEY FEATURES Build and modify a unique robot from parts found, or enemies defeated Dynamic character development without XP/grinding Dozens of robot classes, each with unique behavior within the ecosystem Procedurally generated world combined with hand-crafted content Nine different animated endings to uncover ASCII evolved: Most advanced terminal interface ever Thousands of particle effects and SFX Fully destructible environment PROGRESS Although currently in Early Access, Cogmind is a complete game. There are over two-dozen map types, over a thousand items, thousands of sound and particle effects, multiple plot lines, hundreds of hand-made locations and encounters, thousands of lines of dialogue, and nine different animated endings to discover. That said, there are many plans to continue expanding the world with features and content, so for now we'll just call it EA :D (Cogmind has been in full-time development for over ten years.)        ROGUELIKE? Cogmind is a turn-based roguelike, very traditional in many ways (permadeath procedural dungeon crawler built with ASCII in mind...), but at the same time innovates on the genre in terms of both design and accessibility features. Within you have full mouse control--and full keyboard control! Use only one or the other, or both, and all common roguelike movement methods (mouse, numpad, vi, arrows) are enabled out of the box, no configuration required. Mouse users get drag-and-drop inventory management, and the keyboard is even faster with its multiple command schemes and built-in automation features. Stealth play is just as viable as straightforward combat, using hacking and information warfare to outsmart the Complex. The lack of an XP system means you only have to use whatever means you can to reach new areas and find new gear to advance. The world is alive with many types of robots, most of which are actually not hostile to you and have their own duties to carry out. Map objects are labeled as they come into view, making for less tedious play and allowing you to instead focus on tactics and survival. A large number of other options and useful features are available to customize the UI. While the most skilled players can reliably win the default mode, easier difficulty settings are available for those with less experience, or less time on their hands :) (advanced players can also attempt to take on the extended end-game!) Accumulate knowledge across multiple plays, collecting info about previously used items in the ASCII art gallery (over 900 pieces of art!), and collecting lore about the world as you discover its inhabitants and guess at their potential motives, and true capabilities. While there's a rich story to uncover over many runs, know that it doesn't get in the way if you prefer to just strategize and min-max through your roguelikes. Take on built-in Challenge Modes for a different kind of experience, or to prove just how good you really are. WARNINGS Not every game is for everyone, so there are a few things to point out that may affect your interest in Cogmind. No Hand-holding: Although very accessible and there's both context help and a quick tutorial to teach all the fundamentals, Cogmind invites you to explore a completely unfamiliar world. Observant players will come to internalize many of that world's rules naturally, and as you reach new areas you'll also discover in-theme explanations for everything , seamlessly integrated with the lore. As part of that process you'll often be faced with the post-death challenge of figuring out where things went wrong and why, until you eventually reach a point where you can see danger before it even materializes. Rampant Item Destruction: Every item in Cogmind can be destroyed, and many of your items will be destroyed. At first this may be discouraging, but once you figure out the basics you'll generally be replacing old and broken parts with much better loot even before you lose it anyway. Building and, more importantly, rebuilding , is a vital part of the experience and what keeps the game dynamic and interesting throughout. Adaptability is key, and amazing comebacks are commonplace. No Classes, Skills, Etc.: Unlike many other roguelikes and CRPGs in which you may form a sort of attachment to your character class and the levels, stats, skills, and equipment they've acquired over time, Cogmind is defined almost purely by items . And as mentioned those items will be destroyed, so there's not much chance to form that kind of attachment. However, this also leaves room for great flexibility during a single playthrough, flexibility you might want or need to rely on to maximize your chances for survival depending on what locations you visit. A Different Kind of Game: As a whole Cogmind is quite different from pretty much everything out there, a fact that turns some people off, but others rather enjoy it for that same reason. It can also take a little while to get into, but once past learning the basics and how to reliably overcome early-game areas, the world and its opportunities really open up.

Description from IGDB IGDB

Cogmind is a sci-fi roguelike epic in which you play a robot building yourself from components found or salvaged from other robots. Explore a living, breathing world through turn-based tactical combat, or sneak, hack, and fly your way to victory.

Storyline IGDB

Experience sci-fi tactical combat and exploration in a procedural world that combines traditional roguelikes with an immersive modern interface like no other. Build yourself from components found or salvaged from other robots. Attach power sources, propulsion units, utilities, and weapons to become a slow tank bristling with weapons, or a fast-moving flier zipping past enemies before they even have time to react, or a stealthy sword-wielding assassin/hacker, or whatever else you can come up with from the salvage you find. The situation can quickly change as you lose components and rebuild yourself from enemy remains. You are the Cogmind. Discover what that means as you explore a living, breathing world ruled by robots.

Basic Info
Release Date: October 16, 2017
IGDB Rating: 80.0/100 (3)
Rating Count: 3
IGDB ID: 60212
Additional Information
IGDB Rating: 80.0/100 (3 votes)
Release Date: October 16, 2017
IGDB ID: 60212
Платформы 1
PC
Genres 6
Roguelike / Roguelite Role-playing (RPG) Stealth Strategy Tactical Turn-based
Themes 3
Indie Mecha Science fiction
Player Perspectives 1
Bird view / Isometric
Game Modes 1
Single player
Developers
Grid Sage Games

No description available

Publishers
Grid Sage Games

No description available

Keywords
game 38048 be 24685 world 21802 play 21097 player 17513 new 16891 character 16396 feature 15873 base 15453 use 15100 story 14536 make 14384 take 14371 time 14243 find 12717 explore 12690 enemy 12654 unique 11942 own 11404 out 10969 system 10915 experience 10848 power 10813 way 10761 different 10679 combat 10402 include 10330 build 9952 skill 9888 turn 9475 become 9243 level 9243 get 8930 know 8866 weapon 8610 challenge 8526 control 8462 item 8079 go 7710 help 7417 powerful 7251 even 7236 discover 7020 friend 6991 year 6795 come 6746 defeat 6547 need 6461 live 6448 collect 6447 change 6378 full 6113 dungeon 6051 open 5990 face 5920 complete 5898 end 5784 allow 5778 run 5583 design 5376 mode 5317 people 5301 good 5205 art 5167 craft 5161 large 5148 great 5034 see 4996 call 4960 Learn 4930 part 4896 map 4839 move 4755 lose 4740 point 4738 want 4676 key 4635 encounter 4611 keep 4499 leave 4474 gain 4471 turn-base 4449 multiple 4356 uncover 4344 environment 4205 type 4175 combine 4088 content 4086 available 4020 area 4006 enjoy 3918 progress 3887 form 3853 equipment 3851 single 3841 epic 3790 hand 3789 ally 3773 focus 3761 effect 3604 tactic 3575 class 3554 fast 3536 death 3432 old 3418 development 3412 survival 3396 everything 3369 destroy 3359 exploration 3323 early 3299 option 3294 tactical 3273 plan 3270 able 3231 customize 3211 thing 3191 break 3132 advance 3104 location 3098 access 3054 rich 3017 reach 2990 number 2947 mean 2833 require 2775 win 2774 loot 2762 sword 2685 expand 2666 easy 2662 damage 2649 dynamic 2617 rule 2569 genre 2568 command 2550 roguelike 2531 hold 2515 gear 2481 true 2455 theme 2429 stats 2410 fully 2368 danger 2258 plot 2255 continue 2247 line 2225 kind 2191 depend 2190 detail 2132 chance 2129 generate 2034 victory 2015 interest 2001 remain 2001 hundred 1997 piece 1992 difficulty 1976 in-game 1960 modern 1957 mind 1946 room 1946 attempt 1933 overcome 1909 carry 1865 unit 1856 immersive 1853 sound 1829 affect 1817 grind 1770 acquire 1761 visit 1752 evolve 1747 object 1716 management 1706 movement 1701 say 1687 traditional 1671 view 1667 completely 1623 currently 1619 opportunity 1600 hack 1580 drop 1557 dozen 1526 animate 1512 situation 1509 dialogue 1497 whole 1488 instead 1461 fly 1423 complex 1398 wield 1363 alive 1349 information 1343 quickly 1319 procedurally generate 1305 tradition 1303 robot 1298 user 1281 thousand 1271 destruction 1224 slow 1210 quick 1191 knowledge 1186 process 1175 source 1161 unlike 1143 mouse 1142 basic 1133 figure 1133 prove 1129 lore 1108 term 1107 hostile 1102 define 1084 eventually 1070 rather 1063 inhabitant 1015 potential 991 box 990 consider 977 inventory 971 keyboard 962 stealth 941 common 938 dungeon crawler 934 wrong 931 friendly 928 invite 896 reason 895 post 893 interface 868 previously 832 enable 794 whatever 771 rebuild 765 amaze 760 primarily 750 tank 729 useful 699 modify 682 assassin 651 prefer 634 behavior 624 sort 624 generally 604 method 604 rely 581 replace 575 actually 568 react 537 accessible 536 arrow 535 extend 535 duty 525 teach 498 procedural 479 lack 475 component 458 warfare 458 capability 457 sneak 446 accumulate 425 compare 413 fact 413 skilled 413 scheme 406 drag 405 tutorial 390 integrate 387 max 382 pretty 376 breathe 372 vital 348 mention 343 maximize 334 default 331 permadeath 314 label 312 character development 310 outsmart 307 importantly 283 gallery 261 motif 228 attach 223 naturally 215 unfamiliar 202 guess 197 ecosystem 195 utility 187 hacker 169 info 162 accessibility 159 configuration 159 context 158 destructible 157 salvage 157 purely 150 terminal 146 anyway 143 ascii 127 distinguish 127 straightforward 124 inventory management 119 particle 110 attachment 108 stealthy 106 automation 99 fundamental 97 explanation 94 rampant 93 flexibility 91 min 88 destructible environment 82 viable 73 adaptability 66 tedious 61 materialize 53 crawler 51 zip 46 no class 42 commonplace 36 discourage 36 innovate 31 comeback 30 art gallery 26 propulsion 16 bristle 14 reliably 13 dependence 12 flier 5 internalize 5 minimise 3 found 0 like 0 observant 0