Super Hydlide
Rating: 54.2
Famicom MSX PC88 MD X1

Super Hydlide

Released: Nov 22, 1987
Series:
Hydlide
Genres:
Action Open World Role-playing (RPG)
Themes:
Fantasy
Perspectives:
Bird view / Isometric
Game Modes:
Single player
Description from IGDB IGDB

Super Hydlide is an action role-playing game for the Sega Genesis/Mega Drive. It incorporates a 'good/evil character' morality/alignment system. Like its predecessor Hydlide II: Shine of Darkness (1985), the player has a morality meter that can be aligned with either Justice, Normal, or Evil. The game has both good and evil monsters. Evil monsters attack the player character on sight, while good monsters only attack if the player character attacks them first. Killing any monster, good or evil, results in a reward of experience points, money, and occasionally a piece of equipment. However, if the player kills a good monster, points are lost from a statistic called "MF" (Moral Fiber). If the player's MF stat drops to zero, frequent traps will appear across the world. If the player manages to keep it over 100, rewards appear in the form of random items found around Fairyland. The player can also kill good monsters, which usually lowers the morality meter. Unlike Hydlide II, however, the morality meter no longer affects the way in which the townsfolk react to the player. The game also features an in-game clock setting day-night cycles, where the character must eat two times a day and sleep regularly. If the characters stay up late or fail to eat regularly, their HP and attack power gradually drop. Every item in the game (including money) has weight. If the total weight of items the player character carries exceeds their "Load Capacity" (LC), they will move slowly. The game uses cut scenes for its opening and ending sequences, a combat system similar to Ys, a choice between four distinct character classes, and a wide variety of equipment and spells.

Storyline IGDB

Many years after the events of Hydlide II, an explosion of flames appeared near The City of the Woods. After that, enemies were everywhere. A young man is chosen to find the source of the evil.

Basic Info
Release Date: November 22, 1987
IGDB Rating: 54.2/100 (5)
Rating Count: 5
IGDB ID: 27987
Additional Information
IGDB Rating: 54.2/100 (5 votes)
Release Date: November 22, 1987
IGDB ID: 27987
Series: Hydlide
Платформы 5
Famicom
MSX
PC88
MD
X1
Genres 3
Action Open World Role-playing (RPG)
Themes 1
Fantasy
Player Perspectives 1
Bird view / Isometric
Game Modes 1
Single player
Developers
T&E Soft

No description available

Publishers
Asmik Corporation

No description available

Namco Limited

No description available

Seismic

No description available

T&E Soft

No description available

Keywords
game 38048 be 24685 world 21802 play 21097 player 17513 character 16396 feature 15873 use 15100 time 14243 action 13662 find 12717 enemy 12654 set 12525 role 12250 system 10915 experience 10848 power 10813 way 10761 combat 10402 include 10330 choose 8556 item 8079 monster 7516 year 6795 attack 6701 open 5990 choice 5875 end 5784 day 5439 long 5276 good 5205 city 5126 event 5044 call 4960 move 4755 late 4742 lose 4740 point 4738 keep 4499 variety 4345 evil 3883 form 3853 equipment 3851 class 3554 reward 3524 drive 3489 young 3362 kill 3118 spell 3105 manage 3090 appear 2797 trap 2728 night 2699 stats 2410 man 2206 darkness 2147 piece 1992 in-game 1960 wide 1946 scene 1940 similar 1886 carry 1865 stay 1854 super 1854 affect 1817 random 1777 money 1707 result 1599 drop 1557 cut 1456 distinct 1451 total 1365 slow 1210 darknes 1185 source 1161 unlike 1143 normal 1014 fail 961 eat 898 cycle 896 sleep 818 load 817 gradually 801 slowly 715 wood 647 zero 613 incorporate 603 predecessor 589 flame 572 sequence 567 sight 565 react 537 justice 514 statistic 422 weight 395 everywhere 388 moral 376 meter 335 clock 332 genesis 332 occasionally 311 explosion 300 morale 276 townsfolk 265 frequent 223 align 200 regularly 198 capacity 197 shine 166 alignment 149 morality 143 exceed 131 fiber 20 fairyland 19 found 0 like 0