Stella Deus: The Gate of Eternity
N/A
PS2

Stella Deus: The Gate of Eternity

Released: Oct 28, 2004
Genres:
Grid-Based Role-playing (RPG) Squad Management Strategy Tactical Turn-based
Themes:
Fantasy Post-apocalyptic
Perspectives:
Side view
Game Modes:
Single player
Description from IGDB IGDB

Stella Deus is a story-driven tactical role-playing game in which the player controls a group of characters both picked up during the course of the story and in side events. The world is navigated using an overworld map using point-to-point navigation, with a date system showing the length of time it takes to get to a selected location. Alongside the story missions, Towns can be visited, in which characters can customize and create new weapons and armor, sell existing equipment in exchange for money, and shop for items such as healing potions. In camps set up on a journey, characters can swap out weapons and armor, equip items such as healing potions and beneficial charms for future battles. Special items used in character leveling can also be crafted by the player. Alongside story-based missions, there is a special dungeon called the Catacomb of Trials, where characters can battle and gain experience levels, raising their general statistics. The number of available levels in the Catacomb increases as players progress through the game. Each character has a specific character class, which they keep throughout the game and continue to level up as they gain experience points (XP). Higher amounts of XP are awarded for executing special abilities. Along with swordsmen and archers, there are alchemists (mages), priests (healers), and units who fight using most things from axes to fists. Most battles are triggered based on story events, and are completed when the stated object has been accomplished by the player, be it defeating all enemies, defeating a boss, or performing a specific task. At the end of each battle, the players gain a summery of their performance and spoils gained. The game uses the turn-based Replaceable Action Position battle system, much of which was carried over from the battle system used in Hoshigami: Ruining Blue Earth. Players navigate the field across a grid-based map, which can include obstacles such as bodies of water and high structures. Character positioning within the environment can be used to their advantage, such as an archer gaining higher accuracy when at a high point in the level. Character actions are arranged in a set order, and each character's weapon dictates their attack range. Each time a character performs an action, they gain experience points and additional Skill Points (SP) that can be used to purchase supplies or raise individual character stats. Three types of Skills can be equipped for characters: Action Skills, a special attack that player execute for a certain amount of Magic Points (MP); Support Skills, which grant passive abilities such as scaling higher obstacles; and Zone Skills, which grant passive abilities to both the equipped character and those in close proximity to them. Alongside Action Skills, two or more characters in conjunction trigger unique special moves called Team Attacks. The amount of damage done depends on how many characters took part in the action. Team attacks also increase the rewards gained at the end of battles. Characters' actions are governed by their stored Action Points (AP): a character's turn begins when their AP meter is at 100. A character's actions can continue until the meter reaches 0, meaning that they can move and attack multiple times within their turn. The amount of AP used with each action depends on the weight of the armor the character is wearing.

Storyline IGDB

Stella Deus takes place in a world called Solum, which is slowly being swallowed by "Miasma", a mist-like substance that destroys all life it touches. Against this creeping apocalypse, several groups have developed responses. The Aeque Church, led by High Priestess Lumena, believes that the Miasma is God's will, sent to bring the world to an end, not with a bang, but a whimper. A warlord, Dignus, has taken to ravaging the countryside with his armies, imposing the law of the jungle: he who will not fight for his life does not to deserve to live. And finally, an alchemist named Viser is using Dignus's patronage to hunt the world's Spirits (polygonal creatures whose nature is unknown), draining their life-force to fuel his alchemic inventions, which he is sure will save the world. His friend and deputy, Spero, is the game's protagonist. Spero must make his way through this muddy political situation and see if he can save Solum.

Basic Info
Release Date: October 28, 2004
IGDB ID: 13094
Additional Information
Release Date: October 28, 2004
IGDB ID: 13094
Платформы 1
PS2
Genres 6
Grid-Based Role-playing (RPG) Squad Management Strategy Tactical Turn-based
Themes 2
Fantasy Post-apocalyptic
Player Perspectives 1
Side view
Game Modes 1
Single player
Developers
Atlus

No description available

Publishers
505 Games

No description available

Atlus

No description available

Keywords
game 38048 be 24685 world 21802 play 21097 player 17513 develop 17064 new 16891 character 16396 base 15453 use 15100 story 14536 make 14384 take 14371 time 14243 action 13662 battle 13420 enemy 12654 fight 12555 set 12525 role 12250 unique 11942 out 10969 system 10915 experience 10848 way 10761 create 10589 include 10330 skill 9888 turn 9475 level 9243 get 8930 life 8747 weapon 8610 control 8462 ability 8197 item 8079 against 7506 place 7453 journey 7086 friend 6991 attack 6701 defeat 6547 live 6448 dungeon 6051 begin 5973 magic 5965 complete 5898 bring 5858 end 5784 team 5676 save 5646 name 5584 boss 5549 lead 5334 force 5284 craft 5161 high 5081 event 5044 see 4996 call 4960 part 4896 order 4874 map 4839 special 4776 move 4755 point 4738 creature 4539 keep 4499 gain 4471 turn-base 4449 multiple 4356 mission 4259 environment 4205 type 4175 side 4092 available 4020 support 3943 progress 3887 equipment 3851 town 3590 tactic 3575 class 3554 reward 3524 drive 3489 group 3460 increase 3426 destroy 3359 tactical 3273 future 3254 state 3213 customize 3211 thing 3191 location 3098 several 3090 reach 2990 number 2947 range 2888 task 2855 mean 2833 show 2829 scale 2746 damage 2649 god 2625 certain 2555 armor 2498 additional 2497 hunt 2497 close 2481 army 2447 protagonist 2447 stats 2410 equip 2395 store 2249 continue 2247 purchase 2223 navigate 2197 earth 2194 depend 2190 pick 2153 send 2134 ruin 2079 course 2015 select 2004 specific 1977 sell 1914 carry 1865 unit 1856 unknown 1805 body 1763 visit 1752 spirit 1726 object 1716 shop 1715 money 1707 raise 1699 perform 1595 advantage 1541 water 1522 field 1520 situation 1509 date 1508 exist 1486 grant 1454 award 1448 finally 1436 heal 1416 alongside 1376 individual 1323 charm 1317 amount 1298 sure 1297 position 1237 slow 1210 nature 1177 structure 1137 supply 1091 trigger 1078 obstacle 1065 mage 1058 potion 1032 touch 983 zone 964 general 905 performance 865 blue 861 grid 854 believe 832 fuel 819 trial 763 slowly 715 wear 668 passive 667 camp 658 law 657 apocalypse 610 exchange 597 execute 575 political 572 overworld 502 archer 458 swap 457 summer 435 statistic 422 ravage 402 weight 395 accomplish 377 length 352 jungle 339 priest 338 arrange 335 meter 335 special attack 334 response 331 alchemist 295 church 288 govern 281 fist 277 grid-base 271 swordsman 249 mist 246 healer 240 countryside 229 navigation 228 warlord 227 drain 221 spoil 211 accuracy 191 creep 187 deserve 176 dictate 172 summary 169 swallow 154 impose 153 invention 133 catacomb 126 passive ability 126 substance 121 priestess 116 bang 97 conjunction 90 beneficial 76 proximity 66 miasma 50 stella 32 alchemic 31 polygonal 25 character action 24 deputy 21 muddy 20 replaceable 7 patronage 5 whimper 4 like 0