Wizardry: Proving Grounds of the Mad Overlord
Rating: 67.1
AppleII DOS

Wizardry: Proving Grounds of the Mad Overlord

Released: Sep 1, 1981
Series:
Wizardry
Genres:
Role-playing (RPG) Squad Management Turn-based
Themes:
Fantasy
Perspectives:
First person Text
Game Modes:
Single player
Description from Steam STEAM

Featuring the GRAMMY ® Award-winning score by Winifred Phillips! Wizardry: Proving Grounds of the Mad Overlord is a full 3D remake of the first game in the legendary Wizardry series of RPGs. The first party-based RPG video game ever released, Wizardry: Proving Grounds of the Mad Overlord was a direct inspiration to series like Final Fantasy and Dragon Quest. Digital Eclipse's revival preserves the appeal of the classic, with many upgrades for modern role-playing game fans. Dungeon Crawling, Deluxe Craft your own party of adventurers and head into the labyrinth at the behest of the mad overlord Trebor, in search of the amulet stolen by the evil wizard Werdna. Battle groups of challenging enemies, avoid hidden traps, and make your way deeper into the dungeon as you prepare for the ultimate battle: Facing Werdna himself. Commitment to Accuracy Wizardry: Proving Grounds of the Mad Overlord is built directly on top of the original 1981 game's code. Although it looks all new, underneath the hood is the authentic game. You can even view the original Apple II interface as you play. Challenge Without Hassle While the well-known difficulty of the enemies has not been altered, quality-of-life improvements have been added in every area. Party management, navigation, spellcasting, and combat have all been significantly enhanced. A Legend Reborn If you're just discovering the legendary Wizardry franchise, Wizardry: Proving Grounds of the Mad Overlord is the perfect jumping-in point for new players. Series veterans will love the gorgeous new graphics and sound, and the streamlined interface.

Description from IGDB IGDB

The Mad Overlord Trebor was once only power-mad, but went off the deep end after he acquired a magical amulet of immense power, only to have it stolen from him by his nemesis, the evil archmage Werdna. Werdna, not quite sure how to use the amulet properly, accidentally causes an earthquake which creates a ten-level dungeon beneath Trebor's castle. To avoid looking silly, Werdna declares the dungeon to be the new lair for him and his monster hordes. Trebor, not to be outdone, declares the labyrinth his new Proving Grounds where adventurers must prove themselves for membership in his elite honor guard, and incidentally retrieve his amulet in the process. The first Wizardry was one of the original dungeon-crawling role-playing games, and stands along with Ultima and Might & Magic as one of the defining staples of the genre. The player generates and control a party of up to six different adventurers, choosing from four races (humans, elves, dwarves, gnomes and hobbits), three alignments (good, neutral and evil), and four basic classes (fighter, priest, mage and thief). These can later evolve into elite classes (bishop: priest with mage spells; samurai: fighter with mage spells; lord: fighter with priest spells, and ninja: fighter with thief abilities) if they meet the necessary level requirements. After outfitting the party with basic weapons and armor, the player sends it into a 3D vector maze-like dungeon to fight monsters in turn-based combat and find treasure.

Storyline IGDB

The land of Llylgamyn is the basis of many legends. It is the center of commerce throughout the land, and home of the academy where some of the bravest warriors are trained. In it's early days it was a monarchy ruled by the royal family, but as time passed the power shifted to aristocrats and theocrats, and eventually the royal family became more symbolic then anything else. Under a more democratic system, the High Council of Sages appointed an Overlord to govern over the kingdom. With that, the power of the royal family diminished almost completely. The Overlord was a former warrior of the realm, and a local hero. His name was Trebor. At first everything seemed well, but as time went by Trebor's thirst for power began to show. He began searching for ways to expand his rule. He learned of an ancient amulet held in a forgotten temple somewhere outside of the kingdom. Eventually, through unknown means he was able to find it's hidden location. He gathered his best men and sent them on a mission to retrieve this legendary artifact. They returned successful. Trebor, however, was not the only person who wanted this artifact. Only hours behind him in reaching it's original destination was the evil wizard Werdna (arch-enemy of Trebor). When Werdna discovered that someone had found the amulet before him he grew very angry. Using his magic he was able to discover it's new location. That evening the Wizard made his assault on Overlord's Castle. Making himself invisible he was able to sneak past Trebor's guards. He found the overlord sitting in his throne room with a group of sages studying the amulet. Werdna cast a powerful spell that made Trebor and everyone in his immediate vicinity frozen with fear. With Trebor unable to move, Werdna plucked the amulet right from his hands and left the castle. Werdna knew that once the Trebor regained his senses he would be prime suspect. He couldn't return to his tower, he needed a new hiding place. That's when he was struck with a brilliant idea. Werdna decided to use to amulet to make a new home right beneath the city of Llylgamyn! There was enough underground mining activity already, he should go unnoticed. Upon the thought of this very plan, the amulet began to glow. Suddenly there was tremendous earthquake, and in a flash Werdna found himself in a giant ten level labyrinth in the ground below the city. Summoning monsters to be his allies Werdna explored his way to the lowest depths and made a home where he would be able to study the powers of the amulet undisturbed. After losing the amulet and discovering the existence of the mysterious maze beneath his city, Trebor became unhinged. His madness grew daily, all he could think of was getting his amulet back. He called for the greatest warriors in the realm to enter the maze and find Werdna, but the monsters grew greater in numbers and they began to spread to even the highest depths of the maze. A year after the discovery of the maze, Trebor had managed to secure the first four floors. Most of the warriors who tried to journey deeper were never seen again, those that were returned with their minds warped, speaking of demons and dark magic. Trebor ordered the passages to the deeper layers of the maze to be magically sealed, thus preventing these creatures from making their way to the town. He also ordered that traps be set on the first three layers. Upon completion, Trebor declared the maze his own personal proving grounds. New cadets enrolled in the training academy would be offered the opportunity to brave the maze. Those that could find the secret he had hidden for them would be rewarded. Trebor decided he could use the maze as a test, those that would be able to able to make their way to the fourth floor would be deemed worthy and told the truth about Werdna and the amulet. They would be given the chance to go deeper into the maze. If they could return with the amulet, they would be inducted as members of Trebor's Personal Guard. It has been five years since the disappearance of the amulet, and this time it is your characters that have volunteered to challenge the maze. This is where it all begins.

Basic Info
Release Date: September 1, 1981
IGDB Rating: 67.1/100 (16)
Rating Count: 16
IGDB ID: 2863
Additional Information
IGDB Rating: 67.1/100 (16 votes)
Release Date: September 1, 1981
IGDB ID: 2863
Series: Wizardry
Платформы 2
AppleII
DOS
Genres 3
Role-playing (RPG) Squad Management Turn-based
Themes 1
Fantasy
Player Perspectives 2
First person Text
Game Modes 1
Single player
Developers
Sir-tech Software

No description available

Publishers
Sir-tech Software

No description available

Keywords
game 38048 be 24685 play 21097 video 18734 player 17513 new 16891 character 16396 feature 15873 release 15455 base 15453 use 15100 adventure 14593 make 14384 take 14371 time 14243 battle 13420 find 12717 explore 12690 enemy 12654 fight 12555 set 12525 series 12332 role 12250 own 11404 system 10915 experience 10848 power 10813 way 10761 different 10679 create 10589 combat 10402 include 10330 build 9952 turn 9475 become 9243 level 9243 get 8930 know 8866 life 8747 weapon 8610 choose 8556 challenge 8526 control 8462 ability 8197 item 8079 go 7710 monster 7516 against 7506 quest 7463 place 7453 powerful 7251 even 7236 journey 7086 discover 7020 fantasy 6850 style 6795 year 6795 come 6746 hero 6580 unlock 6510 need 6461 secret 6119 full 6113 dungeon 6051 start 6004 begin 5973 magic 5965 face 5920 land 5816 upgrade 5814 end 5784 allow 5778 dark 5689 save 5646 name 5584 back 5559 give 5523 person 5466 day 5439 force 5284 good 5205 craft 5161 city 5126 hide 5103 high 5081 mysterious 5064 event 5044 great 5034 see 4996 call 4960 Learn 4930 try 4901 order 4874 map 4839 original 4831 move 4755 late 4742 lose 4740 point 4738 deep 4732 want 4676 encounter 4611 meet 4550 creature 4539 leave 4474 gain 4471 turn-base 4449 best 4424 classic 4400 multiple 4356 mission 4259 offer 4231 add 4173 grow 4154 human 4139 home 4136 ancient 4009 area 4006 progress 3887 evil 3883 hand 3789 ally 3773 return 3757 last 3746 party 3696 search 3645 love 3599 town 3590 class 3554 look 3552 gather 3533 reward 3524 group 3460 simple 3432 right 3405 everything 3369 early 3299 plan 3270 able 3231 kingdom 3187 graphic 3143 kill 3118 spell 3105 advance 3104 location 3098 manage 3090 next 3085 enter 3040 decide 3015 warrior 3009 reach 2990 treasure 2954 number 2947 improve 2938 magical 2931 franchise 2866 hour 2849 legend 2835 mean 2833 show 2829 member 2798 win 2774 cast 2772 3d 2767 test 2757 dragon 2732 trap 2728 goal 2685 expand 2666 easy 2662 die 2593 rule 2569 genre 2568 step 2562 ultimate 2561 demon 2542 stand 2525 draw 2520 enhance 2518 hold 2515 north 2500 armor 2498 realm 2471 train 2431 race 2422 legendary 2396 tell 2396 equip 2395 truth 2395 final 2346 enough 2329 depth 2317 again 2312 possible 2308 think 2286 line 2225 prepare 2206 direct 2165 darkness 2147 send 2134 chance 2129 determine 2125 cause 2114 top 2105 forget 2098 family 2045 generate 2034 hundred 1997 horde 1991 head 1980 difficulty 1976 difficult 1962 modern 1957 mind 1946 room 1946 perfect 1837 sound 1829 screen 1823 dead 1809 unknown 1805 grind 1770 body 1763 acquire 1761 summon 1758 local 1748 evolve 1747 management 1706 adventurer 1705 tower 1703 consist 1695 digital 1688 view 1667 avoid 1662 jump 1656 strike 1655 completely 1623 mine 1609 opportunity 1600 result 1599 fan 1570 center 1529 castle 1520 seem 1511 outside 1506 exist 1486 artifact 1458 award 1448 personal 1426 steal 1379 lord 1373 total 1365 quality 1338 brave 1333 turn-based combat 1331 quickly 1319 low 1312 sure 1297 walk 1296 fear 1290 giant 1275 square 1255 wizard 1219 guard 1203 scenario 1194 score 1190 activity 1189 darknes 1185 process 1175 former 1146 fighter 1142 directly 1135 sense 1134 basic 1133 prove 1129 current 1126 stone 1124 announce 1117 spread 1110 term 1107 define 1084 alter 1077 eventually 1070 underground 1061 mage 1058 finish 1052 shift 1039 menu 996 box 990 represent 970 fail 961 daily 945 discovery 943 text 941 common 938 forward 928 prevent 926 idea 909 remake 905 someone 879 recover 877 interface 868 elite 864 crawl 863 assign 857 suddenly 842 care 817 floor 814 standard 805 outfit 793 today 779 men 778 permanent 769 final fantasy 758 necessary 756 elf 750 speak 746 seal 739 code 735 freeze 731 study 712 south 709 layer 694 disappear 692 successful 686 picture 669 iii 668 improvement 652 existence 651 easily 645 maze 632 assault 630 labyrinth 622 deluxe 616 thief 614 dungeon crawl 609 thus 600 descend 596 temple 591 royal 590 sit 581 replace 575 throne 561 honor 542 text-base 538 west 532 secure 530 veteran 517 dwarf 512 bottom 501 extremely 501 inspiration 501 academy 499 paper 498 weaponry 488 east 478 lack 475 ninja 460 sneak 446 retrieve 440 madness 423 dragon quest 422 unforgiving 420 employ 414 flash 398 unable 397 permanently 377 warp 373 exit 372 mad 371 authentic 368 gorgeous 367 completion 364 destination 348 teleport 346 priest 338 regain 337 somewhere 335 apple 312 passage 307 subsequent 305 significantly 304 thirst 299 occupy 298 samurai 295 disappearance 293 worthy 292 boot 285 accidentally 283 govern 281 preserve 276 solid 275 reborn 269 requirement 266 prime 259 immense 247 restart 246 lair 236 coordinate 233 suspect 230 navigation 228 neutral 219 council 212 appeal 206 overlord 203 basis 201 transition 198 angry 197 declare 197 silly 197 glow 195 normally 192 accuracy 191 brilliant 191 streamline 191 ultima 189 invisible 185 amulet 175 wizardry 168 devote 166 eclipse 155 progressively 155 properly 155 appoint 150 alignment 149 potent 142 revival 142 assortment 141 nemesis 140 immediate 128 earthquake 125 invent 124 hood 123 disk 110 staple 110 volunteer 110 deem 100 resume 93 arch 92 tremendous 92 magically 91 elevator 88 export 83 blank 82 gnome 79 commitment 65 commerce 64 bishop 61 enrol 57 stair 57 hobbit 55 vector 53 practically 51 party-based rpg 50 diminish 48 sag 48 aristocrat 45 hassle 43 vicinity 41 cadet 39 membership 39 unnoticed 38 monarchy 35 unhinge 34 blindly 31 symbolic 30 behest 29 democratic 29 floppy 28 graph 27 sufficiently 25 pluck 24 undisturbed 16 induct 9 outdo 7 found 0 incidentally 0 like 0