Wizardry: Knight of Diamonds - The Second Scenario
Rating: 59.2
AppleII C64 DOS Famicom FM7 GBC Mac NES PC88 PC98 X1

Wizardry: Knight of Diamonds - The Second Scenario

Released: May 1, 1982
Series:
Wizardry
Genres:
Role-playing (RPG) Squad Management Turn-based
Themes:
Fantasy
Perspectives:
First person
Game Modes:
Single player
Description from IGDB IGDB

Are you ready to take the next step into the world of Wizardry? A step so dangerous, the mere utterance of a spell can decimate the entire city of Llylgamyn. Knight of Diamonds is the Second Scenario in the Wizardry Master Series, the fantasy role-playing simulation for the Nintendo Entertainment System. In Wizardr Knight of Diamonds, only the bravest may venture through murky dungeons more dangerous than any ever encountered by earthly mortals. Only the most cunning may recover the magical Staff of Gailda and save the city of Llylgamyn.

Storyline IGDB

After the defeat of Werdna, Trebor sent his remaining army to clean out the rest of the maze. Upon extermination of every monster, Trebor decided to make certain that Werdna (who is aided by the dark arts) would never be able to return. Attempting to use the amulet much like Werdna did, Trebor was able to slightly alter the structure of the labyrinth below him. He ordered guards to forever patrol the passages of the dungeon to make sure that Werdna would not be able to return from the dead. So possessed did he become with the concept of Werdna's return, the overlord soon drove himself to the point of suicide. Rumors say that his ghost still walks the levels of the maze below the castle looking for Werdna. With Trebor dead, the power of the city was once again divided between the High Council and the Royal Family. Hailed as heroes, your party was offered one of the highest honors in the kingdom. It's been about two years since the death of Trebor, and now another crisis has erupted. The city of Llylgamyn had always been under the protection of a powerful artifact known as the Staff of Gnilda. The staff surrounded the city with a magic field that protected it from evil. Anyone who wished harmful intent for the city of Llylgamyn would find themselves unable to enter it's gates. While those who wished it no harm could come and go as they pleased. This seemed to provide the perfect defense, however there was a way around it. The staff could only stop evil from entering the city, but if evil was born inside the city walls, that person was unaffected by the staff. Of course it is known Werdna was native to the kingdom, but little did anyone know there was another dark soul born in the city walls. His name was Davalpus. Davalpus called upon the darkest of monsters; aided by the agents of evil he stormed the castle slew the royal family. Only Prince Alavik and his sister Princess Margda escaped. They knew there was only one hope of defeating Davalpus and that was with the staff itself. The Staff of Gnilda is located in the underground temple beneath the Royal Castle. It was placed there by a legendary hero known only as the Knight of Diamonds. In order to handle the staff a person must be dressed from head to toe in the armor of that legendary knight. The armor is scattered throughout the temple and is heavily guarded. Entering the temple undetected, The Prince was able to retrieve all of the armor, and eventually the staff as well. Prepared for battle, the Prince confronted Davalpus in an epic battle. As the Prince landed the killing blow, Davalpus uttered a curse so powerful that the castle was reduced to rubble leaving the Temple of Gnilda exposed. With a flash of light both the prince and the body of Davalpus were gone. The staff was gone as well. On that day the god Gnilda spoke to the people of the city: "I have found this city unworthy of my protection and have hidden my staff within the depths of my temple. If the staff is sought out and returned to my main chamber, I will once again place the city under my protection. This is the word of Gnilda. News of this event spread across the kingdom, the city was vulnerable without the staff to protect it. Who could be powerful enough to enter the temple and bring the staff back? The High Council of sages have turned to you. They remember the deeds of your past and implore you to help the city once again. If you are successful you will be granted royal honors and riches beyond your imagination. You have accepted.

Basic Info
Release Date: May 1, 1982
IGDB Rating: 59.2/100 (8)
Rating Count: 8
IGDB ID: 2865
Additional Information
IGDB Rating: 59.2/100 (8 votes)
Release Date: May 1, 1982
IGDB ID: 2865
Series: Wizardry
Платформы 11
AppleII
C64
DOS
Famicom
FM7
GBC
Mac
NES
PC88
PC98
X1
Genres 3
Role-playing (RPG) Squad Management Turn-based
Themes 1
Fantasy
Player Perspectives 1
First person
Game Modes 1
Single player
Developers
Sir-tech Software

No description available

Publishers
ASCII Corporation

No description available

Sir-tech Software

No description available

Keywords
game 38048 be 24685 world 21802 play 21097 video 18734 use 15100 make 14384 take 14371 battle 13420 publish 13338 find 12717 series 12332 role 12250 out 10969 system 10915 power 10813 way 10761 turn 9475 become 9243 level 9243 know 8866 go 7710 monster 7516 place 7453 help 7417 powerful 7251 fantasy 6850 year 6795 come 6746 hero 6580 defeat 6547 dungeon 6051 magic 5965 bring 5858 land 5816 dark 5689 save 5646 Nintendo 5605 name 5584 back 5559 person 5466 entertainment 5454 day 5439 people 5301 main 5210 art 5167 city 5126 hide 5103 high 5081 event 5044 Master 5026 call 4960 order 4874 point 4738 encounter 4611 leave 4474 offer 4231 light 3920 evil 3883 epic 3790 return 3757 party 3696 look 3552 drive 3489 death 3432 provide 3276 able 3231 kingdom 3187 kill 3118 spell 3105 next 3085 enter 3040 rich 3017 decide 3015 magical 2931 dangerous 2814 escape 2755 stop 2755 god 2625 always 2615 step 2562 certain 2555 ready 2505 seek 2501 armor 2498 army 2447 bear 2423 legendary 2396 originally 2347 enough 2329 depth 2317 again 2312 protect 2311 soul 2265 prepare 2206 send 2134 hope 2090 family 2045 simulation 2040 defense 2017 course 2015 remain 2001 head 1980 attempt 1933 perfect 1837 entire 1824 dead 1809 knight 1808 body 1763 say 1687 please 1636 venture 1571 curse 1548 castle 1520 field 1520 seem 1511 soon 1497 word 1492 wall 1470 artifact 1458 grant 1454 remember 1407 rest 1399 aid 1337 brave 1333 sure 1297 walk 1296 divide 1205 guard 1203 scenario 1194 structure 1137 wish 1123 confront 1112 spread 1110 surround 1096 alter 1077 eventually 1070 underground 1061 scatter 1001 princess 951 ghost 948 forever 896 possess 895 recover 877 locate 821 storm 812 concept 802 gate 771 sister 770 imagination 748 speak 746 handle 702 agent 695 reduce 686 successful 686 blow 661 accept 659 tech 648 heavily 641 maze 632 staff 624 labyrinth 622 temple 591 royal 590 prince 588 cunning 575 honor 542 mortal 501 crisis 482 rumor 459 clean 454 retrieve 440 news 411 flash 398 unable 397 protection 363 native 362 dress 308 passage 307 slightly 307 patrol 273 harm 259 expose 257 chamber 220 deed 219 intent 218 council 212 vulnerable 212 overlord 203 toe 200 mere 195 amulet 175 wizardry 168 diamond 165 sir 164 decimate 158 suicide 155 erupt 132 hail 128 utter 81 murky 59 slew 59 sag 48 harmful 46 earthly 43 extermination 35 undetected 34 rubble 33 unaffected 21 unworthy 13 implore 10 found 0 like 0 utterance 0